Player Matchup

Sun Wukong
Sun Wukong
Fisshion
Sun Wukong
Level 92
God Stats
3W - 0L
1,715 SR
Queue Stats
269W - 125L
1,770 Elo+
Party 1
Hercules
Hercules
TACO-chacha
Hercules
Level 111
God Stats
105W - 89L
1,703 SR
Queue Stats
388W - 316L
1,730 Elo+
Party 1
Chaac
Chaac
radu987o
Chaac
Level 19
God Stats
1W - 0L
1,778 SR
Queue Stats
191W - 46L
1,775 Elo+
Party 1
Team Averages
Level 74
1,732 SR
1,759 Elo+

VS

Team Averages
Level 34
1,404 SR
1,316 Elo+
Pele
Pele
IronVirgo
Pele
Level 29
God Stats
2W - 3L
1,405 SR
Queue Stats
112W - 189L
1,232 Elo+
Party 2
Bellona
Bellona
ProtoMerlin
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nox
Nox
WarIock420
Nox
Level 56
God Stats
6W - 13L
1,308 SR
Queue Stats
108W - 198L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fisshion
Sun Wukong
12
6 / 0 / 12
8,395
840
6,161
5,671
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
TACO-chacha
Hercules
12
7 / 2 / 10
8,370
837
7,683
7,536
3,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
radu987o
Chaac
11
5 / 2 / 12
8,069
807
9,902
9,478
5,982
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 8 / 3
6,941
694
4,565
10,612
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
ProtoMerlin
Bellona
10
3 / 5 / 1
7,002
700
5,876
9,999
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 3
6,341
634
4,080
7,969
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
4
4
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Fisshion
Sun Wukong
6
0
12
12
L
Pele
1
8
3
0.31
L
Bellona
ProtoMerlin
Bellona
3
5
1
0.7
W
Hercules
TACO-chacha
Hercules
7
2
10
6
L
0
5
3
0.3
W
Chaac
radu987o
Chaac
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
14,521
22,685
Taken
28,580
12,272
Mitigated
15,869
6,860
Healing
2,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Fisshion
Sun Wukong
6,161
492
0
3,139
5,671
3,249
470
1,907
3,674
0
25,746
L
Pele
4,565
1,553
0
377
10,612
5,557
66
0
10,312
0
19,689
L
Bellona
ProtoMerlin
Bellona
5,876
2,747
0
711
9,999
7,334
77
0
9,819
0
12,469
W
Hercules
TACO-chacha
Hercules
7,683
2,074
0
1,048
7,536
3,041
475
893
6,493
0
26,829
L
4,080
1,150
0
1,050
7,969
2,978
105
36
7,813
22,122
0
W
Chaac
radu987o
Chaac
9,902
2,168
0
2,673
9,478
5,982
602
1,388
7,850
0
28,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
20,284
119
Minions Killed
94
0
Camps Cleared
0
549,959
Distance Traveled
523,678
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,395
840
34
3
0
186,523
1
L
Pele
6,941
694
35
4
0
165,484
0
L
Bellona
7,002
700
20
2
0
187,161
1
W
Hercules
8,370
837
47
5
0
169,956
1
L
Nox
6,341
634
39
4
0
171,033
0
W
Chaac
8,069
807
38
4
0
193,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role