Player Matchup

Zeus
Zeus
Erebus112
Zeus
Level 133
God Stats
9W - 6L
1,638 SR
Queue Stats
105W - 116L
1,595 Elo+
Solo
Ravana
Ravana
H3rosBeenKilled
Ravana
Level 141
God Stats
28W - 25L
1,646 SR
Queue Stats
306W - 307L
1,572 Elo+
Solo
Bacchus
Bacchus
PRESTAELANHUR
Bacchus
Level 112
God Stats
21W - 11L
1,405 SR
Queue Stats
294W - 263L
1,549 Elo+
Solo
Team Averages
Level 129
1,563 SR
1,572 Elo+

VS

Team Averages
Level 123
1,474 SR
1,650 Elo+
Janus
Janus
Crowmag12
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,680 Elo+
Party 1
Erlang Shen
Erlang Shen
ElricTheAiling
Erlang Shen
Level 157
God Stats
0W - 2L
1,308 SR
Queue Stats
87W - 61L
1,677 Elo+
Party 1
Medusa
Medusa
darkxdevourer
Medusa
Level 65
God Stats
41W - 27L
1,613 SR
Queue Stats
251W - 203L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 4 / 10
13,288
699
20,524
11,339
3,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 5 / 7
13,556
713
9,608
10,607
6,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
16
3 / 5 / 12
14,307
753
13,294
18,337
22,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crowmag12
Janus
16
4 / 6 / 8
12,737
670
8,622
11,775
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ElricTheAiling
Erlang Shen
15
3 / 5 / 10
12,542
660
11,413
21,085
15,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 6 / 5
13,894
731
11,731
16,638
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
16
Kills
14
14
Deaths
17
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Crowmag12
Janus
4
6
8
1.33
L
Erlang Shen
ElricTheAiling
Erlang Shen
3
5
10
1.6
W
Zeus
6
4
10
2.75
W
7
5
7
2.1
W
Bacchus
3
5
12
1.8
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
31,766
40,283
Taken
49,498
32,497
Mitigated
24,983
5,251
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Crowmag12
Janus
8,622
519
0
449
11,775
3,600
472
6,887
4,888
73,071
0
L
Erlang Shen
ElricTheAiling
Erlang Shen
11,413
5,378
388
3,522
21,085
15,201
355
16,047
5,038
0
40,578
W
Zeus
20,524
2,099
0
3,790
11,339
3,885
1,318
2,393
8,946
74,999
0
W
9,608
1,696
0
929
10,607
6,042
1,872
2,329
8,278
0
53,360
W
Bacchus
13,294
1,636
0
532
18,337
22,570
184
4,020
14,317
52,913
0
L
11,731
4,807
364
3,360
16,638
6,182
2,931
10,934
5,704
0
58,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
39,173
227
Minions Killed
255
0
Camps Cleared
0
1,045,228
Distance Traveled
1,024,593
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,737
670
110
6
0
316,236
2
L
Erlang Shen
12,542
660
46
2
0
357,261
5
W
Zeus
13,288
699
107
6
0
327,990
2
W
Ravana
13,556
713
84
4
0
346,619
0
W
Bacchus
14,307
753
36
2
0
370,619
5
L
Medusa
13,894
731
99
5
0
351,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role