Player Matchup

Ymir
Ymir
JPALLDAY02
Ymir
Level 27
God Stats
11W - 5L
1,615 SR
Queue Stats
48W - 54L
1,433 Elo+
Party 2
Arachne
Arachne
Kyle1915
Arachne
Level 26
God Stats
5W - 3L
1,619 SR
Queue Stats
17W - 29L
1,335 Elo+
Solo
Chaac
Chaac
NUCSoner
Chaac
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 81L
1,369 Elo+
Solo
Set
Set
lmThePappy
Set
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 204L
1,437 Elo+
Party 2
Pele
Pele
undrtale fan435
Pele
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 362L
1,509 Elo+
Solo
Team Averages
Level 27
1,547 SR
1,416 Elo+

VS

Team Averages
Level 13
1,361 SR
1,354 Elo+
Merlin
Merlin
Fat Booger4965
Merlin
Level 18
God Stats
3W - 6L
1,168 SR
Queue Stats
61W - 66L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Ghostsmokes
Cthulhu
Level 4
God Stats
2W - 5L
1,303 SR
Queue Stats
39W - 46L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
Memels2
Danzaburou
Level 24
God Stats
12W - 22L
1,395 SR
Queue Stats
320W - 391L
1,419 Elo+
Solo
Loki
Loki
killerkaos06
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,286 Elo+
Party 1
Fenrir
Fenrir
sumdoot
Fenrir
Level 10
God Stats
5W - 8L
1,442 SR
Queue Stats
15W - 19L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 27
15,557
1,111
21,075
25,635
37,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Kyle1915
Arachne
20
9 / 5 / 19
15,932
1,138
22,232
20,069
8,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
NUCSoner
Chaac
20
10 / 7 / 20
15,687
1,121
22,042
29,384
30,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 20
14,385
1,028
25,559
22,171
12,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 9 / 14
15,608
1,115
31,521
26,920
9,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 16
17,937
1,281
39,496
22,298
10,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Ghostsmokes
Cthulhu
20
4 / 5 / 27
14,786
1,056
21,683
32,026
48,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Memels2
Danzaburou
18
3 / 3 / 13
12,865
919
8,513
10,648
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 15 / 25
14,760
1,054
18,610
31,389
15,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
sumdoot
Fenrir
20
10 / 14 / 20
16,259
1,161
24,859
34,702
23,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
139
40
Kills
38
38
Deaths
41
100
Assists
101
Player
Kills
Deaths
Assists
KDA
L
16
4
16
6
L
Cthulhu
Ghostsmokes
Cthulhu
4
5
27
3.5
W
4
10
27
1.75
W
Arachne
Kyle1915
Arachne
9
5
19
3.7
L
Danzaburou
Memels2
Danzaburou
3
3
13
3.17
W
Chaac
NUCSoner
Chaac
10
7
20
2.86
L
5
15
25
1.17
W
6
7
20
2.29
L
Fenrir
sumdoot
Fenrir
10
14
20
1.43
W
11
9
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,429
Damage
113,161
124,179
Taken
131,063
98,880
Mitigated
102,760
16,752
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,496
2,762
728
1,683
22,298
10,716
0
4,761
17,447
67,510
0
L
Cthulhu
Ghostsmokes
Cthulhu
21,683
1,290
887
4,593
32,026
48,368
0
5,247
26,557
53,287
0
W
21,075
2,624
0
0
25,635
37,773
0
14,714
10,921
43,408
0
W
Arachne
Kyle1915
Arachne
22,232
16,238
0
3,900
20,069
8,613
0
8,728
11,341
0
38,190
L
Danzaburou
Memels2
Danzaburou
8,513
4,305
0
1,670
10,648
4,727
0
1,962
8,506
0
24,877
W
Chaac
NUCSoner
Chaac
22,042
6,878
608
6,483
29,384
30,608
0
15,702
13,682
1,172
42,229
L
18,610
6,284
0
0
31,389
15,727
0
3,229
28,008
0
31,007
W
25,559
12,529
0
2,469
22,171
12,279
0
10,791
11,380
0
38,298
L
Fenrir
sumdoot
Fenrir
24,859
11,347
0
2,254
34,702
23,222
0
6,563
27,845
0
46,425
W
31,521
13,089
0
3,292
26,920
9,607
0
11,244
15,676
0
70,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,169
Gold Earned
76,607
238
Minions Killed
250
6
Camps Cleared
5
1,350,233
Distance Traveled
1,204,032
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,937
1,281
75
5
0
271,691
3
L
Cthulhu
14,786
1,056
59
4
0
287,471
1
W
Ymir
15,557
1,111
62
4
0
231,593
0
W
Arachne
15,932
1,138
29
2
3
289,205
0
L
Danzaburou
12,865
919
30
2
1
124,497
0
W
Chaac
15,687
1,121
49
4
1
257,345
0
L
Loki
14,760
1,054
22
2
1
252,783
0
W
Set
14,385
1,028
28
2
0
267,056
0
L
Fenrir
16,259
1,161
64
5
3
267,590
0
W
Pele
15,608
1,115
70
5
2
305,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role