Player Matchup

Bellona
Bellona
JungleOrSalem
Bellona
Level 1
God Stats
9W - 10L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 2
Yemoja
Yemoja
Orphéâ
Yemoja
Level 57
God Stats
18W - 11L
1,746 SR
Queue Stats
140W - 45L
1,761 Elo+
Party 2
Hel
Hel
Sogyal
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Virki
Anhur
Level 104
God Stats
15W - 10L
1,384 SR
Queue Stats
195W - 179L
1,539 Elo+
Party 2
Chaac
Chaac
skrøuk
Chaac
Level 89
God Stats
6W - 3L
1,560 SR
Queue Stats
68W - 36L
1,666 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,593 Elo+

VS

Team Averages
Level 66
1,502 SR
1,450 Elo+
Xing Tian
Xing Tian
EduJParra
Xing Tian
Level 16
God Stats
9W - 9L
1,568 SR
Queue Stats
14W - 22L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
Javii01
Ratatoskr
Level 29
God Stats
2W - 4L
1,521 SR
Queue Stats
52W - 80L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
Mariocedeira
Cernunnos
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 112L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
luxtro
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,489 Elo+
Party 1
Scylla
Scylla
tomascedeira
Scylla
Level 120
God Stats
7W - 14L
1,420 SR
Queue Stats
187W - 178L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
12 / 1 / 13
14,178
591
20,225
22,266
16,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Orphéâ
Yemoja
17
2 / 0 / 26
13,038
543
16,367
23,905
30,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
Sogyal
Hel
20
16 / 2 / 13
14,136
589
33,802
21,951
14,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Virki
Anhur
20
6 / 1 / 10
14,214
592
16,093
19,201
9,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
skrøuk
Chaac
18
6 / 3 / 14
12,752
531
16,258
31,658
31,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EduJParra
Xing Tian
14
1 / 9 / 2
9,141
381
5,183
22,676
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Javii01
Ratatoskr
14
2 / 5 / 3
9,678
403
7,256
19,702
7,087
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Mariocedeira
Cernunnos
17
1 / 9 / 3
10,585
441
7,225
23,535
6,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
luxtro
Cu Chulainn
13
0 / 10 / 5
9,059
377
11,328
35,299
18,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
17
3 / 9 / 1
11,275
470
12,708
21,250
8,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
21
42
Kills
7
7
Deaths
42
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EduJParra
Xing Tian
1
9
2
0.22
L
Ratatoskr
Javii01
Ratatoskr
2
5
3
0.7
W
Bellona
12
1
13
18.5
L
Cernunnos
Mariocedeira
Cernunnos
1
9
3
0.28
W
Yemoja
Orphéâ
Yemoja
2
0
26
15
W
Hel
Sogyal
Hel
16
2
13
11.25
W
Anhur
Virki
Anhur
6
1
10
11
L
Cu Chulainn
luxtro
Cu Chulainn
0
10
5
0.25
W
Chaac
skrøuk
Chaac
6
3
14
4.33
L
Scylla
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,745
Damage
43,700
118,981
Taken
122,462
102,281
Mitigated
62,681
73,788
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EduJParra
Xing Tian
5,183
543
0
1,674
22,676
22,262
0
9,671
13,005
17,032
0
L
Ratatoskr
Javii01
Ratatoskr
7,256
610
0
3,037
19,702
7,087
0
9,992
9,710
0
45,489
W
Bellona
20,225
8,193
0
3,686
22,266
16,594
0
4,527
17,719
0
120,492
L
Cernunnos
Mariocedeira
Cernunnos
7,225
2,877
0
4,513
23,535
6,944
671
8,233
15,302
0
67,183
W
Yemoja
Orphéâ
Yemoja
16,367
2,961
7,802
6,706
23,905
30,392
1,469
5,677
18,040
36,527
0
W
Hel
Sogyal
Hel
33,802
4,113
16,513
14,024
21,951
14,317
1,134
5,756
15,921
113,336
0
W
Anhur
Virki
Anhur
16,093
11,368
0
9,561
19,201
9,503
4,083
2,712
16,455
0
126,848
L
Cu Chulainn
luxtro
Cu Chulainn
11,328
2,269
0
6,112
35,299
18,221
0
12,676
22,623
5,902
37,499
W
Chaac
skrøuk
Chaac
16,258
3,824
0
15,496
31,658
31,475
2,520
5,918
25,540
0
90,353
L
Scylla
12,708
805
0
750
21,250
8,167
0
9,597
11,653
59,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,318
Gold Earned
49,738
680
Minions Killed
393
0
Camps Cleared
0
2,213,380
Distance Traveled
2,053,600
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,141
381
16
1
0
406,309
2
L
Ratatoskr
9,678
403
83
3
0
491,721
7
W
Bellona
14,178
591
153
6
0
472,975
4
L
Cernunnos
10,585
441
116
5
0
356,912
5
W
Yemoja
13,038
543
32
1
0
461,381
1
W
Hel
14,136
589
167
7
0
451,638
6
W
Anhur
14,214
592
179
7
0
381,544
1
L
Cu Chulainn
9,059
377
71
3
0
424,320
3
W
Chaac
12,752
531
149
6
0
445,842
2
L
Scylla
11,275
470
107
4
0
374,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role