Player Matchup

Olorun
Olorun
As2piik
Olorun
Level 6
God Stats
0W - 2L
1,123 SR
Queue Stats
1W - 3L
1,386 Elo+
Solo
Cthulhu
Cthulhu
JOOMPALOOMPA
Cthulhu
Level 8
God Stats
6W - 4L
1,444 SR
Queue Stats
6W - 12L
1,610 Elo+
Solo
Ra
Ra
Shmeeeeeeep
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,712 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
creator635
Ah Muzen Cab
Level 43
God Stats
9W - 11L
1,437 SR
Queue Stats
116W - 114L
1,487 Elo+
Party 2
Sol
Sol
jawshmusic
Sol
Level 18
God Stats
4W - 6L
1,351 SR
Queue Stats
27W - 44L
1,414 Elo+
Party 2
Team Averages
Level 16
1,371 SR
1,522 Elo+

VS

Team Averages
Level 41
1,527 SR
1,465 Elo+
Gilgamesh
Gilgamesh
ArtemisMG
Gilgamesh
Level 29
God Stats
3W - 1L
1,674 SR
Queue Stats
20W - 18L
1,452 Elo+
Party 3
Scylla
Scylla
Wonda
Scylla
Level 114
God Stats
6W - 8L
1,360 SR
Queue Stats
23W - 24L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eternalvibes
Cu Chulainn
Level 29
God Stats
10W - 8L
1,602 SR
Queue Stats
125W - 145L
1,486 Elo+
Solo
He Bo
He Bo
kyowarS9
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,453 Elo+
Party 1
Chang'e
Chang'e
pansuki
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
As2piik
Olorun
19
1 / 5 / 8
12,132
867
8,020
14,294
8,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
JOOMPALOOMPA
Cthulhu
18
4 / 10 / 5
13,041
932
14,391
23,831
17,754
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 8 / 8
13,148
939
19,889
15,991
7,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
creator635
Ah Muzen Cab
19
3 / 4 / 10
13,287
949
33,495
22,141
9,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 9 / 8
12,784
913
21,917
19,700
7,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArtemisMG
Gilgamesh
20
12 / 4 / 15
15,891
1,135
27,817
22,649
13,055
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Wonda
Scylla
20
11 / 0 / 12
15,286
1,092
24,259
11,860
3,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
eternalvibes
Cu Chulainn
20
6 / 3 / 17
13,604
972
16,245
31,602
25,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
kyowarS9
He Bo
20
2 / 5 / 18
12,897
921
9,394
15,899
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
pansuki
Chang'e
20
5 / 2 / 19
13,908
993
14,437
20,519
7,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
14
Kills
36
36
Deaths
14
39
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArtemisMG
Gilgamesh
12
4
15
4.88
L
Olorun
As2piik
Olorun
1
5
8
1
L
Cthulhu
JOOMPALOOMPA
Cthulhu
4
10
5
0.65
L
3
8
8
0.88
W
Scylla
Wonda
Scylla
11
0
12
17
L
Ah Muzen Cab
creator635
Ah Muzen Cab
3
4
10
2
W
Cu Chulainn
eternalvibes
Cu Chulainn
6
3
17
4.83
L
3
9
8
0.78
W
He Bo
kyowarS9
He Bo
2
5
18
2.2
W
Chang'e
pansuki
Chang'e
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,712
Damage
92,152
95,957
Taken
102,529
50,146
Mitigated
55,289
15,522
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArtemisMG
Gilgamesh
27,817
9,707
0
1,840
22,649
13,055
0
15,231
7,418
567
47,969
L
Olorun
As2piik
Olorun
8,020
3,162
1,226
2,971
14,294
8,211
0
7,327
6,967
19,154
0
L
Cthulhu
JOOMPALOOMPA
Cthulhu
14,391
1,315
384
228
23,831
17,754
0
16,353
7,478
35,515
0
L
19,889
4,796
1,864
2,033
15,991
7,020
0
7,239
8,752
47,842
0
W
Scylla
Wonda
Scylla
24,259
2,730
0
1,864
11,860
3,947
0
5,788
6,072
58,920
0
L
Ah Muzen Cab
creator635
Ah Muzen Cab
33,495
13,016
1,155
4,522
22,141
9,553
0
11,377
10,764
0
74,870
W
Cu Chulainn
eternalvibes
Cu Chulainn
16,245
2,758
0
7,053
31,602
25,275
0
20,630
10,972
5,315
25,769
L
21,917
6,087
0
1,139
19,700
7,608
0
9,867
9,833
40,042
0
W
He Bo
kyowarS9
He Bo
9,394
1,172
0
807
15,899
5,325
0
9,293
6,606
21,810
0
W
Chang'e
pansuki
Chang'e
14,437
2,426
6,434
8,234
20,519
7,687
0
13,275
7,244
49,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,392
Gold Earned
71,586
269
Minions Killed
272
3
Camps Cleared
8
1,202,142
Distance Traveled
1,341,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,891
1,135
27
2
7
289,259
0
L
Olorun
12,132
867
26
2
0
216,552
0
L
Cthulhu
13,041
932
59
4
0
189,976
0
L
Ra
13,148
939
65
5
1
241,021
0
W
Scylla
15,286
1,092
102
7
0
300,614
1
L
Ah Muzen Cab
13,287
949
79
6
2
295,533
0
W
Cu Chulainn
13,604
972
31
2
0
257,604
0
L
Sol
12,784
913
40
3
0
259,060
0
W
He Bo
12,897
921
37
3
1
221,922
0
W
Chang'e
13,908
993
75
5
0
272,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role