Player Matchup

Pele
Pele
Dookydealer
Pele
Level 61
God Stats
7W - 8L
1,329 SR
Queue Stats
68W - 75L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
RoboticRoger1
Cthulhu
Level 43
God Stats
7W - 8L
1,651 SR
Queue Stats
12W - 15L
1,542 Elo+
Solo
Anubis
Anubis
Wholeicebear
Anubis
Level 66
God Stats
35W - 18L
1,616 SR
Queue Stats
75W - 78L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
ZackAttack25
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
jabrilali1
Athena
Level 27
God Stats
23W - 6L
1,700 SR
Queue Stats
142W - 71L
1,674 Elo+
Party 2
Team Averages
Level 45
1,559 SR
1,523 Elo+

VS

Team Averages
Level 39
1,467 SR
1,427 Elo+
Set
Set
Pasu VR
Set
Level 63
God Stats
2W - 3L
1,488 SR
Queue Stats
96W - 122L
1,417 Elo+
Party 1
Neith
Neith
Sandow1974
Neith
Level 42
God Stats
1W - 3L
1,215 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 3
Nox
Nox
cerdoyen
Nox
Level 35
God Stats
2W - 3L
1,631 SR
Queue Stats
9W - 12L
1,620 Elo+
Solo
Bellona
Bellona
cheyylol
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 51L
1,215 Elo+
Party 1
Terra
Terra
shrekku
Terra
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,788
643
2,809
4,760
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
2 / 0 / 0
5,489
610
1,713
2,781
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
4 / 1 / 2
5,812
646
3,449
3,712
1,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ZackAttack25
Heimdallr
9
1 / 1 / 6
5,024
558
4,267
3,818
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
jabrilali1
Athena
9
3 / 1 / 4
5,471
608
2,663
6,540
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
8
1 / 3 / 0
4,982
554
2,559
5,133
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
7
1 / 3 / 0
4,351
483
3,855
4,728
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 2 / 0
4,348
483
1,811
2,756
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Bellona
cheyylol
Bellona
5
0 / 3 / 0
3,983
443
1,186
3,888
1,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
shrekku
Terra
6
0 / 3 / 0
4,264
474
1,752
6,551
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
3
3
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Set
1
3
0
0.33
W
Cthulhu
2
0
0
2
L
Neith
1
3
0
0.33
W
Anubis
4
1
2
5
W
Heimdallr
ZackAttack25
Heimdallr
1
1
6
4
L
1
2
0
0.5
L
Bellona
cheyylol
Bellona
0
3
0
0
W
Athena
jabrilali1
Athena
3
1
4
5
L
Terra
shrekku
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,901
Damage
11,163
21,611
Taken
23,056
8,935
Mitigated
7,055
7,768
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,809
618
0
2,602
4,760
1,244
210
0
4,760
0
28,635
L
Set
2,559
998
0
1,028
5,133
1,916
0
673
4,460
0
22,872
W
Cthulhu
1,713
422
0
824
2,781
1,740
1,096
0
2,781
25,432
0
L
Neith
3,855
598
0
1,148
4,728
1,053
0
1,933
2,795
0
17,980
W
Anubis
3,449
460
0
1,523
3,712
1,782
0
738
2,974
26,818
0
W
Heimdallr
ZackAttack25
Heimdallr
4,267
1,347
0
625
3,818
1,295
0
885
2,933
0
26,719
L
1,811
603
0
500
2,756
463
0
1,636
1,120
11,623
0
L
Bellona
cheyylol
Bellona
1,186
547
0
762
3,888
1,723
0
1,443
2,175
0
8,884
W
Athena
jabrilali1
Athena
2,663
818
378
1,816
6,540
2,874
137
1,940
4,600
11,609
0
L
Terra
shrekku
Terra
1,752
307
242
752
6,551
1,900
0
1,870
4,681
6,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
21,928
247
Minions Killed
146
0
Camps Cleared
0
876,348
Distance Traveled
768,364
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,788
643
74
8
0
212,078
3
L
Set
4,982
554
53
6
0
164,389
0
W
Cthulhu
5,489
610
55
6
0
169,930
0
L
Neith
4,351
483
35
4
0
150,944
2
W
Anubis
5,812
646
47
5
0
149,935
0
W
Heimdallr
5,024
558
55
6
0
156,155
1
L
Nox
4,348
483
26
3
0
152,692
0
L
Bellona
3,983
443
20
2
0
98,735
0
W
Athena
5,471
608
16
2
0
188,250
1
L
Terra
4,264
474
12
1
0
201,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role