Player Matchup

Nike
Nike
AgentMoose
Nike
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 13L
1,744 Elo+
Party 1
Ao Kuang
Ao Kuang
Endelacus
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,662 Elo+
Party 1
Rama
Rama
JDCuda
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 45L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
Malidude
Cthulhu
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 13L
1,733 Elo+
Party 1
Agni
Agni
RobiDaShady
Agni
Level 12
God Stats
1W - 3L
1,289 SR
Queue Stats
44W - 23L
1,624 Elo+
Party 1
Team Averages
Level 48
1,458 SR
1,690 Elo+

VS

Team Averages
Level 109
1,669 SR
1,610 Elo+
Hel
Hel
Calzoneee
Hel
Level 124
God Stats
1W - 0L
1,588 SR
Queue Stats
13W - 13L
1,429 Elo+
Party 3
Artemis
Artemis
MCSGhost
Artemis
Level 126
God Stats
1W - 0L
1,778 SR
Queue Stats
20W - 14L
1,667 Elo+
Party 3
Ymir
Ymir
Reigom
Ymir
Level 141
God Stats
2W - 2L
1,470 SR
Queue Stats
381W - 213L
1,643 Elo+
Party 2
Hachiman
Hachiman
agent2512
Hachiman
Level 26
God Stats
80W - 37L
1,850 SR
Queue Stats
513W - 289L
1,643 Elo+
Party 2
Fafnir
Fafnir
retardraptor
Fafnir
Level 129
God Stats
71W - 49L
1,657 SR
Queue Stats
643W - 387L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 21
15,108
1,259
25,800
29,308
14,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Endelacus
Ao Kuang
20
11 / 10 / 16
14,868
1,239
18,139
29,402
10,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
JDCuda
Rama
20
5 / 3 / 22
13,693
1,141
21,084
15,702
5,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Malidude
Cthulhu
20
5 / 7 / 28
13,694
1,141
22,147
27,292
34,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 15 / 21
13,994
1,166
25,238
22,756
7,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 22
14,986
1,249
12,535
22,926
14,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
MCSGhost
Artemis
20
8 / 8 / 19
14,684
1,224
32,509
19,367
8,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Reigom
Ymir
20
8 / 8 / 25
14,547
1,212
26,588
28,031
19,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
agent2512
Hachiman
20
4 / 10 / 26
13,170
1,098
18,291
23,382
9,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
20
14 / 6 / 22
16,405
1,367
27,780
25,619
14,970
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
157
42
Kills
43
43
Deaths
42
108
Assists
114
Player
Kills
Deaths
Assists
KDA
L
13
8
21
2.94
W
9
10
22
2
L
Ao Kuang
Endelacus
Ao Kuang
11
10
16
1.9
L
Rama
JDCuda
Rama
5
3
22
5.33
W
Artemis
MCSGhost
Artemis
8
8
19
2.19
L
Cthulhu
Malidude
Cthulhu
5
7
28
2.71
W
Ymir
Reigom
Ymir
8
8
25
2.56
L
8
15
21
1.23
W
Hachiman
agent2512
Hachiman
4
10
26
1.7
W
Fafnir
14
6
22
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,408
Damage
117,703
124,460
Taken
119,325
71,859
Mitigated
67,352
13,515
Healing
37,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,800
5,498
0
0
29,308
14,481
0
18,968
10,340
0
47,806
W
12,535
1,327
14,424
9,659
22,926
14,667
0
13,973
8,953
35,890
0
L
Ao Kuang
Endelacus
Ao Kuang
18,139
3,623
0
5,987
29,402
10,217
0
16,921
12,481
28,648
0
L
Rama
JDCuda
Rama
21,084
15,514
0
2,635
15,702
5,348
0
8,207
7,495
0
51,141
W
Artemis
MCSGhost
Artemis
32,509
14,851
0
1,672
19,367
8,606
0
10,337
9,030
0
87,950
L
Cthulhu
Malidude
Cthulhu
22,147
947
1,254
2,709
27,292
34,014
0
10,241
17,051
46,858
0
W
Ymir
Reigom
Ymir
26,588
6,822
0
3,107
28,031
19,203
0
15,212
12,819
35,101
0
L
25,238
2,200
0
930
22,756
7,799
0
12,566
10,190
48,957
0
W
Hachiman
agent2512
Hachiman
18,291
12,957
0
2,468
23,382
9,906
0
9,914
13,468
0
45,734
W
Fafnir
27,780
3,476
0
6,177
25,619
14,970
0
16,088
9,531
35,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,357
Gold Earned
73,792
230
Minions Killed
247
9
Camps Cleared
9
1,166,739
Distance Traveled
1,143,028
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,108
1,259
43
4
0
245,955
1
W
Hel
14,986
1,249
67
6
0
253,761
0
L
Ao Kuang
14,868
1,239
17
1
6
235,829
0
L
Rama
13,693
1,141
73
6
2
236,287
1
W
Artemis
14,684
1,224
103
9
5
225,690
0
L
Cthulhu
13,694
1,141
34
3
0
244,326
0
W
Ymir
14,547
1,212
20
2
3
233,688
0
L
Agni
13,994
1,166
63
5
1
204,342
0
W
Hachiman
13,170
1,098
40
3
1
195,138
0
W
Fafnir
16,405
1,367
17
1
0
234,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role