Player Matchup

Zeus
Zeus
Gold II
Adoisthesickest
Zeus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold II
MNTY_spray
Amaterasu
Gold II
Level 85
God Stats
13W - 13L
1,580 SR
Queue Stats
315W - 317L
1,656 MMR
Solo
Arachne
Arachne
Gold I
SAKMIUS17
Arachne
Gold I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 134L
1,648 MMR
Solo
Ymir
Ymir
Platinum IV
SStrikerGamer_88
Ymir
Platinum IV
Level 142
God Stats
9W - 8L
1,817 SR
Queue Stats
118W - 105L
1,588 MMR
Party 2
Medusa
Medusa
Gold II
xXTOJOPITO11Xx
Medusa
Gold II
Level 126
God Stats
0W - 2L
1,263 SR
Queue Stats
33W - 29L
1,682 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,532 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,563 SR
1,600 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
BigBadTRex
Loki
Gold IV
Level 131
God Stats
10W - 2L
1,663 SR
Queue Stats
48W - 30L
1,777 MMR
Party 1
Sobek
Sobek
Gold II
GotHerSoul
Sobek
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
VOiD Mamba2162
Set
Silver I
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,587 MMR
Party 1
Ra
Ra
Gold II
gobegobelin
Ra
Gold II
Level 150
God Stats
24W - 17L
1,654 SR
Queue Stats
311W - 306L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,869
451
4,133
8,486
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
MNTY_spray
Amaterasu
13
1 / 3 / 1
7,364
566
4,949
12,231
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
SAKMIUS17
Arachne
13
4 / 4 / 2
7,556
581
7,313
14,737
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 6 / 0
5,897
454
3,735
10,592
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
6,801
523
4,555
5,798
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaGuan YuTsukuyomiTiamatHeimdallr

VS

Bans
JanusScyllaSkadiNemesisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 2 / 5
7,549
581
4,325
7,793
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 3 / 3
8,173
629
10,468
9,027
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
12
7 / 0 / 5
7,822
602
7,149
10,291
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 3
8,474
652
11,205
10,344
6,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 1 / 2
7,983
614
2,882
5,374
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
23
23
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
5
2.25
L
1
8
0
0.13
W
10
3
3
3.83
W
Sobek
7
0
5
9.5
L
Amaterasu
MNTY_spray
Amaterasu
1
3
1
0.5
L
Arachne
SAKMIUS17
Arachne
4
4
2
1.25
L
1
6
0
0.17
W
3
1
3
4.5
W
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
36,029
51,844
Taken
42,829
19,902
Mitigated
21,500
11,711
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,325
2,168
0
3,092
7,793
2,289
20
1,081
6,672
0
44,105
L
4,133
337
0
544
8,486
2,356
0
1,867
6,619
32,948
0
W
10,468
4,728
0
3,154
9,027
3,027
0
1,254
7,679
0
39,584
W
Sobek
7,149
925
0
3,207
10,291
7,820
322
1,809
8,418
24,044
0
L
Amaterasu
MNTY_spray
Amaterasu
4,949
1,851
0
3,796
12,231
6,649
0
889
11,342
0
44,693
L
Arachne
SAKMIUS17
Arachne
7,313
3,894
0
4,668
14,737
5,182
0
3,349
11,388
0
40,231
L
3,735
857
0
1,358
10,592
4,270
0
2,885
7,707
23,742
0
W
11,205
6,074
0
2,961
10,344
6,015
0
1,850
8,464
0
66,591
W
2,882
0
470
2,306
5,374
2,349
0
1,510
3,728
66,621
0
L
4,555
2,324
0
1,345
5,798
1,445
0
1,041
4,757
0
42,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
40,001
350
Minions Killed
491
0
Camps Cleared
0
1,292,395
Distance Traveled
1,284,716
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,549
581
83
6
0
222,175
6
L
Zeus
5,869
451
57
4
0
206,276
4
W
Loki
8,173
629
86
7
0
269,869
4
W
Sobek
7,822
602
26
2
0
251,257
4
L
Amaterasu
7,364
566
97
7
0
292,994
4
L
Arachne
7,556
581
69
5
0
290,127
1
L
Ymir
5,897
454
36
3
0
250,933
1
W
Set
8,474
652
145
11
0
260,001
4
W
Ra
7,983
614
151
12
0
281,414
2
L
Medusa
6,801
523
91
7
0
252,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role