Player Matchup

Cthulhu
Cthulhu
F0cus Mercy
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
HuntingErmine77
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,248 Elo+
Solo
Bellona
Bellona
KountriBoi843
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Snittyx
Vulcan
Level 29
God Stats
48W - 59L
1,453 SR
Queue Stats
119W - 137L
1,414 Elo+
Solo
Nemesis
Nemesis
thecoopycat
Nemesis
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 11L
1,288 Elo+
Solo
Team Averages
Level 11
1,531 SR
1,390 Elo+

VS

Team Averages
Level 17
1,430 SR
1,310 Elo+
Izanami
Izanami
LadyRxse
Izanami
Level 29
God Stats
79W - 59L
1,565 SR
Queue Stats
202W - 194L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
LuckVoltia383
Cthulhu
Level 6
God Stats
11W - 13L
1,349 SR
Queue Stats
156W - 199L
1,278 Elo+
Party 2
Nemesis
Nemesis
PrimeTymePhsyco2
Nemesis
Level 2
God Stats
1W - 3L
1,208 SR
Queue Stats
4W - 7L
1,053 Elo+
Party 1
Thor
Thor
kevinpointa23
Thor
Level 18
God Stats
3W - 3L
1,460 SR
Queue Stats
304W - 349L
1,293 Elo+
Party 2
Jing Wei
Jing Wei
tearful721debt
Jing Wei
Level 28
God Stats
50W - 42L
1,568 SR
Queue Stats
57W - 49L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F0cus Mercy
Cthulhu
20
10 / 7 / 19
20,113
1,117
48,023
46,793
88,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 7 / 16
15,570
865
2,589
22,944
15,035
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
17
0 / 2 / 1
12,914
717
641
1,851
912
Vulcan
Snittyx
Vulcan
20
17 / 1 / 12
18,986
1,055
61,799
21,838
14,957
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
thecoopycat
Nemesis
20
5 / 8 / 18
16,573
921
21,691
34,614
33,286
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LadyRxse
Izanami
20
7 / 0 / 8
18,033
1,002
36,640
23,440
9,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
2 / 4 / 13
16,043
891
15,371
29,031
38,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
0 / 12 / 10
15,334
852
10,823
33,563
17,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 9 / 11
15,581
866
14,464
26,330
11,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
20
13 / 8 / 6
19,113
1,062
43,765
32,534
13,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
73
33
Kills
25
25
Deaths
33
66
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
F0cus Mercy
Cthulhu
10
7
19
2.79
L
1
7
16
1.29
L
Bellona
0
2
1
0.25
W
Izanami
LadyRxse
Izanami
7
0
8
11
W
Cthulhu
2
4
13
2.13
W
0
12
10
0.42
L
Vulcan
Snittyx
Vulcan
17
1
12
23
W
3
9
11
0.94
W
Jing Wei
13
8
6
2
L
Nemesis
thecoopycat
Nemesis
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,743
Damage
121,063
128,040
Taken
144,898
152,614
Mitigated
90,729
12,764
Healing
23,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
F0cus Mercy
Cthulhu
48,023
4,708
3,019
4,196
46,793
88,424
0
4,397
41,804
88,735
0
L
2,589
412
0
0
22,944
15,035
0
1,121
21,714
0
15,171
L
Bellona
641
346
0
0
1,851
912
0
274
1,577
0
2,276
W
Izanami
LadyRxse
Izanami
36,640
32,591
905
4,062
23,440
9,792
0
18,991
4,273
0
109,357
W
Cthulhu
15,371
1,227
890
4,687
29,031
38,339
0
22,985
5,652
34,010
0
W
10,823
6,007
420
2,040
33,563
17,524
0
22,710
10,625
0
24,688
L
Vulcan
Snittyx
Vulcan
61,799
28,310
0
2,578
21,838
14,957
0
4,200
17,398
97,675
0
W
14,464
3,106
809
992
26,330
11,112
0
20,891
5,147
0
29,534
W
Jing Wei
43,765
41,179
0
8,858
32,534
13,962
0
23,589
8,651
0
85,755
L
Nemesis
thecoopycat
Nemesis
21,691
10,758
0
2,971
34,614
33,286
0
4,168
30,176
520
45,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,156
Gold Earned
84,104
291
Minions Killed
352
5
Camps Cleared
13
1,440,962
Distance Traveled
1,685,644
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
20,113
1,117
109
6
1
395,472
0
L
Loki
15,570
865
28
2
2
312,271
3
L
Bellona
12,914
717
3
0
0
25,305
0
W
Izanami
18,033
1,002
186
10
1
342,996
0
W
Cthulhu
16,043
891
39
2
0
305,566
0
W
Nemesis
15,334
852
33
2
2
360,767
0
L
Vulcan
18,986
1,055
85
5
1
363,147
0
W
Thor
15,581
866
23
1
0
323,061
0
W
Jing Wei
19,113
1,062
71
4
10
353,254
0
L
Nemesis
16,573
921
66
4
1
344,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role