Player Matchup

Ymir
Ymir
Eternal_zadness
Ymir
Level 8
God Stats
1W - 1L
1,242 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 2
Cernunnos
Cernunnos
Gaunterdim
Cernunnos
Level 82
God Stats
4W - 6L
1,527 SR
Queue Stats
144W - 154L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Koalakrown
Tsukuyomi
Level 85
God Stats
8W - 5L
1,635 SR
Queue Stats
115W - 120L
1,427 Elo+
Party 2
Tyr
Tyr
Sad_Unsainted
Tyr
Level 109
God Stats
4W - 2L
1,751 SR
Queue Stats
205W - 202L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
TWINKEY_factory1
Aphrodite
Level 138
God Stats
69W - 43L
1,749 SR
Queue Stats
329W - 327L
1,505 Elo+
Party 2
Team Averages
Level 84
1,581 SR
1,404 Elo+

VS

Team Averages
Level 56
1,463 SR
1,319 Elo+
Izanami
Izanami
Amago_0eMz
Izanami
Level 19
God Stats
27W - 31L
1,302 SR
Queue Stats
116W - 181L
1,235 Elo+
Party 1
Mercury
Mercury
Juanda_0eMz
Mercury
Level 25
God Stats
12W - 14L
1,517 SR
Queue Stats
248W - 334L
1,247 Elo+
Party 1
Odin
Odin
Shi_ToP-_zL3GenD
Odin
Level 57
God Stats
34W - 44L
1,361 SR
Queue Stats
271W - 336L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
cfunk2769
Sun Wukong
Level 121
God Stats
10W - 7L
1,618 SR
Queue Stats
171W - 201L
1,480 Elo+
Solo
Danzaburou
Danzaburou
ses11sas12
Danzaburou
Level 59
God Stats
6W - 9L
1,517 SR
Queue Stats
321W - 406L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,323
532
569
5,552
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
Gaunterdim
Cernunnos
9
0 / 2 / 0
5,205
521
1,557
2,946
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Koalakrown
Tsukuyomi
11
6 / 0 / 4
6,680
668
6,025
7,450
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 1
6,909
691
4,596
5,396
4,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
12
5 / 0 / 6
7,108
711
5,339
4,684
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amago_0eMz
Izanami
7
0 / 3 / 0
4,556
456
1,656
5,325
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Juanda_0eMz
Mercury
9
0 / 5 / 0
5,024
502
826
7,595
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
3 / 2 / 0
5,029
503
2,992
5,417
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
cfunk2769
Sun Wukong
1
0 / 0 / 0
1,890
189
0
0
0
Danzaburou
ses11sas12
Danzaburou
6
0 / 6 / 1
4,230
423
5,079
7,606
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amago_0eMz
Izanami
0
3
0
0
W
0
1
0
0
W
Cernunnos
Gaunterdim
Cernunnos
0
2
0
0
L
Mercury
Juanda_0eMz
Mercury
0
5
0
0
W
Tsukuyomi
Koalakrown
Tsukuyomi
6
0
4
8
W
5
0
1
5.5
L
3
2
0
1.5
W
Aphrodite
5
0
6
8
L
Sun Wukong
cfunk2769
Sun Wukong
0
0
0
0
L
Danzaburou
ses11sas12
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
10,553
26,028
Taken
25,943
11,236
Mitigated
7,508
12,026
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amago_0eMz
Izanami
1,656
1,636
123
955
5,325
1,260
0
1,612
3,713
0
19,755
W
569
314
0
0
5,552
2,284
359
0
5,552
11,992
0
W
Cernunnos
Gaunterdim
Cernunnos
1,557
942
0
653
2,946
644
334
0
2,946
0
22,615
L
Mercury
Juanda_0eMz
Mercury
826
368
0
2,166
7,595
2,242
0
0
7,595
0
20,298
W
Tsukuyomi
Koalakrown
Tsukuyomi
6,025
1,587
0
3,176
7,450
2,347
0
0
7,450
0
30,882
W
4,596
593
0
1,296
5,396
4,211
0
0
5,396
0
32,902
L
2,992
980
123
1,093
5,417
2,005
77
1,042
4,375
0
12,825
W
Aphrodite
5,339
835
2,704
4,197
4,684
1,750
108
0
4,684
38,882
0
L
Sun Wukong
cfunk2769
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ses11sas12
Danzaburou
5,079
2,950
0
438
7,606
2,001
168
3,254
4,352
0
14,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
20,729
307
Minions Killed
143
0
Camps Cleared
0
995,045
Distance Traveled
716,961
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,556
456
44
4
0
161,953
0
W
Ymir
5,323
532
26
3
0
172,733
0
W
Cernunnos
5,205
521
42
4
0
172,288
0
L
Mercury
5,024
502
59
6
0
189,774
0
W
Tsukuyomi
6,680
668
62
6
0
227,148
1
W
Tyr
6,909
691
81
8
0
215,187
1
L
Odin
5,029
503
24
2
0
195,955
1
W
Aphrodite
7,108
711
96
10
0
207,689
0
L
Sun Wukong
1,890
189
0
0
0
0
0
L
Danzaburou
4,230
423
16
2
0
169,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role