Player Matchup

Bellona
Bellona
D1ZzY_90
Bellona
Level 20
God Stats
57W - 68L
1,501 SR
Queue Stats
168W - 270L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
ESPARTANML117
Gilgamesh
Level 17
God Stats
15W - 6L
1,636 SR
Queue Stats
80W - 82L
1,668 Elo+
Party 3
Heimdallr
Heimdallr
Fr4nk_BeaDi745
Heimdallr
Level 18
God Stats
10W - 12L
1,537 SR
Queue Stats
488W - 556L
1,483 Elo+
Party 3
Chaac
Chaac
JP77705vol1
Chaac
Level 25
God Stats
7W - 6L
1,540 SR
Queue Stats
445W - 444L
1,523 Elo+
Party 3
Baba Yaga
Baba Yaga
xXDaddy_MisfitXx
Baba Yaga
Level 4
God Stats
3W - 6L
1,657 SR
Queue Stats
62W - 117L
1,629 Elo+
Party 2
Team Averages
Level 17
1,574 SR
1,536 Elo+

VS

Team Averages
Level 25
1,484 SR
1,516 Elo+
Sol
Sol
GetWrecked27
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Markiepew
Jormungandr
Level 18
God Stats
6W - 8L
1,418 SR
Queue Stats
13W - 20L
1,321 Elo+
Party 1
Neith
Neith
r0n12010
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,650 Elo+
Solo
Thor
Thor
tieko14
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,562 Elo+
Solo
Ares
Ares
whiteboytravie
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D1ZzY_90
Bellona
9
1 / 2 / 2
6,294
572
4,206
7,796
4,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ESPARTANML117
Gilgamesh
10
2 / 2 / 1
6,195
563
2,772
5,724
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Fr4nk_BeaDi745
Heimdallr
10
5 / 0 / 3
6,180
562
4,302
4,670
1,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 2 / 3
6,454
587
5,396
6,725
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
11
0 / 2 / 0
5,370
488
1,736
6,213
2,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,086
644
5,549
4,905
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Markiepew
Jormungandr
9
2 / 3 / 1
5,676
516
4,043
6,686
3,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
r0n12010
Neith
8
1 / 1 / 1
5,248
477
4,868
5,516
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
tieko14
Thor
9
1 / 0 / 0
5,516
501
1,694
7,111
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 7 / 1
5,064
460
2,966
8,118
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
8
8
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
D1ZzY_90
Bellona
1
2
2
1
W
Gilgamesh
ESPARTANML117
Gilgamesh
2
2
1
1.25
W
Heimdallr
Fr4nk_BeaDi745
Heimdallr
5
0
3
6.5
L
3
0
0
3
W
3
2
3
2.25
L
Jormungandr
Markiepew
Jormungandr
2
3
1
0.83
L
Neith
r0n12010
Neith
1
1
1
1.5
L
Thor
tieko14
Thor
1
0
0
1
L
1
7
1
0.21
W
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
19,120
31,128
Taken
32,336
15,243
Mitigated
12,979
7,990
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D1ZzY_90
Bellona
4,206
1,615
0
2,209
7,796
4,052
626
2,633
4,983
0
22,821
W
Gilgamesh
ESPARTANML117
Gilgamesh
2,772
1,174
0
679
5,724
2,602
14
1,861
3,803
0
26,992
W
Heimdallr
Fr4nk_BeaDi745
Heimdallr
4,302
2,309
0
742
4,670
1,428
817
645
4,025
0
25,806
L
5,549
805
0
1,693
4,905
1,303
910
1,736
3,169
40,350
0
W
5,396
666
0
3,056
6,725
4,601
0
2,321
4,404
0
25,615
L
Jormungandr
Markiepew
Jormungandr
4,043
994
0
1,398
6,686
3,560
84
0
6,686
15,559
0
L
Neith
r0n12010
Neith
4,868
2,178
0
2,464
5,516
1,401
0
0
5,514
0
22,937
L
Thor
tieko14
Thor
1,694
519
0
2,589
7,111
2,201
0
0
7,111
0
22,222
L
2,966
674
0
0
8,118
4,514
0
0
8,118
13,688
0
W
Baba Yaga
1,736
43
0
1,304
6,213
2,560
160
4,858
1,355
27,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
28,590
225
Minions Killed
218
0
Camps Cleared
0
1,050,822
Distance Traveled
1,115,204
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,294
572
36
3
0
190,993
0
W
Gilgamesh
6,195
563
63
6
0
202,865
1
W
Heimdallr
6,180
562
56
5
0
213,888
0
L
Sol
7,086
644
87
8
0
193,924
6
W
Chaac
6,454
587
37
3
0
227,557
2
L
Jormungandr
5,676
516
23
2
0
197,145
2
L
Neith
5,248
477
42
4
0
243,880
0
L
Thor
5,516
501
46
4
0
223,621
3
L
Ares
5,064
460
20
2
0
256,634
2
W
Baba Yaga
5,370
488
33
3
0
215,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role