Player Matchup

Chaac
Chaac
AbsoluteZero1909
Chaac
Level 28
God Stats
12W - 17L
1,436 SR
Queue Stats
133W - 133L
1,459 Elo+
Solo
Artemis
Artemis
Caluva
Artemis
Level 2
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Freya
Freya
ElChayaJarring
Freya
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
138W - 156L
1,631 Elo+
Party 1
Nike
Nike
lucasezequiel05
Nike
Level 12
God Stats
13W - 13L
1,500 SR
Queue Stats
302W - 331L
1,286 Elo+
Party 1
Ymir
Ymir
zSpookyxMooN382
Ymir
Level 12
God Stats
5W - 4L
1,409 SR
Queue Stats
264W - 300L
1,377 Elo+
Party 1
Team Averages
Level 12
1,418 SR
1,411 Elo+

VS

Team Averages
Level 22
1,480 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AndyTroya_PR
Cthulhu
Level 15
God Stats
96W - 85L
1,649 SR
Queue Stats
438W - 441L
1,555 Elo+
Solo
Artemis
Artemis
AppliedDwarf369
Artemis
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
17W - 27L
1,404 Elo+
Solo
Ra
Ra
Ca33age
Ra
Level 17
God Stats
21W - 18L
1,476 SR
Queue Stats
63W - 52L
1,489 Elo+
Solo
Ymir
Ymir
HasanDaGoat
Ymir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 3L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 0
3,578
716
2,087
3,806
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Caluva
Artemis
2
0 / 1 / 0
2,697
539
96
1,400
342
3
1 / 3 / 0
3,096
619
475
1,979
553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 2 / 0
3,061
612
582
2,747
616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
3,412
682
526
2,213
914
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
2 / 0 / 1
3,784
757
1,422
2,117
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
AndyTroya_PR
Cthulhu
5
1 / 0 / 0
3,461
692
994
2,575
760
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
0 / 2 / 1
3,552
710
622
2,127
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
4 / 1 / 0
4,469
894
1,893
1,999
629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 1 / 2
4,197
839
1,383
1,911
653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
10
10
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
L
2
2
0
1
W
Cthulhu
AndyTroya_PR
Cthulhu
1
0
0
1
W
0
2
1
0.25
W
4
1
0
4
L
Artemis
Caluva
Artemis
0
1
0
0
L
1
3
0
0.33
W
3
1
2
4
L
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,766
Damage
6,314
12,145
Taken
10,729
4,165
Mitigated
3,392
2,221
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,422
918
0
934
2,117
664
0
209
1,878
0
13,802
L
2,087
296
0
1,364
3,806
1,740
0
994
2,812
0
9,658
W
Cthulhu
AndyTroya_PR
Cthulhu
994
331
0
380
2,575
760
336
0
2,431
8,729
0
W
622
376
0
157
2,127
686
424
0
2,007
0
9,535
W
1,893
100
0
656
1,999
629
384
46
1,953
18,493
0
L
Artemis
Caluva
Artemis
96
96
0
250
1,400
342
0
664
736
0
912
L
475
261
0
137
1,979
553
0
922
1,057
4,540
0
W
1,383
574
0
0
1,911
653
0
746
1,165
4,593
0
L
582
0
0
470
2,747
616
0
621
2,126
0
9,171
L
526
225
0
0
2,213
914
209
1,069
1,144
8,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,844
Gold Earned
19,463
69
Minions Killed
119
0
Camps Cleared
0
447,707
Distance Traveled
562,922
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,784
757
29
6
0
119,007
0
L
Chaac
3,578
716
19
4
0
85,146
1
W
Cthulhu
3,461
692
15
3
0
132,141
2
W
Artemis
3,552
710
25
5
0
96,136
3
W
Ra
4,469
894
45
9
0
115,962
0
L
Artemis
2,697
539
2
0
0
57,463
0
L
Freya
3,096
619
7
1
0
88,157
0
W
Ymir
4,197
839
5
1
0
99,676
0
L
Nike
3,061
612
21
4
0
119,005
0
L
Ymir
3,412
682
20
4
0
97,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role