Player Matchup

Bastet
Bastet
DriftingAbyss
Bastet
Level 22
God Stats
17W - 5L
1,882 SR
Queue Stats
132W - 141L
1,469 Elo+
Solo
Thor
Thor
Juanchit0
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 1
Persephone
Persephone
Luismi8652
Persephone
Level 13
God Stats
6W - 11L
1,426 SR
Queue Stats
52W - 66L
1,391 Elo+
Solo
Nemesis
Nemesis
PALOMIT4
Nemesis
Level 3
God Stats
2W - 3L
1,508 SR
Queue Stats
3W - 3L
1,473 Elo+
Party 1
Olorun
Olorun
baucho
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1
Team Averages
Level 9
1,563 SR
1,426 Elo+

VS

Team Averages
Level 10
1,673 SR
1,416 Elo+
Zeus
Zeus
ALEJOXZ2
Zeus
Level 8
God Stats
8W - 8L
1,786 SR
Queue Stats
27W - 32L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
BennyMbappe17
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Nunu1471
Cthulhu
Level 6
God Stats
2W - 0L
1,778 SR
Queue Stats
4W - 8L
1,209 Elo+
Solo
Thor
Thor
XxHeRollsxX
Thor
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
12W - 12L
1,690 Elo+
Solo
Cabrakan
Cabrakan
unholymaelstrom
Cabrakan
Level 17
God Stats
2W - 2L
1,803 SR
Queue Stats
61W - 51L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 16
16,522
1,377
26,195
19,792
6,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
19
3 / 10 / 19
12,253
1,021
6,958
18,757
6,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Luismi8652
Persephone
19
4 / 7 / 20
13,020
1,085
16,513
17,694
5,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
PALOMIT4
Nemesis
20
10 / 10 / 22
14,593
1,216
14,601
23,307
8,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
baucho
Olorun
20
4 / 9 / 24
13,456
1,121
16,165
22,123
7,684
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
20 / 10 / 20
17,227
1,436
37,300
17,958
7,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
BennyMbappe17
Cu Chulainn
16
1 / 2 / 5
10,621
885
2,439
6,467
3,149
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Nunu1471
Cthulhu
20
4 / 8 / 27
14,171
1,181
13,471
18,990
23,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
9 / 11 / 16
13,754
1,146
12,866
18,431
7,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
20
10 / 6 / 29
16,488
1,374
28,873
24,972
48,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
141
37
Kills
44
44
Deaths
37
101
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Zeus
20
10
20
3
W
Cu Chulainn
BennyMbappe17
Cu Chulainn
1
2
5
1.75
L
16
8
16
3
L
Thor
3
10
19
1.25
L
Persephone
Luismi8652
Persephone
4
7
20
2
W
Cthulhu
Nunu1471
Cthulhu
4
8
27
2.19
L
Nemesis
PALOMIT4
Nemesis
10
10
22
2.1
W
9
11
16
1.55
L
Olorun
baucho
Olorun
4
9
24
1.78
W
Cabrakan
10
6
29
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,432
Damage
94,949
101,673
Taken
86,818
34,094
Mitigated
89,866
8,734
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
37,300
8,081
0
1,706
17,958
7,492
0
6,965
10,993
57,374
0
W
Cu Chulainn
BennyMbappe17
Cu Chulainn
2,439
300
0
799
6,467
3,149
0
1,626
4,841
0
16,067
L
26,195
8,878
0
825
19,792
6,411
0
16,312
3,480
0
44,278
L
Thor
6,958
1,223
0
0
18,757
6,101
0
13,576
5,181
0
10,579
L
Persephone
Luismi8652
Persephone
16,513
1,441
320
1,593
17,694
5,737
0
14,754
2,933
38,392
0
W
Cthulhu
Nunu1471
Cthulhu
13,471
454
684
482
18,990
23,172
0
9,036
9,954
31,544
0
L
Nemesis
PALOMIT4
Nemesis
14,601
4,231
0
886
23,307
8,161
0
17,332
5,975
0
32,252
W
12,866
4,233
0
0
18,431
7,920
0
6,610
11,821
0
29,647
L
Olorun
baucho
Olorun
16,165
9,584
507
4,603
22,123
7,684
0
17,664
4,459
42,600
0
W
Cabrakan
28,873
3,752
0
1,209
24,972
48,133
0
8,441
16,531
52,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,844
Gold Earned
72,261
170
Minions Killed
217
7
Camps Cleared
4
1,143,570
Distance Traveled
894,835
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,227
1,436
59
5
0
177,286
0
W
Cu Chulainn
10,621
885
27
2
1
85,545
1
L
Bastet
16,522
1,377
26
2
2
258,131
1
L
Thor
12,253
1,021
5
0
2
196,445
0
L
Persephone
13,020
1,085
49
4
0
235,600
0
W
Cthulhu
14,171
1,181
50
4
0
223,086
0
L
Nemesis
14,593
1,216
22
2
3
259,950
1
W
Thor
13,754
1,146
27
2
1
202,723
0
L
Olorun
13,456
1,121
68
6
0
193,444
1
W
Cabrakan
16,488
1,374
54
5
2
206,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role