Player Matchup

Neith
Neith
HuSsjbb
Neith
Level 8
God Stats
5W - 11L
1,291 SR
Queue Stats
24W - 31L
1,138 Elo+
Party 1
Ratatoskr
Ratatoskr
KHANJI97
Ratatoskr
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 26L
1,084 Elo+
Party 1
Sol
Sol
SteamNiceShot
Sol
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 9L
1,354 Elo+
Party 1
Merlin
Merlin
x1ME
Merlin
Level 8
God Stats
1W - 6L
1,017 SR
Queue Stats
14W - 23L
1,111 Elo+
Party 1
Horus
Horus
Лирр
Horus
Level 18
God Stats
2W - 2L
1,106 SR
Queue Stats
36W - 45L
1,262 Elo+
Solo
Team Averages
Level 13
1,283 SR
1,190 Elo+

VS

Team Averages
Level 16
1,475 SR
1,315 Elo+
Nemesis
Nemesis
Anaradil
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 20L
1,144 Elo+
Party 2
Loki
Loki
Serisma
Loki
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,386 Elo+
Party 3
Jormungandr
Jormungandr
Shartmeister
Jormungandr
Level 18
God Stats
8W - 8L
1,455 SR
Queue Stats
19W - 23L
1,342 Elo+
Party 2
Achilles
Achilles
SteveAutism
Achilles
Level 18
God Stats
9W - 16L
1,419 SR
Queue Stats
25W - 40L
1,371 Elo+
Party 2
Hel
Hel
Sy254
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HuSsjbb
Neith
17
11 / 8 / 17
12,042
573
15,224
17,388
6,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
KHANJI97
Ratatoskr
14
12 / 7 / 11
10,540
502
10,559
13,138
5,091
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
19 / 3 / 10
13,038
621
24,292
19,246
7,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
x1ME
Merlin
17
9 / 5 / 17
11,089
528
15,713
11,754
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Лирр
Horus
14
5 / 7 / 23
10,060
479
10,202
16,632
13,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anaradil
Nemesis
7
0 / 14 / 4
6,491
309
829
13,096
3,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Serisma
Loki
15
17 / 13 / 4
10,700
510
18,966
24,280
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Shartmeister
Jormungandr
16
6 / 10 / 7
11,090
528
18,628
27,822
12,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
SteveAutism
Achilles
4
0 / 2 / 1
5,860
279
0
1,705
898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Sy254
Hel
13
4 / 18 / 9
9,415
448
12,399
22,006
10,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
52
56
Kills
27
30
Deaths
57
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anaradil
Nemesis
0
14
4
0.14
W
Neith
HuSsjbb
Neith
11
8
17
2.44
W
Ratatoskr
KHANJI97
Ratatoskr
12
7
11
2.5
L
Loki
Serisma
Loki
17
13
4
1.46
L
Jormungandr
Shartmeister
Jormungandr
6
10
7
0.95
W
19
3
10
8
L
Achilles
SteveAutism
Achilles
0
2
1
0.25
L
Hel
Sy254
Hel
4
18
9
0.47
W
Merlin
x1ME
Merlin
9
5
17
3.5
W
Horus
Лирр
Horus
5
7
23
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,990
Damage
50,822
78,158
Taken
88,909
36,960
Mitigated
35,477
23,845
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anaradil
Nemesis
829
457
0
303
13,096
3,102
382
5,947
7,055
0
5,282
W
Neith
HuSsjbb
Neith
15,224
10,427
0
5,643
17,388
6,744
2,509
6,084
11,080
0
56,923
W
Ratatoskr
KHANJI97
Ratatoskr
10,559
2,453
0
250
13,138
5,091
1,520
4,963
8,007
0
33,573
L
Loki
Serisma
Loki
18,966
6,393
0
1,032
24,280
8,956
0
10,408
13,636
0
45,285
L
Jormungandr
Shartmeister
Jormungandr
18,628
3,584
0
2,216
27,822
12,511
405
13,818
13,811
45,856
0
W
24,292
9,039
0
10,187
19,246
7,588
4,485
8,211
10,839
77,487
0
L
Achilles
SteveAutism
Achilles
0
0
0
10
1,705
898
0
0
1,705
0
298
L
Hel
Sy254
Hel
12,399
1,562
1,695
3,622
22,006
10,010
0
8,991
12,697
20,591
0
W
Merlin
x1ME
Merlin
15,713
1,988
0
0
11,754
4,260
502
4,039
7,539
78,210
0
W
Horus
Лирр
Horus
10,202
4,844
3,480
4,285
16,632
13,277
388
6,792
9,666
0
29,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
43,556
430
Minions Killed
140
0
Camps Cleared
0
1,958,915
Distance Traveled
1,212,219
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,491
309
11
1
0
281,693
0
W
Neith
12,042
573
92
4
0
347,591
3
W
Ratatoskr
10,540
502
53
3
0
429,626
1
L
Loki
10,700
510
53
3
0
316,474
0
L
Jormungandr
11,090
528
48
2
0
299,466
1
W
Sol
13,038
621
128
6
0
406,141
2
L
Achilles
5,860
279
0
0
0
34,112
0
L
Hel
9,415
448
28
1
0
280,474
0
W
Merlin
11,089
528
118
6
0
380,315
5
W
Horus
10,060
479
39
2
0
395,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role