Player Matchup

Kali
Kali
BoatsAndHoes421
Kali
Level 24
God Stats
10W - 5L
1,444 SR
Queue Stats
164W - 200L
1,323 Elo+
Solo
Neith
Neith
ExiledRonin117
Neith
Level 14
God Stats
16W - 17L
1,537 SR
Queue Stats
16W - 19L
1,432 Elo+
Solo
Artemis
Artemis
KrimsenKing
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,725 Elo+
Party 1
Chaac
Chaac
PedroGusRN
Chaac
Level 25
God Stats
21W - 9L
1,580 SR
Queue Stats
116W - 100L
1,385 Elo+
Solo
Arachne
Arachne
natakat16
Arachne
Level 49
God Stats
7W - 9L
1,810 SR
Queue Stats
31W - 54L
1,532 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,479 Elo+

VS

Team Averages
Level 22
1,639 SR
1,341 Elo+
Xbalanque
Xbalanque
Fadingking
Xbalanque
Level 17
God Stats
10W - 8L
1,621 SR
Queue Stats
25W - 30L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Sxggs-
Xing Tian
Level 22
God Stats
2W - 2L
1,470 SR
Queue Stats
26W - 51L
1,219 Elo+
Solo
Kukulkan
Kukulkan
gianmarco2426
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
julian6476
Heimdallr
Level 17
God Stats
2W - 1L
1,823 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 2
Horus
Horus
maxvpll
Horus
Level 27
God Stats
2W - 1L
1,779 SR
Queue Stats
83W - 89L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 0 / 9
15,114
1,511
32,618
9,183
5,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 1 / 17
10,295
1,030
8,571
5,474
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
KrimsenKing
Artemis
16
0 / 2 / 15
9,495
950
6,226
4,777
1,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
18
4 / 0 / 22
10,640
1,064
14,134
10,092
10,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
natakat16
Arachne
16
5 / 1 / 13
9,914
991
6,426
8,383
4,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fadingking
Xbalanque
14
3 / 8 / 0
9,267
927
9,527
11,652
3,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Sxggs-
Xing Tian
14
1 / 8 / 2
8,433
843
4,257
20,283
9,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
gianmarco2426
Kukulkan
14
0 / 11 / 3
9,178
918
7,714
16,414
5,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
julian6476
Heimdallr
15
0 / 12 / 3
8,520
852
10,287
18,810
7,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
maxvpll
Horus
13
0 / 3 / 0
7,750
775
815
4,126
1,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
12
42
Kills
4
4
Deaths
42
76
Assists
8
Player
Kills
Deaths
Assists
KDA
W
31
0
9
35.5
W
2
1
17
10.5
L
Xbalanque
Fadingking
Xbalanque
3
8
0
0.38
W
Artemis
KrimsenKing
Artemis
0
2
15
3.75
W
Chaac
4
0
22
15
L
Xing Tian
Sxggs-
Xing Tian
1
8
2
0.25
L
Kukulkan
gianmarco2426
Kukulkan
0
11
3
0.14
L
Heimdallr
julian6476
Heimdallr
0
12
3
0.13
L
Horus
maxvpll
Horus
0
3
0
0
W
Arachne
natakat16
Arachne
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,975
Damage
32,600
37,909
Taken
71,285
25,233
Mitigated
27,596
12,268
Healing
808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,618
22,611
0
5,535
9,183
5,153
0
3,100
6,083
0
43,664
W
8,571
4,404
0
816
5,474
2,505
0
1,659
3,815
0
30,710
L
Xbalanque
Fadingking
Xbalanque
9,527
3,466
0
0
11,652
3,571
0
0
11,652
0
25,040
W
Artemis
KrimsenKing
Artemis
6,226
3,554
0
1,051
4,777
1,897
0
1,503
3,274
0
19,700
W
Chaac
14,134
1,981
0
3,144
10,092
10,913
0
3,460
6,632
0
25,809
L
Xing Tian
Sxggs-
Xing Tian
4,257
352
0
0
20,283
9,721
0
0
20,283
10,589
0
L
Kukulkan
gianmarco2426
Kukulkan
7,714
685
123
188
16,414
5,425
0
0
16,414
18,278
0
L
Heimdallr
julian6476
Heimdallr
10,287
4,869
0
0
18,810
7,096
0
0
18,810
0
24,612
L
Horus
maxvpll
Horus
815
525
234
263
4,126
1,783
0
0
4,126
0
4,615
W
Arachne
natakat16
Arachne
6,426
4,407
0
1,722
8,383
4,765
0
2,249
6,134
0
13,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
43,148
168
Minions Killed
138
5
Camps Cleared
1
972,257
Distance Traveled
666,408
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,114
1,511
22
2
1
282,129
0
W
Neith
10,295
1,030
68
7
2
160,212
0
L
Xbalanque
9,267
927
55
6
0
144,574
0
W
Artemis
9,495
950
39
4
1
135,378
2
W
Chaac
10,640
1,064
17
2
0
186,366
0
L
Xing Tian
8,433
843
13
1
0
166,982
1
L
Kukulkan
9,178
918
29
3
0
127,190
1
L
Heimdallr
8,520
852
31
3
0
162,176
1
L
Horus
7,750
775
10
1
1
65,486
0
W
Arachne
9,914
991
22
2
1
208,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role