Player Matchup

Kuzenbo
Kuzenbo
Gold II
Rettooht
Kuzenbo
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
Unbreakable侫
The Morrigan
Gold II
Level 101
God Stats
8W - 4L
1,706 SR
Queue Stats
344W - 346L
1,512 MMR
Solo
Neith
Neith
Gold IV
ghostofheros
Neith
Gold IV
Level 129
God Stats
6W - 4L
1,828 SR
Queue Stats
313W - 309L
1,498 MMR
Solo
Mercury
Mercury
Platinum V
kibasatori
Mercury
Platinum V
Level 160
God Stats
14W - 19L
1,553 SR
Queue Stats
192W - 196L
1,461 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
xxdiegoalonsoxx
Zhong Kui
Gold I
Level 144
God Stats
33W - 32L
1,612 SR
Queue Stats
260W - 254L
1,501 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,640 SR
1,494 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,623 SR
1,514 MMR
Hachiman
Hachiman
Silver II
Blightstorm9
Hachiman
Silver II
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold II
ITtakesHue
Freya
Gold II
Level 61
God Stats
33W - 27L
1,418 SR
Queue Stats
196W - 197L
1,570 MMR
Party 1
Anhur
Anhur
Bronze III
ImTrollingYou
Anhur
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Jycode
Geb
Bronze III
Level 62
God Stats
0W - 1L
1,772 SR
Queue Stats
68W - 53L
1,481 MMR
Solo
Merlin
Merlin
Gold III
WatchMeGetUlts
Merlin
Gold III
Level 125
God Stats
3W - 3L
1,927 SR
Queue Stats
26W - 35L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rettooht
Kuzenbo
10
2 / 1 / 7
6,184
562
3,196
5,452
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Unbreakable侫
The Morrigan
13
4 / 0 / 2
7,253
659
5,345
4,112
1,366
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 3 / 2
6,467
588
7,072
5,657
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
kibasatori
Mercury
12
2 / 2 / 4
6,789
617
1,961
6,570
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
xxdiegoalonsoxx
Zhong Kui
13
2 / 0 / 0
7,189
654
6,621
7,203
4,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaSetTiamatTsukuyomiDanzaburou

VS

Bans
ApolloSobekGilgameshYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blightstorm9
Hachiman
9
1 / 6 / 0
5,168
470
2,946
7,015
1,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
9
2 / 5 / 1
5,736
521
3,362
8,539
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 2
6,028
548
2,220
6,278
1,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
Jycode
Geb
10
0 / 0 / 0
5,145
468
3,459
7,594
5,799
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 3
5,778
525
2,472
6,780
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
6
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blightstorm9
Hachiman
1
6
0
0.17
L
Freya
2
5
1
0.5
L
2
2
2
1.5
L
Geb
Jycode
Geb
0
0
0
0
W
Kuzenbo
Rettooht
Kuzenbo
2
1
7
5.5
W
The Morrigan
Unbreakable侫
The Morrigan
4
0
2
5
L
1
4
3
0.63
W
6
3
2
2.33
W
Mercury
kibasatori
Mercury
2
2
4
2
W
Zhong Kui
xxdiegoalonsoxx
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
14,459
28,994
Taken
36,206
13,353
Mitigated
13,883
13,211
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blightstorm9
Hachiman
2,946
1,147
0
150
7,015
1,766
0
2,004
5,011
0
24,311
L
Freya
3,362
1,318
0
1,567
8,539
2,637
0
3,810
4,729
30,044
0
L
2,220
703
0
915
6,278
1,457
0
758
5,520
0
17,571
L
Geb
Jycode
Geb
3,459
1,019
0
2,386
7,594
5,799
0
4,779
2,815
26,486
0
W
Kuzenbo
Rettooht
Kuzenbo
3,196
1,262
0
2,091
5,452
3,750
319
950
4,460
13,863
0
W
The Morrigan
Unbreakable侫
The Morrigan
5,345
949
0
883
4,112
1,366
0
2,106
1,810
43,366
4,278
L
2,472
362
0
1,722
6,780
2,224
0
2,671
4,109
31,341
0
W
7,072
4,295
0
1,819
5,657
1,340
620
703
4,906
0
28,777
W
Mercury
kibasatori
Mercury
1,961
756
0
3,124
6,570
2,199
0
1,598
4,906
0
38,004
W
Zhong Kui
xxdiegoalonsoxx
Zhong Kui
6,621
1,492
0
5,294
7,203
4,698
1,807
3,194
3,619
48,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
27,855
360
Minions Killed
255
0
Camps Cleared
0
1,039,242
Distance Traveled
907,684
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,168
470
51
5
0
167,247
0
L
Freya
5,736
521
62
6
0
171,808
1
L
Anhur
6,028
548
27
2
0
187,347
0
L
Geb
5,145
468
47
4
0
207,496
3
W
Kuzenbo
6,184
562
22
2
0
240,188
3
W
The Morrigan
7,253
659
103
9
0
207,049
7
L
Merlin
5,778
525
68
6
0
173,786
2
W
Neith
6,467
588
50
5
0
152,422
1
W
Mercury
6,789
617
86
8
0
250,740
1
W
Zhong Kui
7,189
654
99
9
0
188,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role