Player Matchup

Vulcan
Vulcan
CynicalCaracal11
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,879 Elo+
Party 3
Rama
Rama
GetNTheBackPack
Rama
Level 28
God Stats
2W - 0L
1,729 SR
Queue Stats
29W - 5L
1,849 Elo+
Party 3
Ravana
Ravana
Luvsosx-
Ravana
Level 62
God Stats
5W - 6L
1,340 SR
Queue Stats
113W - 149L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
ShyOwl5757
Cthulhu
Level 48
God Stats
7W - 11L
1,496 SR
Queue Stats
286W - 320L
1,504 Elo+
Party 1
He Bo
He Bo
rbull0421
He Bo
Level 69
God Stats
21W - 26L
1,464 SR
Queue Stats
593W - 626L
1,472 Elo+
Party 1
Team Averages
Level 71
1,506 SR
1,644 Elo+

VS

Team Averages
Level 72
1,451 SR
1,480 Elo+
Kali
Kali
Bad Juju3191
Kali
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 129L
1,536 Elo+
Party 2
Skadi
Skadi
LaughingHatchet
Skadi
Level 51
God Stats
10W - 26L
1,067 SR
Queue Stats
83W - 147L
1,199 Elo+
Solo
Jing Wei
Jing Wei
QT mochii
Jing Wei
Level 47
God Stats
1W - 2L
1,789 SR
Queue Stats
46W - 39L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oohcyrus
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 164L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
the 6thstar
Danzaburou
Level 66
God Stats
3W - 3L
1,401 SR
Queue Stats
167W - 145L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,023
645
4,534
4,748
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 0 / 5
8,159
583
5,668
7,883
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Luvsosx-
Ravana
13
6 / 0 / 4
7,984
570
2,784
5,369
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ShyOwl5757
Cthulhu
12
2 / 1 / 6
7,006
500
4,950
9,237
4,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
rbull0421
He Bo
16
9 / 1 / 0
9,836
703
8,496
4,645
1,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
6,365
455
795
7,902
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 0
5,804
415
1,495
6,941
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
QT mochii
Jing Wei
8
1 / 3 / 0
5,183
370
2,942
4,844
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
oohcyrus
Ah Muzen Cab
9
0 / 4 / 0
5,351
382
3,578
7,365
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
the 6thstar
Danzaburou
8
0 / 10 / 1
5,118
366
2,973
10,489
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
26
Kills
2
2
Deaths
28
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
4
0
5
6.5
W
5
0
5
7.5
L
0
6
0
0
W
Ravana
Luvsosx-
Ravana
6
0
4
8
L
Jing Wei
QT mochii
Jing Wei
1
3
0
0.33
W
Cthulhu
ShyOwl5757
Cthulhu
2
1
6
5
L
Ah Muzen Cab
oohcyrus
Ah Muzen Cab
0
4
0
0
W
He Bo
rbull0421
He Bo
9
1
0
9
L
Danzaburou
the 6thstar
Danzaburou
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
11,783
31,882
Taken
37,541
13,916
Mitigated
11,323
13,254
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
795
113
0
1,098
7,902
2,435
0
2,144
5,736
0
21,666
W
4,534
1,093
0
1,770
4,748
1,920
3,580
0
4,748
60,265
0
W
5,668
4,472
0
5,296
7,883
2,778
1,763
0
7,883
0
58,211
L
1,495
842
0
330
6,941
2,851
0
5,509
1,432
0
18,285
W
Ravana
Luvsosx-
Ravana
2,784
1,276
0
725
5,369
2,751
1,191
0
5,369
0
34,322
L
Jing Wei
QT mochii
Jing Wei
2,942
1,860
111
1,422
4,844
1,197
132
2,235
2,565
0
12,779
W
Cthulhu
ShyOwl5757
Cthulhu
4,950
653
447
3,152
9,237
4,833
11
0
9,237
25,085
0
L
Ah Muzen Cab
oohcyrus
Ah Muzen Cab
3,578
751
309
2,756
7,365
1,789
130
2,723
4,628
0
34,565
W
He Bo
rbull0421
He Bo
8,496
920
0
1,864
4,645
1,634
2,806
0
4,645
58,194
0
L
Danzaburou
the 6thstar
Danzaburou
2,973
965
0
630
10,489
3,051
22
5,173
4,489
0
14,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,008
Gold Earned
27,821
470
Minions Killed
197
0
Camps Cleared
0
1,225,750
Distance Traveled
1,105,314
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,365
455
47
3
0
235,350
4
W
Vulcan
9,023
645
131
9
0
256,061
0
W
Rama
8,159
583
111
8
0
229,311
3
L
Skadi
5,804
415
48
3
0
176,613
0
W
Ravana
7,984
570
79
6
0
262,359
4
L
Jing Wei
5,183
370
36
3
0
190,329
0
W
Cthulhu
7,006
500
42
3
0
257,084
2
L
Ah Muzen Cab
5,351
382
49
4
0
241,420
0
W
He Bo
9,836
703
107
8
0
220,935
1
L
Danzaburou
5,118
366
17
1
0
261,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role