Player Matchup

Gilgamesh
Gilgamesh
BrandonJavis17
Gilgamesh
Level 142
God Stats
3W - 1L
1,689 SR
Queue Stats
56W - 60L
1,563 Elo+
Party 2
Aphrodite
Aphrodite
ManuelAmz98
Aphrodite
Level 128
God Stats
2W - 0L
1,858 SR
Queue Stats
82W - 82L
1,491 Elo+
Party 2
Ganesha
Ganesha
Shogun Jacq
Ganesha
Level 143
God Stats
8W - 12L
1,399 SR
Queue Stats
491W - 489L
1,589 Elo+
Solo
Jormungandr
Jormungandr
evil666chickenn
Jormungandr
Level 128
God Stats
5W - 1L
1,657 SR
Queue Stats
17W - 10L
1,637 Elo+
Solo
Awilix
Awilix
sloppynichols
Awilix
Level 129
God Stats
68W - 83L
1,580 SR
Queue Stats
794W - 834L
1,593 Elo+
Solo
Team Averages
Level 134
1,637 SR
1,575 Elo+

VS

Team Averages
Level 116
1,552 SR
1,555 Elo+
Hercules
Hercules
Arkatlas
Hercules
Level 156
God Stats
2W - 1L
1,471 SR
Queue Stats
222W - 207L
1,640 Elo+
Party 1
Sol
Sol
Cutiedomo
Sol
Level 86
God Stats
2W - 3L
1,681 SR
Queue Stats
68W - 58L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Hexniel
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Koeloh
Rama
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,559 Elo+
Party 1
Tyr
Tyr
vMEMEDADDYv
Tyr
Level 127
God Stats
4W - 2L
1,610 SR
Queue Stats
155W - 126L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrandonJavis17
Gilgamesh
20
3 / 7 / 18
16,121
948
33,196
35,709
23,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
ManuelAmz98
Aphrodite
20
5 / 6 / 21
16,089
946
25,849
29,251
20,079
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Shogun Jacq
Ganesha
20
0 / 7 / 23
16,603
977
19,846
28,921
17,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
evil666chickenn
Jormungandr
20
9 / 3 / 19
18,073
1,063
38,965
37,742
52,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 8 / 11
18,333
1,078
25,208
28,407
13,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arkatlas
Hercules
20
4 / 6 / 23
16,114
948
24,372
35,319
48,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 6 / 19
15,914
936
30,546
22,160
9,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Hexniel
Cthulhu
20
13 / 7 / 12
17,273
1,016
41,156
37,024
44,209
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Koeloh
Rama
20
8 / 6 / 11
16,349
962
37,979
26,685
10,763
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 15
15,346
903
21,512
36,920
38,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
111
32
Kills
31
31
Deaths
32
92
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arkatlas
Hercules
4
6
23
2.58
W
Gilgamesh
BrandonJavis17
Gilgamesh
3
7
18
1.71
L
2
6
19
1.92
L
Cthulhu
Hexniel
Cthulhu
13
7
12
2.71
L
Rama
Koeloh
Rama
8
6
11
2.25
W
Aphrodite
ManuelAmz98
Aphrodite
5
6
21
2.58
W
Ganesha
Shogun Jacq
Ganesha
0
7
23
1.64
W
Jormungandr
evil666chickenn
Jormungandr
9
3
19
6.17
W
15
8
11
2.56
L
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,064
Damage
155,565
160,030
Taken
158,108
127,775
Mitigated
151,072
32,886
Healing
40,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arkatlas
Hercules
24,372
8,061
0
10,913
35,319
48,017
0
18,375
16,944
880
36,101
W
Gilgamesh
BrandonJavis17
Gilgamesh
33,196
10,578
0
862
35,709
23,217
0
16,157
18,687
0
87,848
L
30,546
9,962
0
8,435
22,160
9,202
0
9,525
12,635
83,056
0
L
Cthulhu
Hexniel
Cthulhu
41,156
3,033
1,564
10,570
37,024
44,209
0
19,606
17,418
63,146
0
L
Rama
Koeloh
Rama
37,979
32,332
0
2,671
26,685
10,763
0
16,229
10,456
0
63,575
W
Aphrodite
ManuelAmz98
Aphrodite
25,849
4,148
12,903
12,161
29,251
20,079
0
16,496
11,911
46,489
0
W
Ganesha
Shogun Jacq
Ganesha
19,846
527
0
28
28,921
17,976
0
12,334
16,367
43,809
0
W
Jormungandr
evil666chickenn
Jormungandr
38,965
8,747
0
6,894
37,742
52,567
0
12,751
24,141
62,104
0
W
25,208
12,370
0
38
28,407
13,936
0
11,296
16,375
0
43,043
L
21,512
4,154
0
6,277
36,920
38,881
0
20,925
15,995
0
43,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,219
Gold Earned
80,996
311
Minions Killed
326
11
Camps Cleared
10
1,674,373
Distance Traveled
1,687,571
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,114
948
32
2
0
344,681
0
W
Gilgamesh
16,121
948
134
8
9
356,865
0
L
Sol
15,914
936
139
8
2
304,831
0
L
Cthulhu
17,273
1,016
40
2
2
358,175
1
L
Rama
16,349
962
62
4
3
318,276
0
W
Aphrodite
16,089
946
74
4
0
306,688
2
W
Ganesha
16,603
977
12
1
0
298,348
1
W
Jormungandr
18,073
1,063
49
3
0
331,720
1
W
Awilix
18,333
1,078
42
2
2
380,752
0
L
Tyr
15,346
903
53
3
3
361,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role