Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BLACKxJESTER
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Blood_Disciples
Baba Yaga
Level 159
God Stats
0W - 4L
1,280 SR
Queue Stats
196W - 184L
1,518 Elo+
Solo
Susano
Susano
MONGEE23
Susano
Level 100
God Stats
1W - 2L
1,713 SR
Queue Stats
544W - 574L
1,485 Elo+
Solo
Skadi
Skadi
NuoniuNinja
Skadi
Level 69
God Stats
4W - 7L
1,592 SR
Queue Stats
388W - 413L
1,494 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,499 Elo+

VS

Team Averages
Level 112
1,580 SR
1,468 Elo+
Bakasura
Bakasura
AnjelFenix
Bakasura
Level 149
God Stats
18W - 14L
1,350 SR
Queue Stats
118W - 112L
1,498 Elo+
Party 1
Bacchus
Bacchus
Carrijo
Bacchus
Level 86
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 1
Poseidon
Poseidon
MinisharkHD
Poseidon
Level 79
God Stats
48W - 36L
1,528 SR
Queue Stats
411W - 401L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Sybo l SFT l
Amaterasu
Level 122
God Stats
9W - 3L
1,825 SR
Queue Stats
512W - 493L
1,543 Elo+
Solo
Sol
Sol
itzcloudify
Sol
Level 125
God Stats
8W - 8L
1,518 SR
Queue Stats
362W - 397L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 3 / 3
8,576
451
5,397
11,074
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
BLACKxJESTER
Guan Yu
13
2 / 5 / 2
8,334
439
8,320
14,970
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Blood_Disciples
Baba Yaga
11
1 / 2 / 1
7,405
390
4,937
6,335
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Susano
MONGEE23
Susano
14
3 / 7 / 4
8,652
455
7,870
14,561
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 1
7,159
377
6,491
12,099
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnjelFenix
Bakasura
19
5 / 2 / 4
12,048
634
5,804
17,101
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Carrijo
Bacchus
14
2 / 3 / 8
8,973
472
5,657
10,607
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MinisharkHD
Poseidon
17
7 / 0 / 6
11,077
583
11,629
5,529
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Sybo l SFT l
Amaterasu
16
5 / 3 / 3
10,841
571
10,387
14,802
10,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 6
10,432
549
8,938
13,853
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
23
23
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
3
1.17
W
Bakasura
AnjelFenix
Bakasura
5
2
4
3.5
L
Guan Yu
BLACKxJESTER
Guan Yu
2
5
2
0.6
L
Baba Yaga
Blood_Disciples
Baba Yaga
1
2
1
0.75
W
Bacchus
Carrijo
Bacchus
2
3
8
2
L
Susano
MONGEE23
Susano
3
7
4
0.71
W
Poseidon
MinisharkHD
Poseidon
7
0
6
10
L
1
6
1
0.25
W
Amaterasu
Sybo l SFT l
Amaterasu
5
3
3
2.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
42,415
59,039
Taken
61,892
30,916
Mitigated
32,162
15,432
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,397
823
1,056
2,865
11,074
6,238
479
5,739
5,143
38,926
7,615
W
Bakasura
AnjelFenix
Bakasura
5,804
4,568
0
8,421
17,101
7,286
3,533
558
16,483
0
76,585
L
Guan Yu
BLACKxJESTER
Guan Yu
8,320
601
918
4,492
14,970
12,976
0
4,730
9,792
0
36,205
L
Baba Yaga
Blood_Disciples
Baba Yaga
4,937
403
0
1,664
6,335
1,995
0
3,504
2,787
26,300
0
W
Bacchus
Carrijo
Bacchus
5,657
509
0
1,840
10,607
8,050
73
3,680
6,703
26,009
0
L
Susano
MONGEE23
Susano
7,870
1,358
0
2,656
14,561
5,285
0
3,313
10,624
0
53,201
W
Poseidon
MinisharkHD
Poseidon
11,629
1,638
0
761
5,529
1,568
1,726
721
4,778
56,538
0
L
6,491
2,921
0
1,781
12,099
4,422
693
7,760
3,821
0
38,400
W
Amaterasu
Sybo l SFT l
Amaterasu
10,387
4,360
0
7,123
14,802
10,136
610
1,483
12,993
0
48,782
W
8,938
3,565
0
6,742
13,853
5,122
3,675
3,242
10,249
64,375
4,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
53,371
353
Minions Killed
561
0
Camps Cleared
0
1,421,135
Distance Traveled
1,852,571
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,576
451
60
3
0
275,316
4
W
Bakasura
12,048
634
168
9
0
384,805
1
L
Guan Yu
8,334
439
71
4
0
344,586
1
L
Baba Yaga
7,405
390
61
3
0
229,865
0
W
Bacchus
8,973
472
40
2
0
378,912
0
L
Susano
8,652
455
102
5
0
329,865
0
W
Poseidon
11,077
583
127
7
0
393,020
5
L
Skadi
7,159
377
59
3
0
241,503
3
W
Amaterasu
10,841
571
100
5
0
344,148
3
W
Sol
10,432
549
126
7
0
351,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role