Player Matchup

Heimdallr
Heimdallr
Beheld
Heimdallr
Level 17
God Stats
24W - 6L
1,890 SR
Queue Stats
152W - 37L
1,834 Elo+
Solo
Yemoja
Yemoja
Crankella
Yemoja
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 40L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
FEMINISTWARRIOR
Kukulkan
Level 26
God Stats
6W - 2L
1,682 SR
Queue Stats
39W - 36L
1,503 Elo+
Solo
Pele
Pele
Rakkety
Pele
Level 26
God Stats
9W - 5L
1,591 SR
Queue Stats
47W - 39L
1,498 Elo+
Party 1
Chaac
Chaac
czeslawa
Chaac
Level 13
God Stats
3W - 0L
1,787 SR
Queue Stats
15W - 22L
1,367 Elo+
Party 1
Team Averages
Level 21
1,690 SR
1,541 Elo+

VS

Team Averages
Level 21
1,493 SR
1,493 Elo+
Neith
Neith
AdzS5
Neith
Level 18
God Stats
18W - 20L
1,453 SR
Queue Stats
389W - 383L
1,420 Elo+
Party 2
Fenrir
Fenrir
Blaestro
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,494 Elo+
Party 3
Ares
Ares
Deathsquids
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Chaac
Chaac
RyK9
Chaac
Level 25
God Stats
28W - 25L
1,514 SR
Queue Stats
396W - 387L
1,440 Elo+
Party 2
Hades
Hades
jerrydidrik
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beheld
Heimdallr
17
10 / 2 / 8
10,420
651
21,702
15,889
6,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Crankella
Yemoja
12
2 / 3 / 12
8,165
510
2,493
9,127
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
10 / 0 / 5
9,760
610
12,268
2,802
1,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Rakkety
Pele
15
4 / 3 / 5
8,801
550
4,816
10,434
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
czeslawa
Chaac
15
4 / 3 / 0
8,796
550
6,921
14,731
13,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdzS5
Neith
11
0 / 3 / 4
7,029
439
5,790
12,244
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Blaestro
Fenrir
12
7 / 9 / 1
8,199
512
7,009
14,419
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 8 / 2
6,707
419
6,966
11,685
8,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
RyK9
Chaac
11
1 / 6 / 3
7,046
440
8,061
14,235
11,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 6
8,117
507
6,130
11,891
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
30
Kills
11
11
Deaths
31
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
AdzS5
Neith
0
3
4
0.67
W
Heimdallr
Beheld
Heimdallr
10
2
8
7
L
Fenrir
Blaestro
Fenrir
7
9
1
0.83
W
Yemoja
Crankella
Yemoja
2
3
12
2.67
L
1
8
2
0.25
W
Kukulkan
10
0
5
12.5
W
Pele
Rakkety
Pele
4
3
5
2.17
L
Chaac
RyK9
Chaac
1
6
3
0.42
W
Chaac
czeslawa
Chaac
4
3
0
1.33
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
33,956
52,983
Taken
64,474
29,566
Mitigated
35,436
23,221
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AdzS5
Neith
5,790
3,211
0
3,422
12,244
3,739
0
1,725
10,516
0
48,524
W
Heimdallr
Beheld
Heimdallr
21,702
14,534
0
6,471
15,889
6,214
1,252
6,134
9,755
0
84,162
L
Fenrir
Blaestro
Fenrir
7,009
1,968
0
2,576
14,419
5,686
93
4,231
10,188
0
31,038
W
Yemoja
Crankella
Yemoja
2,493
313
2,196
1,775
9,127
5,347
0
4,420
4,707
8,136
0
L
6,966
479
0
0
11,685
8,554
0
1,637
10,048
16,882
0
W
Kukulkan
12,268
491
0
560
2,802
1,098
629
261
2,541
63,805
0
W
Pele
Rakkety
Pele
4,816
1,410
0
6,020
10,434
3,611
0
1,868
8,566
0
59,047
L
Chaac
RyK9
Chaac
8,061
2,080
0
3,673
14,235
11,674
0
2,978
11,257
0
37,141
W
Chaac
czeslawa
Chaac
6,921
1,743
0
6,199
14,731
13,296
882
413
14,318
0
49,916
L
6,130
289
0
2,850
11,891
5,783
0
4,190
7,701
38,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
37,098
470
Minions Killed
336
0
Camps Cleared
0
1,519,465
Distance Traveled
1,521,947
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,029
439
101
6
0
321,337
2
W
Heimdallr
10,420
651
131
8
0
288,067
5
L
Fenrir
8,199
512
56
4
0
305,251
4
W
Yemoja
8,165
510
7
0
0
302,210
1
L
Ares
6,707
419
19
1
0
330,881
1
W
Kukulkan
9,760
610
112
7
0
314,238
3
W
Pele
8,801
550
114
7
0
323,149
2
L
Chaac
7,046
440
70
4
0
287,618
0
W
Chaac
8,796
550
106
7
0
291,801
1
L
Hades
8,117
507
90
6
0
276,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role