Player Matchup

Janus
Janus
Moozu
Janus
Level 67
God Stats
4W - 8L
1,398 SR
Queue Stats
282W - 251L
1,508 Elo+
Party 2
Cerberus
Cerberus
NobleScotsman
Cerberus
Level 89
God Stats
2W - 2L
1,511 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 4
Odin
Odin
Steelan
Odin
Level 69
God Stats
4W - 5L
1,668 SR
Queue Stats
318W - 290L
1,476 Elo+
Party 2
Hou Yi
Hou Yi
Tinmanjr3
Hou Yi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,514 Elo+
Party 4
Guan Yu
Guan Yu
eythyt
Guan Yu
Level 87
God Stats
2W - 3L
1,565 SR
Queue Stats
168W - 171L
1,519 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,502 Elo+

VS

Team Averages
Level 96
1,420 SR
1,485 Elo+
Chiron
Chiron
Durnick
Chiron
Level 124
God Stats
14W - 8L
1,585 SR
Queue Stats
681W - 699L
1,516 Elo+
Party 1
Camazotz
Camazotz
PlayWithNubs
Camazotz
Level 65
God Stats
3W - 3L
1,485 SR
Queue Stats
269W - 303L
1,514 Elo+
Party 1
Khepri
Khepri
Stifetor
Khepri
Level 61
God Stats
3W - 0L
1,339 SR
Queue Stats
70W - 98L
1,422 Elo+
Party 3
Olorun
Olorun
Zerkel99
Olorun
Level 127
God Stats
4W - 3L
1,284 SR
Queue Stats
487W - 470L
1,475 Elo+
Party 3
King Arthur
King Arthur
diego01186
King Arthur
Level 104
God Stats
32W - 46L
1,406 SR
Queue Stats
580W - 531L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Moozu
Janus
20
7 / 5 / 3
14,266
528
23,974
20,113
9,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
NobleScotsman
Cerberus
16
3 / 7 / 4
11,253
417
14,753
23,279
23,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
Steelan
Odin
19
2 / 4 / 3
12,234
453
9,851
18,306
20,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Tinmanjr3
Hou Yi
19
3 / 7 / 4
12,677
470
24,728
23,874
8,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
eythyt
Guan Yu
18
6 / 6 / 4
12,479
462
16,364
34,993
24,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Durnick
Chiron
20
12 / 4 / 7
15,160
561
27,550
26,932
10,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
PlayWithNubs
Camazotz
19
5 / 9 / 5
13,138
487
19,089
29,593
10,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Stifetor
Khepri
17
0 / 2 / 13
11,857
439
4,596
20,453
21,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Zerkel99
Olorun
20
7 / 4 / 9
14,922
553
20,784
27,142
12,114
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
diego01186
King Arthur
20
5 / 2 / 11
16,396
607
21,110
31,171
32,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
21
Kills
29
29
Deaths
21
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
Durnick
Chiron
12
4
7
3.88
L
Janus
Moozu
Janus
7
5
3
1.7
L
Cerberus
NobleScotsman
Cerberus
3
7
4
0.71
W
Camazotz
PlayWithNubs
Camazotz
5
9
5
0.83
L
Odin
Steelan
Odin
2
4
3
0.88
W
Khepri
Stifetor
Khepri
0
2
13
3.25
L
Hou Yi
Tinmanjr3
Hou Yi
3
7
4
0.71
W
Olorun
Zerkel99
Olorun
7
4
9
2.88
W
King Arthur
diego01186
King Arthur
5
2
11
5.25
L
Guan Yu
eythyt
Guan Yu
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,670
Damage
93,129
120,565
Taken
135,291
87,019
Mitigated
87,941
41,680
Healing
62,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Durnick
Chiron
27,550
19,015
1,649
14,737
26,932
10,816
1,626
9,160
17,750
0
131,356
L
Janus
Moozu
Janus
23,974
2,118
102
7,755
20,113
9,562
126
4,295
15,711
117,779
0
L
Cerberus
NobleScotsman
Cerberus
14,753
151
397
6,887
23,279
23,787
0
8,755
14,450
37,686
0
W
Camazotz
PlayWithNubs
Camazotz
19,089
7,014
0
10,635
29,593
10,597
184
6,387
23,086
0
85,748
L
Odin
Steelan
Odin
9,851
3,494
0
4,270
18,306
20,596
0
1,993
16,309
0
80,095
W
Khepri
Stifetor
Khepri
4,596
602
0
6,219
20,453
21,673
420
7,477
12,976
26,215
0
L
Hou Yi
Tinmanjr3
Hou Yi
24,728
11,974
0
6,753
23,874
8,850
2,002
4,669
19,147
0
112,467
W
Olorun
Zerkel99
Olorun
20,784
10,862
2,395
12,436
27,142
12,114
3,267
10,229
16,855
145,413
0
W
King Arthur
diego01186
King Arthur
21,110
3,476
0
14,237
31,171
32,741
163
8,272
22,338
773
132,054
L
Guan Yu
eythyt
Guan Yu
16,364
4,815
1,096
14,420
34,993
24,224
0
5,726
29,201
0
84,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,909
Gold Earned
71,473
653
Minions Killed
779
0
Camps Cleared
0
2,366,096
Distance Traveled
2,535,603
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,160
561
169
6
0
476,958
0
L
Janus
14,266
528
171
6
0
511,524
2
L
Cerberus
11,253
417
62
2
0
427,161
7
W
Camazotz
13,138
487
120
4
0
478,242
1
L
Odin
12,234
453
141
5
0
499,978
2
W
Khepri
11,857
439
33
1
0
538,970
6
L
Hou Yi
12,677
470
157
6
0
415,848
3
W
Olorun
14,922
553
228
8
0
476,070
4
W
King Arthur
16,396
607
229
8
0
565,363
2
L
Guan Yu
12,479
462
122
5
0
511,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role