Player Matchup

Bellona
Bellona
Aristot3l3s
Bellona
Level 24
God Stats
3W - 2L
1,605 SR
Queue Stats
4W - 6L
1,347 Elo+
Party 2
Anubis
Anubis
ItzJuanpi
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
NASHXD
Fenrir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Welkd
Loki
Level 59
God Stats
46W - 56L
1,530 SR
Queue Stats
134W - 164L
1,541 Elo+
Party 3
Neith
Neith
mrbuttcheeks
Neith
Level 27
God Stats
11W - 8L
1,468 SR
Queue Stats
111W - 93L
1,622 Elo+
Party 3
Team Averages
Level 79
1,521 SR
1,502 Elo+

VS

Team Averages
Level 58
1,526 SR
1,497 Elo+
Cerberus
Cerberus
J0turtle
Cerberus
Level 29
God Stats
3W - 5L
1,784 SR
Queue Stats
89W - 76L
1,536 Elo+
Party 1
Izanami
Izanami
TKTyNdArEuS19
Izanami
Level 25
God Stats
14W - 15L
1,588 SR
Queue Stats
158W - 164L
1,503 Elo+
Party 1
Fenrir
Fenrir
YKnowNothingG
Fenrir
Level 68
God Stats
1W - 6L
1,316 SR
Queue Stats
184W - 227L
1,421 Elo+
Solo
Apollo
Apollo
entropyXD
Apollo
Level 44
God Stats
2W - 6L
1,320 SR
Queue Stats
113W - 127L
1,466 Elo+
Solo
Scylla
Scylla
zoTurtle
Scylla
Level 124
God Stats
1W - 1L
1,624 SR
Queue Stats
107W - 84L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aristot3l3s
Bellona
18
8 / 1 / 2
11,109
585
11,184
13,010
13,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
ItzJuanpi
Anubis
16
5 / 5 / 7
9,983
525
7,522
10,475
4,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NASHXD
Fenrir
16
4 / 2 / 15
10,370
546
9,353
15,109
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Welkd
Loki
18
9 / 0 / 9
11,177
588
12,764
9,631
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
5 / 3 / 10
11,188
589
15,387
12,297
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J0turtle
Cerberus
13
1 / 6 / 6
8,549
450
8,355
18,689
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
16
1 / 6 / 0
9,788
515
8,403
13,857
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 7 / 0
8,840
465
7,256
17,190
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
entropyXD
Apollo
12
0 / 7 / 3
7,669
404
2,830
14,014
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
zoTurtle
Scylla
16
4 / 5 / 2
10,049
529
10,990
10,559
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
31
Kills
11
11
Deaths
31
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aristot3l3s
Bellona
8
1
2
9
W
Anubis
ItzJuanpi
Anubis
5
5
7
1.7
L
Cerberus
J0turtle
Cerberus
1
6
6
0.67
W
Fenrir
NASHXD
Fenrir
4
2
15
5.75
L
Izanami
1
6
0
0.17
W
Loki
Welkd
Loki
9
0
9
13.5
L
5
7
0
0.71
L
Apollo
entropyXD
Apollo
0
7
3
0.21
W
5
3
10
3.33
L
Scylla
zoTurtle
Scylla
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,210
Damage
37,834
60,522
Taken
74,309
38,998
Mitigated
34,746
21,584
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aristot3l3s
Bellona
11,184
4,514
0
3,523
13,010
13,096
620
432
12,572
0
64,313
W
Anubis
ItzJuanpi
Anubis
7,522
273
0
2,964
10,475
4,650
310
6,866
3,347
61,122
0
L
Cerberus
J0turtle
Cerberus
8,355
244
698
3,949
18,689
15,177
0
2,622
16,067
20,399
0
W
Fenrir
NASHXD
Fenrir
9,353
1,953
0
5,048
15,109
13,073
260
5,906
9,039
0
30,092
L
Izanami
8,403
5,291
0
2,784
13,857
5,347
1,115
0
13,857
0
69,649
W
Loki
Welkd
Loki
12,764
3,908
0
3,790
9,631
3,833
0
2,732
6,771
0
72,410
L
7,256
1,348
0
1,979
17,190
6,797
0
3,268
13,922
0
58,424
L
Apollo
entropyXD
Apollo
2,830
1,398
0
3,423
14,014
3,647
350
0
14,014
0
39,322
W
15,387
6,460
0
6,259
12,297
4,346
3,845
2,817
9,448
0
88,074
L
Scylla
zoTurtle
Scylla
10,990
1,453
0
839
10,559
3,778
116
1,632
8,927
74,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,827
Gold Earned
44,895
535
Minions Killed
497
0
Camps Cleared
0
1,867,850
Distance Traveled
1,649,796
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,109
585
130
7
0
374,032
6
W
Anubis
9,983
525
106
6
0
323,311
4
L
Cerberus
8,549
450
25
1
0
333,983
2
W
Fenrir
10,370
546
33
2
0
384,377
6
L
Izanami
9,788
515
144
8
0
310,269
6
W
Loki
11,177
588
127
7
0
446,674
4
L
Fenrir
8,840
465
96
5
0
350,006
3
L
Apollo
7,669
404
80
4
0
330,667
5
W
Neith
11,188
589
139
7
0
339,456
3
L
Scylla
10,049
529
152
8
0
324,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role