Player Matchup

Pele
Pele
HoudiniX88
Pele
Level 26
God Stats
6W - 5L
1,605 SR
Queue Stats
211W - 248L
1,382 Elo+
Solo
Izanami
Izanami
Hulkpikao
Izanami
Level 26
God Stats
9W - 4L
1,507 SR
Queue Stats
11W - 7L
1,286 Elo+
Party 1
Amaterasu
Amaterasu
LukChester
Amaterasu
Level 17
God Stats
12W - 6L
1,489 SR
Queue Stats
12W - 9L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
Ragnarorc
Nu Wa
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 7L
1,154 Elo+
Party 1
Baba Yaga
Baba Yaga
ZedBoy2077
Baba Yaga
Level 6
God Stats
8W - 0L
1,711 SR
Queue Stats
11W - 4L
1,367 Elo+
Party 1
Team Averages
Level 16
1,562 SR
1,303 Elo+

VS

Team Averages
Level 33
1,459 SR
1,331 Elo+
Poseidon
Poseidon
DFernandesSGG_T7
Poseidon
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 53L
1,173 Elo+
Party 2
Danzaburou
Danzaburou
Tatakae_Kira
Danzaburou
Level 11
God Stats
10W - 12L
1,387 SR
Queue Stats
17W - 14L
1,419 Elo+
Party 3
Sun Wukong
Sun Wukong
Toad_Kira
Sun Wukong
Level 85
God Stats
0W - 2L
1,406 SR
Queue Stats
187W - 179L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
Xyz_llllllll06
Guan Yu
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 90L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
ZIAGO_TILTADO
Gilgamesh
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 112L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
17,028
587
12,348
22,861
11,658
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Hulkpikao
Izanami
20
8 / 9 / 5
14,986
517
18,323
21,537
11,589
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
LukChester
Amaterasu
20
5 / 7 / 14
13,686
472
14,625
33,643
39,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Ragnarorc
Nu Wa
20
7 / 9 / 9
15,511
535
23,351
15,884
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
ZedBoy2077
Baba Yaga
20
10 / 4 / 9
15,138
522
24,341
20,393
9,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 3
13,029
449
15,768
21,411
6,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Tatakae_Kira
Danzaburou
20
9 / 10 / 3
15,676
541
17,712
25,156
9,169
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Toad_Kira
Sun Wukong
20
9 / 1 / 10
16,081
555
18,508
26,845
37,062
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 6 / 3
12,208
421
10,354
27,540
16,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
ZIAGO_TILTADO
Gilgamesh
20
3 / 8 / 7
14,050
484
15,413
25,511
16,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
37
Kills
31
32
Deaths
37
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
12
3
0.46
W
7
3
7
3.5
W
Izanami
Hulkpikao
Izanami
8
9
5
1.17
W
Amaterasu
LukChester
Amaterasu
5
7
14
1.71
W
Nu Wa
Ragnarorc
Nu Wa
7
9
9
1.28
L
Danzaburou
Tatakae_Kira
Danzaburou
9
10
3
1.05
L
Sun Wukong
Toad_Kira
Sun Wukong
9
1
10
14
L
6
6
3
1.25
L
Gilgamesh
ZIAGO_TILTADO
Gilgamesh
3
8
7
0.81
W
Baba Yaga
ZedBoy2077
Baba Yaga
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,988
Damage
77,755
114,318
Taken
126,463
77,766
Mitigated
86,195
30,617
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,768
2,298
0
2,690
21,411
6,269
0
8,823
12,030
83,644
0
W
12,348
4,155
0
5,925
22,861
11,658
0
651
22,204
0
175,130
W
Izanami
Hulkpikao
Izanami
18,323
12,239
0
4,646
21,537
11,589
3,611
3,546
17,833
0
120,562
W
Amaterasu
LukChester
Amaterasu
14,625
6,627
0
14,143
33,643
39,304
1,713
5,709
27,648
0
49,933
W
Nu Wa
Ragnarorc
Nu Wa
23,351
5,024
0
1,130
15,884
5,775
4,212
1,824
13,990
98,304
0
L
Danzaburou
Tatakae_Kira
Danzaburou
17,712
10,025
0
3,412
25,156
9,169
2,601
8,981
15,638
0
102,185
L
Sun Wukong
Toad_Kira
Sun Wukong
18,508
2,180
294
5,930
26,845
37,062
371
12,132
13,700
0
104,851
L
10,354
2,104
376
5,504
27,540
16,810
0
7,680
19,370
0
65,930
L
Gilgamesh
ZIAGO_TILTADO
Gilgamesh
15,413
4,732
0
2,024
25,511
16,885
977
7,052
18,033
0
82,332
W
Baba Yaga
ZedBoy2077
Baba Yaga
24,341
2,422
0
4,773
20,393
9,440
896
3,276
16,875
84,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,349
Gold Earned
71,044
709
Minions Killed
716
0
Camps Cleared
0
2,520,175
Distance Traveled
2,270,094
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,029
449
153
5
0
402,459
2
W
Pele
17,028
587
203
7
0
569,794
1
W
Izanami
14,986
517
158
5
0
483,161
0
W
Amaterasu
13,686
472
70
2
0
525,295
0
W
Nu Wa
15,511
535
156
5
0
457,700
4
L
Danzaburou
15,676
541
160
6
0
443,353
4
L
Sun Wukong
16,081
555
159
5
0
564,740
0
L
Guan Yu
12,208
421
112
4
0
407,992
1
L
Gilgamesh
14,050
484
132
5
0
451,550
1
W
Baba Yaga
15,138
522
122
4
0
484,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role