Player Matchup

Neith
Neith
FelipeSkorp
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hel
Hel
Hoseokie
Hel
Level 17
God Stats
1W - 2L
1,394 SR
Queue Stats
26W - 24L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
ItaanaPittou
Cthulhu
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 108L
1,425 Elo+
Party 2
Loki
Loki
NanaKozuki
Loki
Level 25
God Stats
1W - 5L
1,297 SR
Queue Stats
80W - 71L
1,443 Elo+
Party 2
Olorun
Olorun
ZODSBLAK57
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,458 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,453 Elo+

VS

Team Averages
Level 20
1,589 SR
1,452 Elo+
Cthulhu
Cthulhu
Androspartan
Cthulhu
Level 18
God Stats
41W - 24L
1,605 SR
Queue Stats
220W - 225L
1,448 Elo+
Solo
King Arthur
King Arthur
KingStorm62
King Arthur
Level 17
God Stats
40W - 36L
1,534 SR
Queue Stats
146W - 160L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Stuckzm
Danzaburou
Level 14
God Stats
26W - 18L
1,755 SR
Queue Stats
183W - 220L
1,429 Elo+
Party 1
Freya
Freya
Warlii
Freya
Level 15
God Stats
11W - 9L
1,500 SR
Queue Stats
110W - 99L
1,417 Elo+
Party 1
Hercules
Hercules
iAfonso
Hercules
Level 38
God Stats
30W - 33L
1,552 SR
Queue Stats
227W - 238L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 8
12,407
886
18,896
16,796
6,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 11 / 5
12,621
902
19,732
17,036
8,579
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ItaanaPittou
Cthulhu
19
1 / 3 / 7
12,776
913
23,051
25,494
21,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 6 / 3
14,764
1,055
19,190
15,924
6,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ZODSBLAK57
Olorun
18
2 / 14 / 6
12,124
866
10,342
24,881
11,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Androspartan
Cthulhu
19
0 / 3 / 18
12,628
902
2,978
18,362
23,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
KingStorm62
King Arthur
20
4 / 1 / 30
14,202
1,014
8,677
14,844
21,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Stuckzm
Danzaburou
20
11 / 5 / 20
15,284
1,092
19,866
21,241
8,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Warlii
Freya
20
13 / 3 / 24
15,122
1,080
36,326
20,478
8,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
iAfonso
Hercules
20
14 / 0 / 23
15,952
1,139
25,040
23,503
15,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
157
12
Kills
42
42
Deaths
12
29
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Androspartan
Cthulhu
0
3
18
3
L
0
8
8
0.5
L
2
11
5
0.41
L
Cthulhu
ItaanaPittou
Cthulhu
1
3
7
1.5
W
King Arthur
KingStorm62
King Arthur
4
1
30
19
L
7
6
3
1.42
W
Danzaburou
Stuckzm
Danzaburou
11
5
20
4.2
W
Freya
Warlii
Freya
13
3
24
8.33
L
Olorun
ZODSBLAK57
Olorun
2
14
6
0.36
W
Hercules
iAfonso
Hercules
14
0
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,211
Damage
92,887
100,131
Taken
98,428
54,102
Mitigated
77,867
19,188
Healing
30,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Androspartan
Cthulhu
2,978
348
0
516
18,362
23,549
0
8,146
10,054
23,546
0
L
18,896
10,709
0
1,788
16,796
6,802
0
4,735
12,061
0
28,030
L
19,732
2,357
7,136
2,364
17,036
8,579
0
6,423
10,613
31,640
0
L
Cthulhu
ItaanaPittou
Cthulhu
23,051
826
1,655
3,683
25,494
21,237
0
10,979
14,515
56,146
0
W
King Arthur
KingStorm62
King Arthur
8,677
1,064
0
159
14,844
21,851
0
8,279
6,445
0
19,401
L
19,190
1,116
0
0
15,924
6,435
0
6,497
9,427
0
54,543
W
Danzaburou
Stuckzm
Danzaburou
19,866
14,744
0
6,289
21,241
8,846
0
11,817
9,364
0
39,591
W
Freya
Warlii
Freya
36,326
14,497
861
10,664
20,478
8,419
0
12,254
8,134
56,112
0
L
Olorun
ZODSBLAK57
Olorun
10,342
4,582
517
2,045
24,881
11,049
0
10,670
14,211
15,238
0
W
Hercules
iAfonso
Hercules
25,040
5,858
1,843
9,738
23,503
15,202
0
11,957
11,306
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,692
Gold Earned
73,188
218
Minions Killed
193
4
Camps Cleared
5
1,330,091
Distance Traveled
1,368,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,628
902
64
5
0
240,133
0
L
Neith
12,407
886
19
1
0
248,703
0
L
Hel
12,621
902
30
2
0
270,456
0
L
Cthulhu
12,776
913
87
6
2
314,473
0
W
King Arthur
14,202
1,014
26
2
0
319,105
0
L
Loki
14,764
1,055
73
5
2
310,871
0
W
Danzaburou
15,284
1,092
37
3
1
238,649
0
W
Freya
15,122
1,080
43
3
4
246,099
0
L
Olorun
12,124
866
9
1
0
185,588
0
W
Hercules
15,952
1,139
23
2
0
324,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role