Player Matchup

Baron Samedi
Baron Samedi
BOTLOT20
Baron Samedi
Level 16
God Stats
7W - 4L
1,619 SR
Queue Stats
133W - 118L
1,432 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KimJKook
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,495 Elo+
Party 2
Ra
Ra
LordZanji
Ra
Level 28
God Stats
13W - 17L
1,267 SR
Queue Stats
284W - 294L
1,555 Elo+
Solo
Loki
Loki
RealityUnknown
Loki
Level 29
God Stats
36W - 24L
1,209 SR
Queue Stats
132W - 103L
1,503 Elo+
Party 3
Ah Puch
Ah Puch
retaki
Ah Puch
Level 27
God Stats
2W - 2L
1,377 SR
Queue Stats
47W - 37L
1,579 Elo+
Party 2
Team Averages
Level 23
1,394 SR
1,513 Elo+

VS

Team Averages
Level 27
1,485 SR
1,568 Elo+
Merlin
Merlin
FubarBoy
Merlin
Level 65
God Stats
1W - 2L
1,260 SR
Queue Stats
102W - 106L
1,593 Elo+
Party 1
Artemis
Artemis
MajorAnger
Artemis
Level 7
God Stats
8W - 11L
1,561 SR
Queue Stats
9W - 11L
1,605 Elo+
Party 1
Hercules
Hercules
SiniStar4k
Hercules
Level 25
God Stats
27W - 19L
1,604 SR
Queue Stats
121W - 74L
1,636 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tewgan
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,423 Elo+
Solo
Ares
Ares
cheif145
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOTLOT20
Baron Samedi
20
8 / 8 / 21
14,712
1,051
20,926
24,141
12,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
KimJKook
Ah Muzen Cab
20
9 / 5 / 18
15,429
1,102
27,718
17,376
6,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 8 / 21
14,541
1,039
18,202
18,130
9,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 7 / 17
17,823
1,273
27,472
20,701
9,224
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
retaki
Ah Puch
20
6 / 8 / 24
14,990
1,071
29,118
21,640
8,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FubarBoy
Merlin
20
14 / 11 / 15
17,912
1,279
38,893
20,838
8,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
MajorAnger
Artemis
20
3 / 9 / 16
13,956
997
15,471
21,403
8,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
SiniStar4k
Hercules
20
16 / 5 / 13
18,143
1,296
23,692
33,323
36,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Tewgan
Kumbhakarna
20
1 / 12 / 18
13,847
989
7,355
30,995
42,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ares
20
2 / 6 / 18
14,011
1,001
12,100
25,504
30,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
116
43
Kills
36
36
Deaths
43
101
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOTLOT20
Baron Samedi
8
8
21
2.31
L
Merlin
FubarBoy
Merlin
14
11
15
1.95
W
Ah Muzen Cab
KimJKook
Ah Muzen Cab
9
5
18
3.6
W
5
8
21
1.94
L
Artemis
MajorAnger
Artemis
3
9
16
1.22
W
15
7
17
3.36
L
Hercules
SiniStar4k
Hercules
16
5
13
4.5
L
Kumbhakarna
Tewgan
Kumbhakarna
1
12
18
0.83
L
Ares
2
6
18
1.83
W
Ah Puch
retaki
Ah Puch
6
8
24
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,436
Damage
97,511
101,988
Taken
132,063
46,366
Mitigated
126,773
10,800
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOTLOT20
Baron Samedi
20,926
2,215
809
2,177
24,141
12,397
0
12,378
11,763
28,958
0
L
Merlin
FubarBoy
Merlin
38,893
1,466
0
540
20,838
8,989
0
8,442
12,300
83,772
0
W
Ah Muzen Cab
KimJKook
Ah Muzen Cab
27,718
12,830
0
1,638
17,376
6,787
0
11,521
5,855
0
59,509
W
18,202
1,654
1,838
3,396
18,130
9,151
0
8,499
9,631
39,563
0
L
Artemis
MajorAnger
Artemis
15,471
7,869
353
1,035
21,403
8,330
0
11,006
10,230
0
40,530
W
27,472
10,601
0
75
20,701
9,224
0
14,562
6,139
0
65,738
L
Hercules
SiniStar4k
Hercules
23,692
7,789
0
8,616
33,323
36,104
0
18,129
14,798
0
35,926
L
Kumbhakarna
Tewgan
Kumbhakarna
7,355
2,143
0
0
30,995
42,440
0
17,204
13,443
32,257
0
L
Ares
12,100
929
0
0
25,504
30,910
0
12,051
13,046
27,608
0
W
Ah Puch
retaki
Ah Puch
29,118
3,720
0
867
21,640
8,807
0
11,388
10,252
47,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,495
Gold Earned
77,869
246
Minions Killed
302
10
Camps Cleared
5
1,273,476
Distance Traveled
1,296,047
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,712
1,051
31
2
0
241,692
0
L
Merlin
17,912
1,279
101
7
1
281,919
1
W
Ah Muzen Cab
15,429
1,102
60
4
1
234,590
1
W
Ra
14,541
1,039
57
4
2
255,739
0
L
Artemis
13,956
997
79
6
1
242,776
1
W
Loki
17,823
1,273
58
4
6
295,358
0
L
Hercules
18,143
1,296
37
3
2
302,246
0
L
Kumbhakarna
13,847
989
44
3
0
200,099
1
L
Ares
14,011
1,001
41
3
1
269,007
0
W
Ah Puch
14,990
1,071
40
3
1
246,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role