Player Matchup

Cernunnos
Cernunnos
BaronGaming
Cernunnos
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,350 Elo+
Solo
Bellona
Bellona
Inflamezz88
Bellona
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 85L
1,314 Elo+
Solo
Neith
Neith
ara_bot
Neith
Level 8
God Stats
28W - 24L
1,422 SR
Queue Stats
33W - 34L
1,315 Elo+
Solo
Anubis
Anubis
kasgoodlon
Anubis
Level 10
God Stats
4W - 2L
1,798 SR
Queue Stats
48W - 45L
1,292 Elo+
Party 1
Zeus
Zeus
moiseenko007
Zeus
Level 13
God Stats
15W - 10L
1,297 SR
Queue Stats
37W - 36L
1,292 Elo+
Party 1
Team Averages
Level 11
1,503 SR
1,313 Elo+

VS

Team Averages
Level 5
1,361 SR
1,305 Elo+
Cthulhu
Cthulhu
Alexander_ROOR_5
Cthulhu
Level 4
God Stats
2W - 2L
1,399 SR
Queue Stats
7W - 9L
1,317 Elo+
Party 2
Scylla
Scylla
adri3pb_05_
Scylla
Level 5
God Stats
1W - 2L
1,415 SR
Queue Stats
4W - 8L
1,294 Elo+
Party 2
Anhur
Anhur
guillesl_2005
Anhur
Level 8
God Stats
5W - 8L
1,432 SR
Queue Stats
14W - 23L
1,250 Elo+
Party 2
Sobek
Sobek
mickel4825
Sobek
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
ramilla10_
Loki
Level 6
God Stats
0W - 5L
1,061 SR
Queue Stats
4W - 12L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaronGaming
Cernunnos
19
23 / 2 / 18
12,998
1,444
31,943
10,133
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Inflamezz88
Bellona
18
6 / 1 / 34
10,787
1,199
11,573
10,574
7,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ara_bot
Neith
17
10 / 2 / 26
11,285
1,254
17,427
7,592
3,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
kasgoodlon
Anubis
17
3 / 1 / 24
10,140
1,127
10,164
4,612
2,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 22
10,257
1,140
8,498
6,517
2,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 5
8,632
959
8,835
22,184
20,778
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
14
1 / 10 / 4
8,727
970
6,925
12,573
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 7 / 1
10,332
1,148
8,792
13,969
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
13
0 / 9 / 2
8,015
891
3,561
19,835
10,824
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 12 / 4
9,344
1,038
6,200
17,172
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
23
48
Kills
7
7
Deaths
48
124
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Cernunnos
BaronGaming
Cernunnos
23
2
18
16
W
Bellona
Inflamezz88
Bellona
6
1
34
23
L
Scylla
1
10
4
0.3
W
Neith
ara_bot
Neith
10
2
26
11.5
L
5
7
1
0.79
W
Anubis
kasgoodlon
Anubis
3
1
24
15
L
Sobek
0
9
2
0.11
W
6
1
22
17
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,605
Damage
34,313
39,428
Taken
85,733
19,208
Mitigated
46,840
8,148
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,835
87
495
820
22,184
20,778
0
5,010
17,174
19,067
0
W
Cernunnos
BaronGaming
Cernunnos
31,943
19,730
0
4,359
10,133
4,215
0
4,117
5,878
0
46,853
W
Bellona
Inflamezz88
Bellona
11,573
4,597
0
169
10,574
7,480
0
4,700
5,494
0
17,928
L
Scylla
6,925
1,487
0
72
12,573
4,216
0
2,158
10,415
17,976
0
W
Neith
ara_bot
Neith
17,427
13,083
0
1,523
7,592
3,105
0
4,235
3,045
0
29,810
L
8,792
5,483
0
1,148
13,969
5,031
0
2,778
11,191
0
25,474
W
Anubis
kasgoodlon
Anubis
10,164
695
0
1,437
4,612
2,214
0
2,600
1,792
28,814
0
L
Sobek
3,561
0
0
823
19,835
10,824
0
4,036
15,799
14,769
0
W
8,498
3,381
0
660
6,517
2,194
0
2,559
3,898
14,415
0
L
6,200
1,486
0
827
17,172
5,991
0
4,680
12,492
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
45,050
141
Minions Killed
137
4
Camps Cleared
9
821,980
Distance Traveled
596,368
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,632
959
27
3
0
130,116
3
W
Cernunnos
12,998
1,444
28
3
1
164,727
0
W
Bellona
10,787
1,199
12
1
1
187,207
0
L
Scylla
8,727
970
28
3
1
102,647
0
W
Neith
11,285
1,254
39
4
1
138,240
0
L
Anhur
10,332
1,148
34
4
1
114,235
0
W
Anubis
10,140
1,127
56
6
0
157,740
0
L
Sobek
8,015
891
22
2
0
129,648
0
W
Zeus
10,257
1,140
6
1
1
174,066
0
L
Loki
9,344
1,038
26
3
7
119,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role