Player Matchup

Hercules
Hercules
Quirzzon
Hercules
Level 66
God Stats
1W - 5L
1,348 SR
Queue Stats
79W - 65L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
gransayaman10
Ne Zha
Level 129
God Stats
1W - 2L
1,433 SR
Queue Stats
90W - 81L
1,633 Elo+
Party 1
Zeus
Zeus
jBobtheGreat
Zeus
Level 156
God Stats
332W - 287L
1,633 SR
Queue Stats
415W - 425L
1,631 Elo+
Solo
Team Averages
Level 117
1,471 SR
1,631 Elo+

VS

Team Averages
Level 122
1,594 SR
1,583 Elo+
Eset
Eset
BeastETR
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
SlickPup6502021
Terra
Level 82
God Stats
6W - 4L
1,738 SR
Queue Stats
209W - 175L
1,695 Elo+
Party 2
Cernunnos
Cernunnos
iBlood_Phoenix
Cernunnos
Level 140
God Stats
15W - 17L
1,544 SR
Queue Stats
181W - 216L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Quirzzon
Hercules
17
5 / 2 / 14
12,474
657
10,354
23,887
24,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 3 / 10
12,802
674
17,523
16,446
9,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 3 / 10
13,594
715
17,620
8,525
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 9 / 5
11,284
594
9,042
16,472
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 5
11,067
582
8,854
19,246
17,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
iBlood_Phoenix
Cernunnos
13
3 / 7 / 4
10,952
576
14,220
14,646
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
20
Kills
8
8
Deaths
20
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
2
9
5
0.5
W
Hercules
Quirzzon
Hercules
5
2
14
6
L
3
4
5
1.38
W
6
3
10
3.67
L
Cernunnos
iBlood_Phoenix
Cernunnos
3
7
4
0.71
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,497
Damage
32,116
48,858
Taken
50,364
37,477
Mitigated
27,361
21,929
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,042
1,045
0
1,640
16,472
5,102
0
4,358
11,901
59,237
0
W
Hercules
Quirzzon
Hercules
10,354
2,266
1,110
12,917
23,887
24,954
173
8,503
14,916
143
26,619
L
8,854
857
1,049
6,195
19,246
17,677
0
7,275
11,417
24,838
0
W
17,523
2,889
0
5,357
16,446
9,345
2,169
5,436
10,754
0
83,648
L
Cernunnos
iBlood_Phoenix
Cernunnos
14,220
4,357
0
612
14,646
4,582
0
4,965
9,370
0
59,822
W
17,620
2,849
0
2,545
8,525
3,178
1,244
3,774
4,669
73,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
33,303
228
Minions Killed
220
0
Camps Cleared
0
1,102,395
Distance Traveled
924,460
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,284
594
121
6
0
292,409
3
W
Hercules
12,474
657
23
1
0
394,939
5
L
Terra
11,067
582
26
1
0
352,520
1
W
Ne Zha
12,802
674
77
4
0
383,414
3
L
Cernunnos
10,952
576
73
4
0
279,531
6
W
Zeus
13,594
715
128
7
0
324,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role