Player Matchup

Janus
Janus
Metro198
Janus
Level 37
God Stats
8W - 14L
1,369 SR
Queue Stats
280W - 293L
1,475 Elo+
Party 2
The Morrigan
The Morrigan
RIPFallenTaurus
The Morrigan
Level 49
God Stats
3W - 3L
1,550 SR
Queue Stats
306W - 203L
1,675 Elo+
Party 2
Achilles
Achilles
Xaitai
Achilles
Level 146
God Stats
0W - 1L
1,517 SR
Queue Stats
196W - 202L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
rubionba
Jing Wei
Level 31
God Stats
0W - 2L
1,284 SR
Queue Stats
147W - 167L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
veigarthaone
Sun Wukong
Level 33
God Stats
3W - 3L
1,366 SR
Queue Stats
8W - 11L
1,301 Elo+
Party 2
Team Averages
Level 59
1,417 SR
1,478 Elo+

VS

Team Averages
Level 84
1,635 SR
1,450 Elo+
King Arthur
King Arthur
Boxingferret
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TheAlvaritoHR
Anubis
Level 85
God Stats
36W - 30L
1,611 SR
Queue Stats
106W - 116L
1,451 Elo+
Party 3
Ravana
Ravana
adkay370
Ravana
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 83L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
efdez
Danzaburou
Level 127
God Stats
7W - 2L
1,833 SR
Queue Stats
190W - 218L
1,383 Elo+
Party 3
Ymir
Ymir
julenlz
Ymir
Level 29
God Stats
2W - 3L
1,730 SR
Queue Stats
75W - 112L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Metro198
Janus
15
1 / 4 / 7
9,477
474
8,222
11,600
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
RIPFallenTaurus
The Morrigan
17
6 / 7 / 6
10,798
540
17,689
11,925
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Xaitai
Achilles
13
4 / 5 / 6
9,892
495
5,545
18,113
15,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
rubionba
Jing Wei
14
0 / 8 / 6
8,747
437
6,284
16,695
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
veigarthaone
Sun Wukong
18
4 / 1 / 1
11,059
553
9,351
14,265
11,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boxingferret
King Arthur
19
0 / 0 / 4
11,405
570
8,193
13,191
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 5 / 5
11,868
593
13,482
13,140
6,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
adkay370
Ravana
19
5 / 3 / 6
11,299
565
9,865
12,796
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
efdez
Danzaburou
19
11 / 2 / 4
12,690
635
16,758
14,808
5,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
julenlz
Ymir
14
3 / 5 / 11
10,067
503
6,054
16,866
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
15
Kills
25
25
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boxingferret
King Arthur
0
0
4
2
L
Janus
Metro198
Janus
1
4
7
1.13
L
The Morrigan
RIPFallenTaurus
The Morrigan
6
7
6
1.29
W
6
5
5
1.7
L
Achilles
Xaitai
Achilles
4
5
6
1.4
W
Ravana
adkay370
Ravana
5
3
6
2.67
W
Danzaburou
efdez
Danzaburou
11
2
4
6.5
W
Ymir
julenlz
Ymir
3
5
11
1.7
L
Jing Wei
rubionba
Jing Wei
0
8
6
0.38
L
Sun Wukong
veigarthaone
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,091
Damage
54,352
72,598
Taken
70,801
40,448
Mitigated
43,764
13,915
Healing
25,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boxingferret
King Arthur
8,193
811
0
5,050
13,191
12,750
0
2,160
11,031
6,652
68,897
L
Janus
Metro198
Janus
8,222
234
112
2,172
11,600
3,706
632
5,672
5,928
59,058
0
L
The Morrigan
RIPFallenTaurus
The Morrigan
17,689
2,361
0
3,239
11,925
4,412
1,295
2,715
9,037
62,958
735
W
13,482
402
0
6,092
13,140
6,680
1,370
6,646
6,288
96,148
0
L
Achilles
Xaitai
Achilles
5,545
1,520
0
1,263
18,113
15,110
288
5,757
12,356
0
18,011
W
Ravana
adkay370
Ravana
9,865
1,974
0
4,268
12,796
5,509
0
5,790
6,867
0
91,810
W
Danzaburou
efdez
Danzaburou
16,758
7,651
0
7,242
14,808
5,636
4,279
3,369
11,403
0
94,557
W
Ymir
julenlz
Ymir
6,054
1,007
0
2,563
16,866
13,189
787
6,563
10,036
17,418
0
L
Jing Wei
rubionba
Jing Wei
6,284
3,963
0
2,141
16,695
5,452
0
2,986
13,589
0
44,553
L
Sun Wukong
veigarthaone
Sun Wukong
9,351
2,631
0
4,988
14,265
11,768
1,271
3,389
10,186
0
71,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
57,329
509
Minions Killed
632
0
Camps Cleared
0
1,826,040
Distance Traveled
1,861,318
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,405
570
167
8
0
415,383
2
L
Janus
9,477
474
142
7
0
367,729
8
L
The Morrigan
10,798
540
107
5
0
330,033
0
W
Anubis
11,868
593
145
7
0
317,255
2
L
Achilles
9,892
495
22
1
0
361,040
3
W
Ravana
11,299
565
140
7
0
374,917
3
W
Danzaburou
12,690
635
149
7
0
406,248
2
W
Ymir
10,067
503
31
2
0
347,515
1
L
Jing Wei
8,747
437
82
4
0
367,525
5
L
Sun Wukong
11,059
553
156
8
0
399,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role