Player Matchup

Jormungandr
Jormungandr
SaucyNSweets
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,300 Elo+
Solo
Susano
Susano
Woodyeli
Susano
Level 46
God Stats
0W - 2L
1,256 SR
Queue Stats
157W - 198L
1,320 Elo+
Party 2
Ymir
Ymir
bigpasty101
Ymir
Level 6
God Stats
3W - 9L
1,339 SR
Queue Stats
3W - 14L
1,241 Elo+
Party 2
Team Averages
Level 23
1,365 SR
1,287 Elo+

VS

Team Averages
Level 33
1,522 SR
1,417 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Baba Taff
Hachiman
Level 44
God Stats
3W - 3L
1,361 SR
Queue Stats
20W - 20L
1,408 Elo+
Party 1
Nox
Nox
NotAG2306
Nox
Level 27
God Stats
2W - 0L
1,705 SR
Queue Stats
79W - 82L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SaucyNSweets
Jormungandr
3
0 / 0 / 0
6,666
476
0
0
0
Susano
Woodyeli
Susano
14
4 / 6 / 1
8,906
636
9,471
12,794
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 7 / 3
8,194
585
4,364
14,365
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 3 / 7
9,940
710
6,025
9,894
5,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Baba Taff
Hachiman
15
6 / 1 / 4
10,397
743
9,113
9,746
3,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 6
9,380
670
5,404
6,392
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
13
13
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
7
2.5
W
Hachiman
Baba Taff
Hachiman
6
1
4
8
W
3
3
6
2
L
Jormungandr
SaucyNSweets
Jormungandr
0
0
0
0
L
Susano
Woodyeli
Susano
4
6
1
0.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
20,542
27,159
Taken
26,032
11,050
Mitigated
11,284
2,094
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,025
98
224
0
9,894
5,835
442
1,343
8,370
24,914
0
W
Hachiman
Baba Taff
Hachiman
9,113
5,043
0
4,995
9,746
3,390
1,552
1,321
8,243
0
38,030
W
5,404
1,030
0
0
6,392
2,059
470
1,191
5,039
18,041
0
L
Jormungandr
SaucyNSweets
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Susano
Woodyeli
Susano
9,471
2,542
537
1,072
12,794
4,429
0
4,983
7,811
0
35,025
L
4,364
725
0
485
14,365
6,621
0
6,446
7,919
8,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
29,717
51
Minions Killed
126
0
Camps Cleared
0
443,837
Distance Traveled
727,696
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,940
710
36
3
0
256,415
1
W
Hachiman
10,397
743
68
5
0
243,808
2
W
Nox
9,380
670
22
2
0
227,473
0
L
Jormungandr
6,666
476
0
0
0
57
0
L
Susano
8,906
636
42
3
0
243,292
1
L
Ymir
8,194
585
9
1
0
200,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role