Player Matchup

Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
NoVa Ppchees
Cerberus
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 89L
1,298 Elo+
Solo
Izanami
Izanami
XxGRIM_REAPR36xX
Izanami
Level 117
God Stats
3W - 4L
1,190 SR
Queue Stats
213W - 235L
1,505 Elo+
Party 1
Team Averages
Level 59
1,396 SR
1,434 Elo+

VS

Team Averages
Level 39
1,509 SR
1,274 Elo+
The Morrigan
The Morrigan
Lainemade
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,324 Elo+
Party 2
Medusa
Medusa
Maxial23
Medusa
Level 24
God Stats
1W - 1L
1,621 SR
Queue Stats
8W - 16L
1,235 Elo+
Party 2
Cthulhu
Cthulhu
SebsWeiland
Cthulhu
Level 46
God Stats
3W - 2L
1,405 SR
Queue Stats
17W - 32L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 4 / 10
9,754
650
6,070
8,404
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NoVa Ppchees
Cerberus
13
0 / 5 / 13
10,343
690
7,147
16,118
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
18 / 3 / 2
13,177
878
18,015
11,774
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lainemade
The Morrigan
13
5 / 5 / 5
10,304
687
6,786
8,617
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Maxial23
Medusa
13
5 / 7 / 3
9,621
641
9,697
13,134
4,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SebsWeiland
Cthulhu
11
2 / 8 / 5
9,126
608
8,169
15,661
15,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
12
12
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
4
10
1.75
L
The Morrigan
Lainemade
The Morrigan
5
5
5
1.5
L
Medusa
Maxial23
Medusa
5
7
3
0.93
W
Cerberus
NoVa Ppchees
Cerberus
0
5
13
1.3
L
Cthulhu
SebsWeiland
Cthulhu
2
8
5
0.56
W
18
3
2
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
24,652
36,296
Taken
37,412
20,501
Mitigated
23,159
5,738
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,070
1,128
0
279
8,404
2,946
393
5,040
3,364
26,430
0
L
The Morrigan
Lainemade
The Morrigan
6,786
1,853
0
0
8,617
3,017
0
3,897
4,642
23,722
5,788
L
Medusa
Maxial23
Medusa
9,697
3,743
195
2,657
13,134
4,666
460
4,239
8,667
0
35,147
W
Cerberus
NoVa Ppchees
Cerberus
7,147
580
335
4,302
16,118
12,983
0
5,324
10,794
30,478
0
L
Cthulhu
SebsWeiland
Cthulhu
8,169
463
471
1,015
15,661
15,476
0
4,513
10,794
21,292
0
W
18,015
13,729
0
822
11,774
4,572
2,277
3,461
8,313
0
84,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
29,051
221
Minions Killed
125
0
Camps Cleared
0
708,110
Distance Traveled
716,195
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,754
650
51
3
0
223,403
0
L
The Morrigan
10,304
687
35
2
0
226,039
1
L
Medusa
9,621
641
53
4
0
253,707
3
W
Cerberus
10,343
690
62
4
0
270,039
2
L
Cthulhu
9,126
608
37
2
0
236,449
2
W
Izanami
13,177
878
108
7
0
214,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role