Player Matchup

Sobek
Sobek
Bowshy
Sobek
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 52L
1,430 Elo+
Solo
Izanami
Izanami
Brannocc
Izanami
Level 59
God Stats
6W - 5L
1,414 SR
Queue Stats
422W - 423L
1,392 Elo+
Solo
Merlin
Merlin
Goresss
Merlin
Level 77
God Stats
1W - 1L
1,283 SR
Queue Stats
102W - 116L
1,420 Elo+
Solo
Achilles
Achilles
MarkoMaokaii
Achilles
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
327W - 340L
1,311 Elo+
Solo
Fenrir
Fenrir
Nareik2K
Fenrir
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 281L
1,262 Elo+
Solo
Team Averages
Level 59
1,440 SR
1,363 Elo+

VS

Team Averages
Level 95
1,418 SR
1,412 Elo+
Discordia
Discordia
Einhornkot21
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,439 Elo+
Solo
Cupid
Cupid
Geraunimos
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lil_Ruba
Janus
Level 80
God Stats
7W - 9L
1,572 SR
Queue Stats
302W - 302L
1,342 Elo+
Solo
Tiamat
Tiamat
Sangoolukoso
Tiamat
Level 106
God Stats
4W - 4L
1,486 SR
Queue Stats
83W - 77L
1,403 Elo+
Solo
Zeus
Zeus
igorsenkiv
Zeus
Level 65
God Stats
0W - 3L
1,033 SR
Queue Stats
59W - 72L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bowshy
Sobek
17
4 / 10 / 10
10,718
715
9,385
22,861
21,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Brannocc
Izanami
20
8 / 7 / 12
13,107
874
17,186
18,454
9,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Goresss
Merlin
19
4 / 6 / 14
11,387
759
17,550
13,990
6,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MarkoMaokaii
Achilles
18
4 / 6 / 11
11,399
760
9,521
18,671
18,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Nareik2K
Fenrir
20
8 / 11 / 15
13,493
900
11,872
23,366
27,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Einhornkot21
Discordia
19
6 / 5 / 19
11,718
781
12,407
14,896
6,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
19
7 / 4 / 19
11,269
751
18,287
12,032
5,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Lil_Ruba
Janus
19
9 / 6 / 19
12,081
805
20,804
14,459
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
20
14 / 7 / 13
12,193
813
15,441
17,860
13,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 6 / 15
11,328
755
17,340
13,429
7,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
125
28
Kills
40
40
Deaths
28
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bowshy
Sobek
4
10
10
0.9
W
Izanami
Brannocc
Izanami
8
7
12
2
L
Discordia
Einhornkot21
Discordia
6
5
19
3.1
L
Cupid
7
4
19
4.13
W
Merlin
Goresss
Merlin
4
6
14
1.83
L
Janus
Lil_Ruba
Janus
9
6
19
3.08
W
Achilles
MarkoMaokaii
Achilles
4
6
11
1.58
W
Fenrir
Nareik2K
Fenrir
8
11
15
1.41
L
Tiamat
14
7
13
2.93
L
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,514
Damage
84,279
97,342
Taken
72,676
82,655
Mitigated
39,459
19,336
Healing
24,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bowshy
Sobek
9,385
366
900
3,476
22,861
21,121
182
13,607
9,254
18,749
0
W
Izanami
Brannocc
Izanami
17,186
12,291
674
3,109
18,454
9,394
2,752
13,760
4,694
0
46,578
L
Discordia
Einhornkot21
Discordia
12,407
1,345
2,705
4,678
14,896
6,242
206
5,985
8,911
28,887
0
L
Cupid
18,287
7,958
2,559
2,391
12,032
5,705
2,265
4,976
7,056
0
28,056
W
Merlin
Goresss
Merlin
17,550
673
1,873
2,537
13,990
6,400
613
11,616
2,374
33,932
0
L
Janus
Lil_Ruba
Janus
20,804
1,483
82
2,408
14,459
5,981
833
5,293
9,166
34,797
0
W
Achilles
MarkoMaokaii
Achilles
9,521
2,895
154
4,772
18,671
18,633
408
9,355
9,316
0
14,738
W
Fenrir
Nareik2K
Fenrir
11,872
3,079
415
1,426
23,366
27,107
1,554
17,654
5,712
0
18,164
L
Tiamat
15,441
986
1,991
3,624
17,860
13,628
499
6,413
11,447
24,907
0
L
17,340
2,704
2,065
2,427
13,429
7,903
0
4,268
9,161
26,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
58,589
139
Minions Killed
139
0
Camps Cleared
0
1,166,312
Distance Traveled
1,301,695
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,718
715
8
1
0
237,465
3
W
Izanami
13,107
874
63
4
0
228,558
0
L
Discordia
11,718
781
21
1
0
244,290
0
L
Cupid
11,269
751
32
2
0
279,569
0
W
Merlin
11,387
759
47
3
0
243,344
2
L
Janus
12,081
805
43
3
0
260,932
0
W
Achilles
11,399
760
11
1
0
235,237
1
W
Fenrir
13,493
900
10
1
0
221,708
0
L
Tiamat
12,193
813
10
1
0
258,261
0
L
Zeus
11,328
755
33
2
0
258,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role