Player Matchup

Fenrir
Fenrir
AAJANKSLET420
Fenrir
Level 3
God Stats
2W - 0L
1,784 SR
Queue Stats
4W - 3L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
Dijkhuis77
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,758 Elo+
Party 1
Serqet
Serqet
Dr1per-
Serqet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,758 Elo+
Party 1
Chaac
Chaac
bobvdb1993
Chaac
Level 8
God Stats
4W - 2L
1,495 SR
Queue Stats
4W - 2L
1,758 Elo+
Party 1
Kukulkan
Kukulkan
vaal04
Kukulkan
Level 11
God Stats
4W - 2L
1,662 SR
Queue Stats
4W - 2L
1,758 Elo+
Party 1
Team Averages
Level 8
1,588 SR
1,715 Elo+

VS

Team Averages
Level 11
1,588 SR
1,398 Elo+
Neith
Neith
HotshotIR
Neith
Level 13
God Stats
13W - 6L
1,692 SR
Queue Stats
14W - 6L
1,663 Elo+
Party 2
Skadi
Skadi
Human1ma1_
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,237 Elo+
Solo
Thor
Thor
NoemMeU-S
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,165 Elo+
Solo
Ares
Ares
Return_Of_BigM
Ares
Level 4
God Stats
1W - 1L
1,747 SR
Queue Stats
14W - 7L
1,521 Elo+
Party 2
Mercury
Mercury
pepu_tomas
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 8
11,247
625
14,434
15,313
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Dijkhuis77
Hou Yi
14
1 / 1 / 7
9,196
511
3,568
8,117
3,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Dr1per-
Serqet
15
8 / 2 / 14
11,209
623
8,179
14,955
9,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
17
10 / 0 / 6
11,133
619
11,991
12,327
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
vaal04
Kukulkan
15
2 / 1 / 8
9,451
525
5,524
5,632
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HotshotIR
Neith
14
5 / 3 / 0
9,298
517
6,332
7,529
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
8
0 / 7 / 2
6,316
351
2,994
9,324
2,056
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
11
0 / 11 / 0
6,973
387
3,742
14,084
5,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 7 / 3
6,558
364
4,787
14,534
5,784
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
pepu_tomas
Mercury
13
0 / 6 / 2
8,032
446
2,960
15,026
5,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
34
Kills
5
5
Deaths
34
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
8
17
W
Hou Yi
Dijkhuis77
Hou Yi
1
1
7
4.5
W
Serqet
Dr1per-
Serqet
8
2
14
7.5
L
Neith
HotshotIR
Neith
5
3
0
1.67
L
Skadi
0
7
2
0.14
L
Thor
0
11
0
0
L
0
7
3
0.21
W
Chaac
10
0
6
13
L
Mercury
pepu_tomas
Mercury
0
6
2
0.17
W
Kukulkan
vaal04
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,696
Damage
20,815
56,344
Taken
60,497
35,622
Mitigated
21,215
23,061
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,434
3,686
0
7,974
15,313
7,093
40
2,536
12,777
0
85,978
W
Hou Yi
Dijkhuis77
Hou Yi
3,568
1,682
0
2,737
8,117
3,531
2,893
1,068
7,049
0
53,455
W
Serqet
Dr1per-
Serqet
8,179
2,604
0
4,048
14,955
9,728
410
2,804
12,151
0
29,269
L
Neith
HotshotIR
Neith
6,332
3,408
0
105
7,529
2,922
913
1,547
5,820
0
34,908
L
Skadi
2,994
1,474
0
314
9,324
2,056
0
2,361
6,342
0
14,446
L
Thor
3,742
1,684
0
0
14,084
5,322
156
0
13,636
0
21,928
L
4,787
209
387
1,170
14,534
5,784
201
906
13,092
18,381
0
W
Chaac
11,991
2,253
0
7,389
12,327
13,271
1,872
1,362
10,757
0
57,772
L
Mercury
pepu_tomas
Mercury
2,960
912
417
4,734
15,026
5,131
0
342
14,032
0
53,248
W
Kukulkan
vaal04
Kukulkan
5,524
456
0
913
5,632
1,999
135
1,734
3,898
39,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
37,177
440
Minions Killed
268
0
Camps Cleared
0
1,775,316
Distance Traveled
1,385,799
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,247
625
111
6
0
402,124
1
W
Hou Yi
9,196
511
107
6
0
328,418
0
W
Serqet
11,209
623
37
2
0
353,367
9
L
Neith
9,298
517
78
4
0
276,366
3
L
Skadi
6,316
351
27
2
0
199,363
0
L
Thor
6,973
387
41
2
0
262,080
2
L
Ares
6,558
364
20
1
0
329,461
2
W
Chaac
11,133
619
92
5
0
329,788
0
L
Mercury
8,032
446
102
6
0
318,529
6
W
Kukulkan
9,451
525
93
5
0
361,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role