Player Matchup

Chaac
Chaac
Penguin4_You
Chaac
Level 91
God Stats
12W - 5L
1,625 SR
Queue Stats
49W - 47L
1,593 Elo+
Solo
Bacchus
Bacchus
Phant0mWarr10r
Bacchus
Level 71
God Stats
3W - 8L
1,448 SR
Queue Stats
17W - 19L
1,438 Elo+
Party 1
Anubis
Anubis
SilverCondor98
Anubis
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 187L
1,438 Elo+
Party 1
Team Averages
Level 81
1,524 SR
1,490 Elo+

VS

Team Averages
Level 87
1,538 SR
1,429 Elo+
Gilgamesh
Gilgamesh
DAC Emperor
Gilgamesh
Level 32
God Stats
159W - 91L
1,600 SR
Queue Stats
510W - 518L
1,441 Elo+
Solo
Sobek
Sobek
NerfYmir2021
Sobek
Level 107
God Stats
5W - 2L
1,560 SR
Queue Stats
26W - 38L
1,386 Elo+
Party 2
Anubis
Anubis
Pyaraa
Anubis
Level 123
God Stats
2W - 0L
1,454 SR
Queue Stats
24W - 30L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
8,839
631
9,317
16,150
6,846
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 8
8,889
635
8,225
11,128
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 6 / 4
9,715
694
6,993
8,897
3,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DAC Emperor
Gilgamesh
13
6 / 5 / 5
11,037
788
11,597
13,607
9,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 9
10,424
745
9,062
11,262
12,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Pyaraa
Anubis
14
4 / 5 / 10
10,632
759
10,629
9,135
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
14
14
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DAC Emperor
Gilgamesh
6
5
5
1.7
W
4
1
9
8.5
L
2
4
5
1.13
L
2
4
8
1.5
W
Anubis
Pyaraa
Anubis
4
5
10
1.8
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
31,288
36,175
Taken
34,004
20,660
Mitigated
26,933
7,834
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DAC Emperor
Gilgamesh
11,597
3,185
708
1,866
13,607
9,577
355
6,003
7,304
0
28,915
W
9,062
571
620
4,637
11,262
12,691
283
3,771
7,371
30,489
0
L
9,317
1,519
240
4,646
16,150
6,846
0
8,399
7,751
0
35,025
L
8,225
1,220
386
1,113
11,128
10,220
0
7,053
4,075
16,891
0
W
Anubis
Pyaraa
Anubis
10,629
232
0
1,530
9,135
4,665
393
4,817
4,078
62,631
0
L
6,993
0
0
1,449
8,897
3,594
0
4,259
4,638
36,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
32,093
143
Minions Killed
173
0
Camps Cleared
0
724,114
Distance Traveled
760,504
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,037
788
28
2
0
257,364
3
W
Sobek
10,424
745
43
3
0
283,688
2
L
Chaac
8,839
631
46
3
0
264,205
5
L
Bacchus
8,889
635
23
2
0
236,075
3
W
Anubis
10,632
759
102
7
0
219,452
4
L
Anubis
9,715
694
74
5
0
223,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role