Player Matchup

Neith
Neith
Kushaveli
Neith
Level 132
God Stats
7W - 5L
1,659 SR
Queue Stats
62W - 51L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
lalanchas
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
matty99boy
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,497 Elo+
Party 1
Team Averages
Level 126
1,553 SR
1,582 Elo+

VS

Team Averages
Level 127
1,553 SR
1,562 Elo+
Cerberus
Cerberus
AfriendlyOctopus
Cerberus
Level 126
God Stats
7W - 11L
1,459 SR
Queue Stats
59W - 65L
1,572 Elo+
Solo
Raijin
Raijin
XByFenixX
Raijin
Level 130
God Stats
0W - 2L
1,548 SR
Queue Stats
224W - 215L
1,573 Elo+
Solo
Mercury
Mercury
johanpro26
Mercury
Level 125
God Stats
22W - 16L
1,652 SR
Queue Stats
85W - 79L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kushaveli
Neith
19
10 / 1 / 9
14,106
742
20,683
13,141
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
lalanchas
Baron Samedi
16
2 / 8 / 11
12,506
658
9,086
14,418
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
matty99boy
Gilgamesh
17
10 / 6 / 7
13,695
721
16,471
19,019
11,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 13
12,476
657
9,692
20,925
25,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
XByFenixX
Raijin
16
8 / 8 / 5
13,303
700
15,759
18,146
6,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
johanpro26
Mercury
16
6 / 8 / 6
13,218
696
10,042
16,026
5,995
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
22
Kills
14
15
Deaths
22
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
13
1.08
W
Neith
Kushaveli
Neith
10
1
9
14.5
L
Raijin
XByFenixX
Raijin
8
8
5
1.31
L
Mercury
johanpro26
Mercury
6
8
6
1.13
W
Baron Samedi
lalanchas
Baron Samedi
2
8
11
0.94
W
Gilgamesh
matty99boy
Gilgamesh
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,240
Damage
35,493
46,578
Taken
55,097
22,334
Mitigated
38,410
9,097
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,692
517
0
6,493
20,925
25,586
68
3,845
17,080
37,820
0
W
Neith
Kushaveli
Neith
20,683
6,423
0
2,471
13,141
4,104
2,676
8,461
4,680
0
74,617
L
Raijin
XByFenixX
Raijin
15,759
2,255
0
1,638
18,146
6,829
428
3,007
15,139
57,864
0
L
Mercury
johanpro26
Mercury
10,042
4,711
0
2,003
16,026
5,995
100
2,368
13,658
0
62,425
W
Baron Samedi
lalanchas
Baron Samedi
9,086
1,027
769
3,568
14,418
6,238
0
9,677
4,741
62,780
0
W
Gilgamesh
matty99boy
Gilgamesh
16,471
5,888
0
2,289
19,019
11,992
104
7,373
11,646
0
46,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
38,997
236
Minions Killed
243
0
Camps Cleared
0
964,310
Distance Traveled
928,117
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,476
657
78
4
0
314,232
4
W
Neith
14,106
742
119
6
0
343,709
2
L
Raijin
13,303
700
89
5
0
253,292
3
L
Mercury
13,218
696
76
4
0
360,593
3
W
Baron Samedi
12,506
658
75
4
0
283,287
4
W
Gilgamesh
13,695
721
42
2
0
337,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role