Player Matchup

Jormungandr
Jormungandr
ElChayote27
Jormungandr
Level 14
God Stats
5W - 4L
1,447 SR
Queue Stats
17W - 17L
1,507 Elo+
Solo
Artemis
Artemis
LAROSAMA
Artemis
Level 8
God Stats
3W - 6L
1,525 SR
Queue Stats
7W - 12L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Lereaven
Cthulhu
Level 6
God Stats
8W - 16L
1,485 SR
Queue Stats
9W - 17L
1,397 Elo+
Solo
Fenrir
Fenrir
LoopMeHarder
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,419 Elo+
Solo
Anubis
Anubis
Xploit2k
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,536 Elo+
Solo
Team Averages
Level 8
1,491 SR
1,466 Elo+

VS

Team Averages
Level 32
1,632 SR
1,552 Elo+
Nemesis
Nemesis
Dsarmo
Nemesis
Level 6
God Stats
6W - 1L
1,570 SR
Queue Stats
15W - 8L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Prodigy_429
Sylvanus
Level 103
God Stats
2W - 0L
1,683 SR
Queue Stats
39W - 28L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
UnhookedGull403
Kukulkan
Level 17
God Stats
8W - 5L
1,597 SR
Queue Stats
9W - 7L
1,561 Elo+
Solo
Amaterasu
Amaterasu
evanleb136
Amaterasu
Level 28
God Stats
52W - 49L
1,600 SR
Queue Stats
248W - 285L
1,515 Elo+
Solo
Neith
Neith
marupok2281
Neith
Level 8
God Stats
1W - 3L
1,708 SR
Queue Stats
3W - 3L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElChayote27
Jormungandr
18
4 / 11 / 6
12,606
435
13,999
23,395
17,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
LAROSAMA
Artemis
20
13 / 6 / 8
15,694
541
27,066
26,003
10,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Lereaven
Cthulhu
19
1 / 15 / 10
12,880
444
13,234
31,368
26,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
7 / 17 / 11
12,873
444
14,130
28,512
16,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
Xploit2k
Anubis
20
9 / 9 / 11
13,949
481
34,706
28,296
14,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dsarmo
Nemesis
20
16 / 3 / 16
17,753
612
31,959
27,841
13,778
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Prodigy_429
Sylvanus
20
8 / 9 / 26
14,854
512
22,298
39,859
40,618
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
20
10 / 3 / 19
15,834
546
31,212
13,286
4,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
evanleb136
Amaterasu
20
14 / 6 / 10
15,687
541
10,805
28,606
18,049
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 13 / 16
13,473
465
11,549
23,461
7,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
145
34
Kills
58
58
Deaths
34
46
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dsarmo
Nemesis
16
3
16
8
L
Jormungandr
ElChayote27
Jormungandr
4
11
6
0.64
L
Artemis
LAROSAMA
Artemis
13
6
8
2.83
L
Cthulhu
Lereaven
Cthulhu
1
15
10
0.4
L
Fenrir
7
17
11
0.74
W
Sylvanus
Prodigy_429
Sylvanus
8
9
26
2.33
W
Kukulkan
10
3
19
6.5
L
Anubis
Xploit2k
Anubis
9
9
11
1.61
W
Amaterasu
evanleb136
Amaterasu
14
6
10
3.17
W
10
13
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,135
Damage
107,823
137,574
Taken
133,053
85,277
Mitigated
84,348
29,694
Healing
45,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dsarmo
Nemesis
31,959
20,299
0
4,735
27,841
13,778
0
10,831
16,884
0
169,992
L
Jormungandr
ElChayote27
Jormungandr
13,999
2,543
736
1,506
23,395
17,103
821
9,794
13,601
35,852
0
L
Artemis
LAROSAMA
Artemis
27,066
13,323
1,308
10,104
26,003
10,799
5,126
8,947
17,056
0
118,491
L
Cthulhu
Lereaven
Cthulhu
13,234
493
264
1,159
31,368
26,023
835
15,108
16,260
71,104
0
L
Fenrir
14,130
5,496
507
2,648
28,512
16,668
288
10,671
17,841
0
30,715
W
Sylvanus
Prodigy_429
Sylvanus
22,298
5,246
9,600
14,941
39,859
40,618
907
15,278
24,162
67,447
0
W
Kukulkan
31,212
2,051
0
1,381
13,286
4,449
1,897
9,619
3,255
90,603
0
L
Anubis
Xploit2k
Anubis
34,706
2,338
0
11,462
28,296
14,684
841
8,990
19,306
107,410
0
W
Amaterasu
evanleb136
Amaterasu
10,805
5,279
1,480
11,491
28,606
18,049
3,009
13,774
14,757
0
85,275
W
11,549
6,897
0
1,667
23,461
7,454
2,189
11,912
11,295
0
43,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,002
Gold Earned
77,601
494
Minions Killed
539
0
Camps Cleared
0
2,286,997
Distance Traveled
2,564,002
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,753
612
187
6
0
610,179
0
L
Jormungandr
12,606
435
39
1
0
416,654
0
L
Artemis
15,694
541
151
5
0
463,536
4
L
Cthulhu
12,880
444
125
4
0
508,978
0
L
Fenrir
12,873
444
43
1
0
471,042
2
W
Sylvanus
14,854
512
50
2
0
466,647
1
W
Kukulkan
15,834
546
141
5
0
518,198
0
L
Anubis
13,949
481
136
5
0
426,787
3
W
Amaterasu
15,687
541
103
4
0
572,275
0
W
Neith
13,473
465
58
2
0
396,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role