Player Matchup

Chang'e
Chang'e
AzariusD
Chang'e
Level 108
God Stats
21W - 22L
1,509 SR
Queue Stats
448W - 511L
1,454 Elo+
Solo
Hercules
Hercules
KingKnobby
Hercules
Level 64
God Stats
12W - 12L
1,599 SR
Queue Stats
75W - 61L
1,589 Elo+
Solo
Jing Wei
Jing Wei
TheLastImmune
Jing Wei
Level 56
God Stats
2W - 4L
1,440 SR
Queue Stats
7W - 6L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLastShiv
Gilgamesh
Level 106
God Stats
5W - 2L
1,686 SR
Queue Stats
13W - 4L
1,812 Elo+
Party 2
Kukulkan
Kukulkan
TheSenpaiCode
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,547 SR
1,556 Elo+

VS

Team Averages
Level 96
1,517 SR
1,490 Elo+
Da Ji
Da Ji
Midnoche
Da Ji
Level 140
God Stats
2W - 2L
1,397 SR
Queue Stats
64W - 77L
1,504 Elo+
Solo
Chang'e
Chang'e
Ocpik
Chang'e
Level 111
God Stats
2W - 4L
1,627 SR
Queue Stats
304W - 273L
1,624 Elo+
Solo
Kumbhakarna
Kumbhakarna
SmoteD2
Kumbhakarna
Level 87
God Stats
8W - 5L
1,680 SR
Queue Stats
18W - 14L
1,590 Elo+
Solo
Bellona
Bellona
gothicindian0715
Bellona
Level 92
God Stats
10W - 23L
1,379 SR
Queue Stats
322W - 453L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
shadowdancer0715
Heimdallr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 258L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzariusD
Chang'e
18
8 / 2 / 22
10,841
1,084
12,732
11,854
4,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
KingKnobby
Hercules
17
7 / 2 / 29
10,962
1,096
12,279
14,056
13,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TheLastImmune
Jing Wei
17
3 / 1 / 29
10,704
1,070
11,448
6,705
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheLastShiv
Gilgamesh
18
17 / 1 / 25
12,692
1,269
25,679
16,111
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
TheSenpaiCode
Kukulkan
17
8 / 0 / 26
10,886
1,089
17,630
2,611
1,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

306

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Midnoche
Da Ji
15
4 / 10 / 2
10,053
1,005
10,818
18,086
9,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Ocpik
Chang'e
15
2 / 6 / 4
9,766
977
13,032
12,969
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
SmoteD2
Kumbhakarna
15
0 / 7 / 3
8,598
860
6,259
17,564
17,991
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 9 / 5
8,654
865
9,588
19,359
12,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
14
0 / 11 / 4
8,676
868
6,344
17,428
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
24
43
Kills
6
6
Deaths
43
131
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AzariusD
Chang'e
8
2
22
9.5
W
Hercules
KingKnobby
Hercules
7
2
29
10.75
L
Da Ji
Midnoche
Da Ji
4
10
2
0.5
L
Chang'e
Ocpik
Chang'e
2
6
4
0.67
L
Kumbhakarna
SmoteD2
Kumbhakarna
0
7
3
0.21
W
Jing Wei
TheLastImmune
Jing Wei
3
1
29
17.5
W
Gilgamesh
TheLastShiv
Gilgamesh
17
1
25
29.5
W
Kukulkan
TheSenpaiCode
Kukulkan
8
0
26
21
L
0
9
5
0.28
L
Heimdallr
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,768
Damage
46,041
51,337
Taken
85,406
37,053
Mitigated
53,428
19,796
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AzariusD
Chang'e
12,732
1,285
4,495
4,778
11,854
4,669
0
3,990
7,864
35,680
0
W
Hercules
KingKnobby
Hercules
12,279
3,762
0
4,313
14,056
13,868
0
4,869
8,267
0
14,595
L
Da Ji
Midnoche
Da Ji
10,818
2,360
0
912
18,086
9,994
0
5,599
12,307
0
17,980
L
Chang'e
Ocpik
Chang'e
13,032
741
1,991
2,431
12,969
4,925
0
3,234
9,615
38,828
0
L
Kumbhakarna
SmoteD2
Kumbhakarna
6,259
636
0
0
17,564
17,991
0
6,920
10,429
24,793
0
W
Jing Wei
TheLastImmune
Jing Wei
11,448
11,171
0
2,428
6,705
2,437
0
3,750
2,955
0
33,209
W
Gilgamesh
TheLastShiv
Gilgamesh
25,679
8,858
0
3,175
16,111
15,076
0
5,497
9,558
0
34,352
W
Kukulkan
TheSenpaiCode
Kukulkan
17,630
2,513
0
607
2,611
1,003
0
1,185
1,426
34,821
0
L
9,588
4,005
0
646
19,359
12,898
0
8,589
10,465
0
16,758
L
Heimdallr
6,344
2,134
135
135
17,428
7,620
0
6,020
11,226
0
21,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,085
Gold Earned
45,747
184
Minions Killed
152
8
Camps Cleared
4
1,038,126
Distance Traveled
887,914
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,841
1,084
62
6
2
196,078
0
W
Hercules
10,962
1,096
7
1
0
185,387
0
L
Da Ji
10,053
1,005
2
0
1
162,774
0
L
Chang'e
9,766
977
73
7
0
177,298
1
L
Kumbhakarna
8,598
860
26
3
1
195,661
1
W
Jing Wei
10,704
1,070
60
6
2
207,256
1
W
Gilgamesh
12,692
1,269
16
2
3
246,415
1
W
Kukulkan
10,886
1,089
39
4
1
202,990
3
L
Bellona
8,654
865
17
2
1
189,433
1
L
Heimdallr
8,676
868
34
3
1
162,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role