Player Matchup

Yemoja
Yemoja
FeelingHeat
Yemoja
Level 3
God Stats
2W - 2L
1,685 SR
Queue Stats
2W - 5L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
Izberg
Ratatoskr
Level 24
God Stats
19W - 10L
1,735 SR
Queue Stats
61W - 47L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
Qestex
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Chernobog
Chernobog
fizzyMilk30
Chernobog
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
supersvensk
Sun Wukong
Level 25
God Stats
30W - 12L
1,622 SR
Queue Stats
61W - 46L
1,426 Elo+
Party 1
Team Averages
Level 12
1,608 SR
1,397 Elo+

VS

Team Averages
Level 13
1,407 SR
1,182 Elo+
Jing Wei
Jing Wei
HuSsjbb
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,116 Elo+
Party 3
Hercules
Hercules
KHANJI97
Hercules
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,038 Elo+
Party 3
Hun Batz
Hun Batz
Sarrocky
Hun Batz
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 26L
1,286 Elo+
Solo
Izanami
Izanami
SteamNiceShot
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,388 Elo+
Party 3
Merlin
Merlin
x1ME
Merlin
Level 8
God Stats
1W - 6L
1,037 SR
Queue Stats
14W - 23L
1,080 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
5 / 3 / 5
7,654
547
4,116
8,538
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Izberg
Ratatoskr
14
9 / 2 / 5
8,779
627
8,672
9,786
3,230
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Qestex
Kukulkan
11
2 / 3 / 1
7,121
509
2,179
4,851
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
fizzyMilk30
Chernobog
11
3 / 6 / 7
6,682
477
3,596
7,325
2,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
supersvensk
Sun Wukong
15
6 / 2 / 5
8,968
641
10,241
8,395
4,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HuSsjbb
Jing Wei
10
1 / 6 / 4
6,172
441
4,590
8,360
2,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
KHANJI97
Hercules
10
1 / 6 / 0
5,939
424
4,997
11,075
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Sarrocky
Hun Batz
9
1 / 3 / 0
6,124
437
1,783
10,421
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
11
6 / 5 / 1
7,137
510
6,159
7,742
2,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
x1ME
Merlin
13
4 / 5 / 3
7,595
543
5,837
8,256
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
25
Kills
13
16
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
3
5
2.5
L
Jing Wei
HuSsjbb
Jing Wei
1
6
4
0.5
W
Ratatoskr
Izberg
Ratatoskr
9
2
5
5.75
L
Hercules
KHANJI97
Hercules
1
6
0
0.17
W
Kukulkan
Qestex
Kukulkan
2
3
1
0.83
L
Hun Batz
Sarrocky
Hun Batz
1
3
0
0.33
L
Izanami
6
5
1
1.3
W
Chernobog
fizzyMilk30
Chernobog
3
6
7
1.08
W
Sun Wukong
supersvensk
Sun Wukong
6
2
5
4.25
L
Merlin
x1ME
Merlin
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
23,366
38,895
Taken
45,854
16,491
Mitigated
20,800
4,772
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,116
1,810
191
557
8,538
5,698
894
0
8,538
18,475
0
L
Jing Wei
HuSsjbb
Jing Wei
4,590
3,656
0
871
8,360
2,621
78
3,047
5,241
0
18,910
W
Ratatoskr
Izberg
Ratatoskr
8,672
2,751
0
690
9,786
3,230
0
1,675
7,913
0
49,198
L
Hercules
KHANJI97
Hercules
4,997
3,236
0
1,936
11,075
9,861
0
0
11,075
0
18,945
W
Kukulkan
Qestex
Kukulkan
2,179
277
0
0
4,851
1,412
285
2,553
2,048
29,705
0
L
Hun Batz
Sarrocky
Hun Batz
1,783
886
0
3,042
10,421
3,044
0
538
9,883
0
33,837
L
Izanami
6,159
4,338
0
896
7,742
2,398
1,104
1,843
5,823
0
37,438
W
Chernobog
fizzyMilk30
Chernobog
3,596
2,396
0
0
7,325
2,049
324
372
6,913
0
16,384
W
Sun Wukong
supersvensk
Sun Wukong
10,241
4,145
0
3,334
8,395
4,102
415
717
7,225
0
58,230
L
Merlin
x1ME
Merlin
5,837
429
0
0
8,256
2,876
354
639
7,537
37,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
32,967
326
Minions Killed
276
0
Camps Cleared
0
1,329,875
Distance Traveled
1,252,852
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,654
547
18
1
0
250,913
1
L
Jing Wei
6,172
441
39
3
0
233,815
4
W
Ratatoskr
8,779
627
81
6
0
321,395
0
L
Hercules
5,939
424
30
2
0
260,121
2
W
Kukulkan
7,121
509
72
5
0
244,914
1
L
Hun Batz
6,124
437
64
5
0
267,919
0
L
Izanami
7,137
510
70
5
0
253,586
4
W
Chernobog
6,682
477
34
2
0
275,870
0
W
Sun Wukong
8,968
641
121
9
0
236,783
5
L
Merlin
7,595
543
73
5
0
237,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role