Player Matchup

Heimdallr
Heimdallr
FrogK5
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,676 Elo+
Party 1
Fenrir
Fenrir
HOMEROBONG
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 38L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Marcodaboss217
Cthulhu
Level 2
God Stats
5W - 4L
1,702 SR
Queue Stats
15W - 15L
1,676 Elo+
Party 1
Olorun
Olorun
PanConHueso20
Olorun
Level 29
God Stats
4W - 2L
1,678 SR
Queue Stats
185W - 183L
1,624 Elo+
Solo
Chaac
Chaac
SlyBlueMan2011
Chaac
Level 4
God Stats
1W - 2L
1,541 SR
Queue Stats
4W - 4L
1,645 Elo+
Solo
Team Averages
Level 11
1,584 SR
1,660 Elo+

VS

Team Averages
Level 19
1,551 SR
1,624 Elo+
Sol
Sol
Carl Wheezer711
Sol
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 193L
1,577 Elo+
Solo
Skadi
Skadi
Kev Blizzy
Skadi
Level 28
God Stats
36W - 29L
1,752 SR
Queue Stats
268W - 233L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
KickUrFace420
Gilgamesh
Level 29
God Stats
6W - 2L
1,721 SR
Queue Stats
367W - 352L
1,627 Elo+
Solo
Ymir
Ymir
OrangeKuramaR
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,701 Elo+
Solo
Thor
Thor
deadsqurp300
Thor
Level 9
God Stats
1W - 1L
1,283 SR
Queue Stats
11W - 9L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrogK5
Heimdallr
5
0 / 9 / 0
4,163
378
3,179
7,531
1,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
HOMEROBONG
Fenrir
7
4 / 5 / 0
5,650
514
3,594
6,638
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 0
4,548
413
1,035
5,882
1,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 1
5,305
482
2,700
7,500
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 6 / 0
4,398
400
778
6,816
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
6,816
620
6,749
5,065
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
12
17 / 1 / 2
7,746
704
10,816
6,595
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KickUrFace420
Gilgamesh
12
3 / 2 / 3
6,758
614
4,692
6,703
2,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 13
5,973
543
1,710
6,548
2,782
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 1 / 5
5,517
502
2,253
5,967
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
6
Kills
29
29
Deaths
6
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Heimdallr
FrogK5
Heimdallr
0
9
0
0
L
Fenrir
HOMEROBONG
Fenrir
4
5
0
0.8
W
Skadi
17
1
2
18
W
Gilgamesh
KickUrFace420
Gilgamesh
3
2
3
2.25
L
1
5
0
0.2
W
1
1
13
7.5
L
1
4
1
0.38
L
0
6
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,286
Damage
26,220
34,367
Taken
30,878
11,307
Mitigated
10,973
5,645
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,749
2,374
0
3,162
5,065
1,421
0
787
4,278
34,068
0
L
Heimdallr
FrogK5
Heimdallr
3,179
1,926
0
431
7,531
1,891
0
1,702
5,829
0
15,324
L
Fenrir
HOMEROBONG
Fenrir
3,594
1,164
0
1,574
6,638
1,792
0
265
6,373
0
12,939
W
Skadi
10,816
5,752
0
1,947
6,595
1,899
1,151
811
5,754
0
43,214
W
Gilgamesh
KickUrFace420
Gilgamesh
4,692
1,531
0
1,571
6,703
2,967
410
617
6,086
0
39,624
L
1,035
168
0
378
5,882
1,843
0
2,002
3,880
5,024
0
W
1,710
787
0
0
6,548
2,782
469
118
6,315
11,350
0
L
2,700
1,369
40
2,493
7,500
2,308
0
2,763
4,737
21,341
0
L
778
44
0
729
6,816
3,473
124
1,727
5,089
0
10,009
W
2,253
812
0
2,469
5,967
1,904
168
1,402
4,565
0
24,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
32,810
133
Minions Killed
296
0
Camps Cleared
0
895,297
Distance Traveled
1,001,460
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,816
620
66
6
0
196,578
1
L
Heimdallr
4,163
378
26
2
0
199,056
0
L
Fenrir
5,650
514
30
3
0
186,108
0
W
Skadi
7,746
704
64
6
0
207,286
0
W
Gilgamesh
6,758
614
84
8
0
211,337
0
L
Cthulhu
4,548
413
10
1
0
149,319
0
W
Ymir
5,973
543
23
2
0
191,375
1
L
Olorun
5,305
482
46
4
0
178,982
1
L
Chaac
4,398
400
21
2
0
181,832
0
W
Thor
5,517
502
59
5
0
194,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role