Player Matchup

Chaac
Chaac
AppliedDwarf369
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,416 Elo+
Solo
Pele
Pele
Commander Zeek
Pele
Level 29
God Stats
2W - 3L
1,918 SR
Queue Stats
150W - 155L
1,527 Elo+
Solo
Apollo
Apollo
JJ5633
Apollo
Level 18
God Stats
22W - 19L
1,591 SR
Queue Stats
47W - 58L
1,377 Elo+
Solo
Olorun
Olorun
lil_manster10
Olorun
Level 23
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
pengiun70
Medusa
Level 29
God Stats
23W - 23L
1,466 SR
Queue Stats
452W - 455L
1,457 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,455 Elo+

VS

Team Averages
Level 25
1,482 SR
1,439 Elo+
Geb
Geb
Storm_Shadow8P
Geb
Level 26
God Stats
12W - 7L
1,591 SR
Queue Stats
81W - 67L
1,420 Elo+
Solo
Ymir
Ymir
WINTER_WOLFxx
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,445 Elo+
Party 1
Hercules
Hercules
Yujiro_hanma_017
Hercules
Level 26
God Stats
6W - 7L
1,553 SR
Queue Stats
170W - 154L
1,469 Elo+
Solo
Heimdallr
Heimdallr
daniloruiz13
Heimdallr
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
53W - 64L
1,405 Elo+
Solo
Sol
Sol
yuujiphoria
Sol
Level 21
God Stats
5W - 3L
1,467 SR
Queue Stats
29W - 25L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
8,045
402
6,062
20,160
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 5 / 3
9,000
450
5,985
16,049
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
JJ5633
Apollo
13
0 / 7 / 4
8,273
414
6,240
10,515
3,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 7 / 2
10,055
503
13,124
15,096
5,150
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
pengiun70
Medusa
10
0 / 10 / 0
6,798
340
4,620
10,915
3,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
12,227
611
6,823
14,165
11,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 1 / 6
12,319
616
9,717
8,892
5,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 1 / 3
12,667
633
11,122
17,982
21,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
daniloruiz13
Heimdallr
16
3 / 6 / 8
11,028
551
11,508
14,686
6,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 2 / 4
13,689
684
16,751
14,856
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
10
Kills
40
41
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
L
2
5
3
0.7
L
Apollo
JJ5633
Apollo
0
7
4
0.29
W
6
1
13
12.5
W
8
1
6
11
W
10
1
3
11.5
W
Heimdallr
daniloruiz13
Heimdallr
3
6
8
1.17
L
6
7
2
1
L
Medusa
pengiun70
Medusa
0
10
0
0
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
55,921
72,735
Taken
70,581
31,941
Mitigated
50,565
7,545
Healing
28,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,062
1,113
0
3,523
20,160
14,247
116
9,451
10,588
0
31,679
L
5,985
1,077
0
1,143
16,049
5,638
0
7,017
8,850
0
57,809
L
Apollo
JJ5633
Apollo
6,240
4,326
0
0
10,515
3,719
1,193
1,840
8,635
0
36,734
W
6,823
1,126
0
3,360
14,165
11,345
1,155
4,057
9,838
25,765
0
W
9,717
2,355
0
2,494
8,892
5,528
0
1,179
7,683
79,493
0
W
11,122
1,831
0
7,681
17,982
21,847
351
2,680
15,302
0
81,224
W
Heimdallr
daniloruiz13
Heimdallr
11,508
5,799
0
4,464
14,686
6,650
5,303
3,369
11,227
0
61,427
L
13,124
5,381
247
2,097
15,096
5,150
255
9,428
5,490
34,706
0
L
Medusa
pengiun70
Medusa
4,620
2,840
0
535
10,915
3,187
11
4,930
5,879
0
20,221
W
16,751
5,115
0
10,215
14,856
5,195
3,340
1,839
12,927
111,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
61,930
315
Minions Killed
621
0
Camps Cleared
0
1,717,040
Distance Traveled
1,816,244
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,045
402
43
2
0
287,581
9
L
Pele
9,000
450
120
6
0
466,032
1
L
Apollo
8,273
414
72
4
0
345,718
0
W
Geb
12,227
611
33
2
0
408,278
4
W
Ymir
12,319
616
148
7
0
402,435
1
W
Hercules
12,667
633
138
7
0
369,571
0
W
Heimdallr
11,028
551
114
6
0
278,070
2
L
Olorun
10,055
503
36
2
0
313,157
1
L
Medusa
6,798
340
44
2
0
304,552
0
W
Sol
13,689
684
188
9
0
357,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role