Player Matchup

King Arthur
King Arthur
Gold III
AlxGmn
King Arthur
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
ElDanielillo01
Chang'e
Platinum III
Level 158
God Stats
8W - 1L
1,863 SR
Queue Stats
220W - 241L
1,610 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Firel0rdAzula
Jing Wei
Platinum V
Level 160
God Stats
56W - 27L
1,674 SR
Queue Stats
158W - 135L
1,683 MMR
Solo
Khepri
Khepri
Gold IV
GrogLube
Khepri
Gold IV
Level 160
God Stats
4W - 3L
1,559 SR
Queue Stats
120W - 119L
1,631 MMR
Solo
Hun Batz
Hun Batz
Gold II
backslashlol
Hun Batz
Gold II
Level 67
God Stats
2W - 2L
1,622 SR
Queue Stats
150W - 144L
1,645 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,644 SR
1,614 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,609 SR
1,620 MMR
Merlin
Merlin
Platinum IV
Dlizard72
Merlin
Platinum IV
Level 139
God Stats
71W - 58L
1,586 SR
Queue Stats
343W - 334L
1,650 MMR
Solo
Anhur
Anhur
Silver I
IJuicyDeathI
Anhur
Silver I
Level 148
God Stats
1W - 1L
1,778 SR
Queue Stats
17W - 26L
1,647 MMR
Party 1
Awilix
Awilix
Gold II
IKoKoI
Awilix
Gold II
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 53L
1,738 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
YoMenGt
Gilgamesh
Gold IV
Level 158
God Stats
9W - 11L
1,549 SR
Queue Stats
498W - 491L
1,530 MMR
Solo
Ymir
Ymir
Silver II
axekrackk
Ymir
Silver II
Level 127
God Stats
1W - 6L
1,632 SR
Queue Stats
88W - 84L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlxGmn
King Arthur
18
2 / 2 / 13
12,262
584
7,459
26,997
23,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
13 / 2 / 9
13,478
642
20,857
16,501
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Firel0rdAzula
Jing Wei
20
9 / 0 / 10
14,196
676
20,925
11,346
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
GrogLube
Khepri
16
1 / 2 / 15
11,444
545
7,970
14,610
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
backslashlol
Hun Batz
18
6 / 2 / 16
12,546
597
13,153
18,616
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetTiamatAthenaApolloDanzaburou

VS

Bans
Guan YuJanusCu ChulainnScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dlizard72
Merlin
14
3 / 9 / 1
9,349
445
14,657
16,487
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 1
10,008
477
5,592
13,242
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
IKoKoI
Awilix
15
4 / 5 / 1
9,656
460
12,048
19,339
11,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
YoMenGt
Gilgamesh
17
0 / 5 / 2
9,979
475
8,348
18,209
18,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
0 / 8 / 4
7,723
368
7,773
21,999
15,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
31
Kills
8
8
Deaths
31
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlxGmn
King Arthur
2
2
13
4.25
L
Merlin
Dlizard72
Merlin
3
9
1
0.39
W
13
2
9
8.75
W
Jing Wei
Firel0rdAzula
Jing Wei
9
0
10
14
W
Khepri
GrogLube
Khepri
1
2
15
4.25
L
1
4
1
0.38
L
Awilix
IKoKoI
Awilix
4
5
1
0.9
L
Gilgamesh
YoMenGt
Gilgamesh
0
5
2
0.2
L
Ymir
0
8
4
0.25
W
Hun Batz
backslashlol
Hun Batz
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,364
Damage
48,418
88,070
Taken
89,276
57,777
Mitigated
56,868
47,811
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlxGmn
King Arthur
7,459
646
0
12,192
26,997
23,501
717
4,958
22,039
0
69,496
L
Merlin
Dlizard72
Merlin
14,657
898
0
2,248
16,487
6,901
0
9,672
6,815
66,615
0
W
20,857
1,724
6,999
10,143
16,501
7,233
1,727
8,231
8,270
91,467
0
W
Jing Wei
Firel0rdAzula
Jing Wei
20,925
19,578
0
7,714
11,346
5,073
8,291
1,552
9,794
0
128,524
W
Khepri
GrogLube
Khepri
7,970
723
0
4,035
14,610
13,634
460
5,643
8,967
30,682
0
L
5,592
2,900
0
3,328
13,242
4,397
91
2,025
11,217
0
70,874
L
Awilix
IKoKoI
Awilix
12,048
3,469
0
3,353
19,339
11,965
0
5,760
13,579
0
72,963
L
Gilgamesh
YoMenGt
Gilgamesh
8,348
1,125
0
4,339
18,209
18,134
0
2,793
15,416
0
70,232
L
Ymir
7,773
532
0
534
21,999
15,471
0
8,488
13,422
28,910
0
W
Hun Batz
backslashlol
Hun Batz
13,153
3,519
0
6,728
18,616
8,336
3,557
3,084
15,532
0
79,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,926
Gold Earned
46,715
635
Minions Killed
540
0
Camps Cleared
0
2,111,161
Distance Traveled
1,837,507
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,262
584
136
6
0
423,889
5
L
Merlin
9,349
445
99
5
0
338,563
6
W
Chang'e
13,478
642
157
7
0
398,119
1
W
Jing Wei
14,196
676
192
9
0
413,006
6
W
Khepri
11,444
545
43
2
0
423,124
5
L
Anhur
10,008
477
147
7
0
354,017
8
L
Awilix
9,656
460
117
6
0
429,730
6
L
Gilgamesh
9,979
475
138
7
0
373,335
5
L
Ymir
7,723
368
39
2
0
341,862
7
W
Hun Batz
12,546
597
107
5
0
453,023
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role