Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
CarlyleM3112
Hachiman
Level 85
God Stats
1W - 2L
1,707 SR
Queue Stats
6W - 4L
1,614 Elo+
Party 4
Persephone
Persephone
Guydie
Persephone
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
54W - 85L
1,377 Elo+
Party 1
Ymir
Ymir
Hrenomant
Ymir
Level 49
God Stats
3W - 9L
1,264 SR
Queue Stats
40W - 62L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
funnehbunneh16
Danzaburou
Level 127
God Stats
29W - 27L
1,523 SR
Queue Stats
314W - 304L
1,467 Elo+
Party 4
Team Averages
Level 99
1,545 SR
1,463 Elo+

VS

Team Averages
Level 80
1,535 SR
1,461 Elo+
Hades
Hades
SauraFortesque
Hades
Level 87
God Stats
7W - 2L
1,577 SR
Queue Stats
185W - 212L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
SeanTheBoulder
Baron Samedi
Level 95
God Stats
3W - 4L
1,580 SR
Queue Stats
88W - 88L
1,470 Elo+
Party 2
Loki
Loki
TheAnikilator51
Loki
Level 103
God Stats
14W - 9L
1,678 SR
Queue Stats
329W - 366L
1,476 Elo+
Party 3
Hera
Hera
TidusyyunaFFX
Hera
Level 67
God Stats
5W - 5L
1,594 SR
Queue Stats
256W - 315L
1,449 Elo+
Party 3
Anhur
Anhur
WillyPeate
Anhur
Level 48
God Stats
2W - 7L
1,245 SR
Queue Stats
90W - 94L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 5 / 3
9,084
505
7,825
16,695
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
CarlyleM3112
Hachiman
13
2 / 5 / 1
7,914
440
6,082
11,894
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Guydie
Persephone
15
2 / 4 / 1
9,402
522
7,012
9,877
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
1 / 1 / 3
8,324
462
6,037
13,518
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
funnehbunneh16
Danzaburou
16
4 / 3 / 3
10,696
594
9,689
11,515
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 3
10,657
592
9,297
17,088
10,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SeanTheBoulder
Baron Samedi
12
1 / 4 / 4
7,791
433
7,014
11,392
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 4
9,817
545
12,993
13,330
5,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 3
8,866
493
7,472
5,390
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
4 / 3 / 0
9,505
528
6,148
11,917
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
18
18
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
5
3
0.9
L
Hachiman
CarlyleM3112
Hachiman
2
5
1
0.5
L
Persephone
Guydie
Persephone
2
4
1
0.63
L
Ymir
1
1
3
2.5
W
8
2
3
4.75
W
Baron Samedi
SeanTheBoulder
Baron Samedi
1
4
4
0.75
W
4
2
4
3
W
1
1
3
2.5
W
Anhur
4
3
0
1.33
L
Danzaburou
funnehbunneh16
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,645
Damage
42,924
63,499
Taken
59,117
25,138
Mitigated
29,420
23,057
Healing
26,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,825
3,244
0
6,241
16,695
8,418
0
4,197
12,498
0
43,294
L
Hachiman
CarlyleM3112
Hachiman
6,082
3,009
0
2,771
11,894
3,561
0
3,150
8,710
0
35,470
L
Persephone
Guydie
Persephone
7,012
669
0
2,061
9,877
3,392
599
7,043
2,460
54,825
0
L
Ymir
6,037
797
0
6,187
13,518
5,624
0
4,921
8,520
54,413
0
W
9,297
723
278
10,846
17,088
10,165
0
2,813
14,216
82,746
0
W
Baron Samedi
SeanTheBoulder
Baron Samedi
7,014
344
1,062
3,223
11,392
8,894
95
4,389
6,961
25,203
0
W
12,993
2,246
0
4,662
13,330
5,120
24
2,080
11,207
0
64,575
W
7,472
1,834
0
1,202
5,390
1,703
1,218
2,754
2,392
52,495
0
W
Anhur
6,148
2,287
0
5,596
11,917
3,538
770
625
11,292
0
56,289
L
Danzaburou
funnehbunneh16
Danzaburou
9,689
4,479
0
5,797
11,515
4,143
46
3,947
7,528
0
66,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
46,636
465
Minions Killed
507
0
Camps Cleared
0
1,532,171
Distance Traveled
1,664,819
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,084
505
70
4
0
308,044
4
L
Hachiman
7,914
440
62
3
0
304,869
5
L
Persephone
9,402
522
118
7
0
325,627
3
L
Ymir
8,324
462
97
5
0
292,338
0
W
Hades
10,657
592
138
8
0
334,492
0
W
Baron Samedi
7,791
433
36
2
0
316,857
4
W
Loki
9,817
545
110
6
0
342,794
1
W
Hera
8,866
493
112
6
0
357,176
0
W
Anhur
9,505
528
111
6
0
313,500
6
L
Danzaburou
10,696
594
118
7
0
301,293
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role