Player Matchup

Da Ji
Da Ji
RealGoodKove
Da Ji
Level 38
God Stats
0W - 1L
1,251 SR
Queue Stats
16W - 8L
1,600 Elo+
Party 1
Hel
Hel
Zigzaguma
Hel
Level 43
God Stats
0W - 2L
1,820 SR
Queue Stats
27W - 32L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
gavindl
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 20L
1,774 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,600 Elo+

VS

Team Averages
Level 87
1,530 SR
1,449 Elo+
Zhong Kui
Zhong Kui
GilbertMan
Zhong Kui
Level 86
God Stats
5W - 5L
1,466 SR
Queue Stats
189W - 138L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
Scuny
Guan Yu
Level 82
God Stats
11W - 11L
1,625 SR
Queue Stats
468W - 570L
1,450 Elo+
Solo
Awilix
Awilix
SlySeaman
Awilix
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 132L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 4
14,419
687
17,107
23,157
13,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 9 / 11
11,973
570
11,318
14,695
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
gavindl
Kuzenbo
18
6 / 7 / 10
15,885
756
19,010
27,243
36,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GilbertMan
Zhong Kui
19
12 / 5 / 8
15,957
760
26,265
24,734
17,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Scuny
Guan Yu
17
4 / 3 / 15
13,904
662
14,404
21,042
24,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SlySeaman
Awilix
17
5 / 8 / 7
13,527
644
13,003
14,791
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
16
Kills
21
21
Deaths
16
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GilbertMan
Zhong Kui
12
5
8
3.2
L
9
5
4
2.2
W
Guan Yu
Scuny
Guan Yu
4
3
15
3.83
W
Awilix
SlySeaman
Awilix
5
8
7
1.06
L
1
9
11
0.72
L
Kuzenbo
gavindl
Kuzenbo
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,435
Damage
53,672
65,095
Taken
60,567
55,997
Mitigated
47,832
9,172
Healing
24,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GilbertMan
Zhong Kui
26,265
3,990
0
12,515
24,734
17,197
1,952
10,401
14,333
98,365
0
L
17,107
4,994
0
250
23,157
13,336
0
9,631
13,526
0
76,722
W
Guan Yu
Scuny
Guan Yu
14,404
2,346
3,006
8,259
21,042
24,364
121
11,115
9,927
1,074
51,690
W
Awilix
SlySeaman
Awilix
13,003
6,086
0
487
14,791
6,271
78
8,344
5,919
0
49,882
L
11,318
1,314
3,639
2,721
14,695
6,252
0
6,121
8,574
45,810
0
L
Kuzenbo
gavindl
Kuzenbo
19,010
5,097
411
2,151
27,243
36,409
26
11,339
15,904
53,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,277
Gold Earned
43,388
193
Minions Killed
247
0
Camps Cleared
0
1,029,622
Distance Traveled
1,107,242
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,957
760
129
6
0
319,280
6
L
Da Ji
14,419
687
86
4
0
370,896
1
W
Guan Yu
13,904
662
70
3
0
392,722
0
W
Awilix
13,527
644
48
2
0
395,240
2
L
Hel
11,973
570
68
3
0
303,835
0
L
Kuzenbo
15,885
756
39
2
0
354,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role