Player Matchup

Danzaburou
Danzaburou
Andrewplays209
Danzaburou
Level 8
God Stats
2W - 5L
1,244 SR
Queue Stats
9W - 7L
1,437 Elo+
Party 1
Yemoja
Yemoja
Knowsoul
Yemoja
Level 7
God Stats
20W - 26L
1,337 SR
Queue Stats
238W - 306L
1,136 Elo+
Party 2
Bellona
Bellona
Mielviolet
Bellona
Level 13
God Stats
7W - 15L
1,323 SR
Queue Stats
312W - 409L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
dabugman02
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
theselfrolemodel
Camazotz
Level 107
God Stats
1W - 2L
1,254 SR
Queue Stats
99W - 105L
1,481 Elo+
Party 1
Team Averages
Level 29
1,332 SR
1,361 Elo+

VS

Team Averages
Level 12
1,376 SR
1,344 Elo+
Merlin
Merlin
BIue PC
Merlin
Level 13
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
CroketMexicaine
Medusa
Level 25
God Stats
7W - 8L
1,165 SR
Queue Stats
46W - 49L
1,149 Elo+
Solo
Olorun
Olorun
ElArath001
Olorun
Level 15
God Stats
0W - 3L
1,279 SR
Queue Stats
143W - 122L
1,403 Elo+
Solo
Thor
Thor
GnpKev
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
KayEehEnEnWhy
Anubis
Level 4
God Stats
17W - 10L
1,265 SR
Queue Stats
52W - 51L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewplays209
Danzaburou
13
11 / 4 / 10
9,786
515
12,612
12,437
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Knowsoul
Yemoja
15
6 / 1 / 2
9,919
522
6,190
7,536
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Mielviolet
Bellona
15
0 / 2 / 2
8,676
457
3,177
9,293
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
dabugman02
Cthulhu
12
6 / 8 / 6
8,475
446
8,618
17,155
11,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
14 / 2 / 6
10,310
543
15,287
16,659
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIue PC
Merlin
10
0 / 6 / 3
6,959
366
2,157
10,166
5,121
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 13 / 1
8,115
427
9,092
13,908
3,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
ElArath001
Olorun
18
9 / 1 / 2
11,520
606
17,528
13,390
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
GnpKev
Thor
10
0 / 14 / 3
7,122
375
3,788
14,376
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 6 / 3
9,366
493
7,174
12,234
4,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
37
Kills
17
17
Deaths
40
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrewplays209
Danzaburou
11
4
10
4
L
Merlin
BIue PC
Merlin
0
6
3
0.25
L
4
13
1
0.35
L
Olorun
ElArath001
Olorun
9
1
2
10
L
Thor
GnpKev
Thor
0
14
3
0.11
L
4
6
3
0.92
W
Yemoja
Knowsoul
Yemoja
6
1
2
7
W
Bellona
Mielviolet
Bellona
0
2
2
0.5
W
Cthulhu
dabugman02
Cthulhu
6
8
6
1.13
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
39,739
63,080
Taken
64,074
32,518
Mitigated
23,338
16,181
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrewplays209
Danzaburou
12,612
5,235
0
2,108
12,437
4,660
1,183
4,246
8,191
0
32,198
L
Merlin
BIue PC
Merlin
2,157
256
0
55
10,166
5,121
511
1,381
8,689
18,461
0
L
9,092
4,308
0
408
13,908
3,966
84
4,447
9,321
0
25,505
L
Olorun
ElArath001
Olorun
17,528
11,419
498
10,004
13,390
5,722
2,979
2,694
10,540
75,141
0
L
Thor
GnpKev
Thor
3,788
1,092
0
145
14,376
4,167
365
2,685
11,479
0
20,842
L
7,174
524
0
1,508
12,234
4,362
328
2,877
9,237
35,441
0
W
Yemoja
Knowsoul
Yemoja
6,190
1,104
677
12
7,536
3,417
2,714
2,799
4,737
46,825
0
W
Bellona
Mielviolet
Bellona
3,177
1,328
0
2,094
9,293
7,678
414
4,800
4,493
0
48,506
W
Cthulhu
dabugman02
Cthulhu
8,618
1,308
167
629
17,155
11,595
400
8,599
8,556
35,831
0
W
15,287
5,429
0
10,494
16,659
5,168
0
6,415
10,244
0
61,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,166
Gold Earned
43,082
402
Minions Killed
255
0
Camps Cleared
0
1,771,635
Distance Traveled
1,516,112
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,786
515
49
3
0
337,220
0
L
Merlin
6,959
366
20
1
0
329,027
0
L
Medusa
8,115
427
26
1
0
281,484
0
L
Olorun
11,520
606
130
7
0
302,138
1
L
Thor
7,122
375
31
2
0
305,546
2
L
Anubis
9,366
493
48
3
0
297,917
2
W
Yemoja
9,919
522
89
5
0
325,129
0
W
Bellona
8,676
457
96
5
0
388,351
0
W
Cthulhu
8,475
446
74
4
0
373,778
0
W
Camazotz
10,310
543
94
5
0
347,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role