Player Matchup

Hel
Hel
Justcallmeurdad
Hel
Level 2
God Stats
1W - 2L
1,785 SR
Queue Stats
1W - 4L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
NLGMoon
Danzaburou
Level 21
God Stats
11W - 7L
1,624 SR
Queue Stats
51W - 43L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Rhezik
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,473 Elo+
Solo
Zeus
Zeus
TsunamiGreatwave
Zeus
Level 2
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 3L
1,677 Elo+
Party 1
Khepri
Khepri
Zimpxx
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,421 Elo+
Party 1
Team Averages
Level 9
1,622 SR
1,521 Elo+

VS

Team Averages
Level 24
1,559 SR
1,551 Elo+
Cthulhu
Cthulhu
AllanD_23
Cthulhu
Level 26
God Stats
7W - 7L
1,402 SR
Queue Stats
281W - 274L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Bikkishi
Nu Wa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 108L
1,509 Elo+
Party 2
Chaac
Chaac
Ducky7777
Chaac
Level 29
God Stats
10W - 12L
1,605 SR
Queue Stats
205W - 221L
1,538 Elo+
Solo
Merlin
Merlin
Iegume
Merlin
Level 23
God Stats
3W - 3L
1,534 SR
Queue Stats
55W - 52L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
cannotbeusered
Heimdallr
Level 18
God Stats
8W - 5L
1,753 SR
Queue Stats
46W - 27L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 5
10,461
805
2,503
15,023
7,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NLGMoon
Danzaburou
18
2 / 8 / 5
12,258
943
15,225
20,318
10,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Rhezik
Guan Yu
17
2 / 5 / 7
11,607
893
10,198
21,129
29,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 6 / 3
12,435
957
20,353
14,358
6,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Zimpxx
Khepri
17
1 / 5 / 7
12,178
937
7,057
23,111
27,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllanD_23
Cthulhu
20
6 / 3 / 22
13,652
1,050
18,118
20,179
27,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Bikkishi
Nu Wa
18
1 / 2 / 16
11,605
893
15,921
8,390
2,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Ducky7777
Chaac
20
5 / 1 / 21
13,250
1,019
16,416
11,307
14,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Iegume
Merlin
18
5 / 4 / 12
11,619
894
13,070
9,763
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
cannotbeusered
Heimdallr
20
14 / 1 / 12
14,702
1,131
25,744
13,026
6,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
11
Kills
31
31
Deaths
11
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AllanD_23
Cthulhu
6
3
22
5.67
W
Nu Wa
Bikkishi
Nu Wa
1
2
16
4.5
W
Chaac
Ducky7777
Chaac
5
1
21
15.5
W
Merlin
Iegume
Merlin
5
4
12
2.75
L
0
7
5
0.36
L
Danzaburou
NLGMoon
Danzaburou
2
8
5
0.56
L
Guan Yu
Rhezik
Guan Yu
2
5
7
1.1
L
6
6
3
1.25
L
Khepri
Zimpxx
Khepri
1
5
7
0.9
W
Heimdallr
cannotbeusered
Heimdallr
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,336
Damage
89,269
93,939
Taken
62,665
80,115
Mitigated
54,729
13,881
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AllanD_23
Cthulhu
18,118
1,002
1,641
0
20,179
27,807
0
9,876
10,303
46,142
0
W
Nu Wa
Bikkishi
Nu Wa
15,921
6,045
0
565
8,390
2,876
0
5,308
3,082
30,070
0
W
Chaac
Ducky7777
Chaac
16,416
1,870
0
5,075
11,307
14,538
0
5,978
5,329
0
31,482
W
Merlin
Iegume
Merlin
13,070
847
0
593
9,763
3,281
0
3,888
5,875
27,448
0
L
2,503
1,238
179
152
15,023
7,278
0
8,689
6,334
11,555
0
L
Danzaburou
NLGMoon
Danzaburou
15,225
7,129
0
4,121
20,318
10,076
0
7,649
12,663
0
54,895
L
Guan Yu
Rhezik
Guan Yu
10,198
1,519
1,410
3,944
21,129
29,211
0
10,940
10,189
0
28,728
L
20,353
2,738
0
913
14,358
6,322
0
8,414
5,944
46,151
0
L
Khepri
Zimpxx
Khepri
7,057
163
0
3,162
23,111
27,228
0
11,417
11,693
20,843
0
W
Heimdallr
cannotbeusered
Heimdallr
25,744
18,369
0
4,128
13,026
6,227
0
4,863
8,163
0
60,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
64,828
204
Minions Killed
248
5
Camps Cleared
9
1,100,523
Distance Traveled
1,126,702
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,652
1,050
46
4
1
239,440
1
W
Nu Wa
11,605
893
40
3
0
228,894
0
W
Chaac
13,250
1,019
34
3
6
254,877
1
W
Merlin
11,619
894
36
3
2
178,971
0
L
Hel
10,461
805
18
1
1
166,749
0
L
Danzaburou
12,258
943
76
6
1
238,824
0
L
Guan Yu
11,607
893
31
2
3
235,311
0
L
Zeus
12,435
957
55
4
0
193,112
0
L
Khepri
12,178
937
24
2
0
266,527
0
W
Heimdallr
14,702
1,131
92
7
0
224,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role