Player Matchup

Ne Zha
Ne Zha
Fatalbert845
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,596 Elo+
Solo
Cernunnos
Cernunnos
HaVoK_DeerNugget
Cernunnos
Level 16
God Stats
20W - 27L
1,199 SR
Queue Stats
132W - 130L
1,517 Elo+
Solo
Hercules
Hercules
Natrouge21
Hercules
Level 6
God Stats
3W - 0L
1,842 SR
Queue Stats
13W - 10L
1,774 Elo+
Party 2
Cerberus
Cerberus
R3DMIKE06
Cerberus
Level 68
God Stats
35W - 44L
1,356 SR
Queue Stats
149W - 163L
1,509 Elo+
Party 2
Merlin
Merlin
periodic_sample3
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,723 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,624 Elo+

VS

Team Averages
Level 22
1,668 SR
1,676 Elo+
Loki
Loki
EmoKatboy
Loki
Level 27
God Stats
3W - 5L
1,562 SR
Queue Stats
144W - 121L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
Lereaven
Cthulhu
Level 5
God Stats
8W - 16L
1,791 SR
Queue Stats
9W - 17L
1,657 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pearl985
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
98W - 56L
1,665 Elo+
Solo
Janus
Janus
eloueloi
Janus
Level 29
God Stats
17W - 17L
1,549 SR
Queue Stats
58W - 59L
1,604 Elo+
Solo
Anubis
Anubis
vRepForSale-_-
Anubis
Level 21
God Stats
2W - 1L
1,671 SR
Queue Stats
122W - 33L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
9 / 3 / 8
11,459
573
14,315
16,585
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
16
1 / 3 / 2
9,973
499
5,123
14,856
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Natrouge21
Hercules
18
10 / 2 / 6
11,871
594
14,749
20,771
18,413
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
R3DMIKE06
Cerberus
15
3 / 4 / 9
9,811
491
6,857
17,904
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 9
9,610
481
8,481
9,701
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 6 / 3
9,618
481
8,177
12,757
4,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Lereaven
Cthulhu
13
1 / 8 / 3
8,204
410
6,032
15,913
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Pearl985
Ah Muzen Cab
20
8 / 3 / 0
12,306
615
21,627
16,223
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
eloueloi
Janus
14
1 / 6 / 4
8,652
433
3,578
11,622
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 3
9,854
493
8,158
12,805
5,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
27
Kills
16
16
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
4
6
3
0.92
W
Ne Zha
9
3
8
4.33
W
Cernunnos
1
3
2
0.67
L
Cthulhu
Lereaven
Cthulhu
1
8
3
0.31
W
Hercules
Natrouge21
Hercules
10
2
6
6.5
L
Ah Muzen Cab
Pearl985
Ah Muzen Cab
8
3
0
2.67
W
Cerberus
R3DMIKE06
Cerberus
3
4
9
1.88
L
Janus
eloueloi
Janus
1
6
4
0.5
W
4
4
9
2.13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,525
Damage
47,572
79,817
Taken
69,320
45,967
Mitigated
31,245
27,121
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,177
1,631
0
250
12,757
4,003
0
4,249
8,508
0
42,891
W
Ne Zha
14,315
6,590
0
3,407
16,585
5,310
0
5,796
10,639
0
100,438
W
Cernunnos
5,123
4,170
0
5,707
14,856
4,326
1,372
36
14,820
0
70,568
L
Cthulhu
Lereaven
Cthulhu
6,032
890
0
1,803
15,913
11,208
105
5,172
10,741
24,086
0
W
Hercules
Natrouge21
Hercules
14,749
6,627
0
9,727
20,771
18,413
1,381
6,775
13,696
0
68,126
L
Ah Muzen Cab
Pearl985
Ah Muzen Cab
21,627
12,797
0
7,840
16,223
6,949
660
2,915
13,308
0
103,202
W
Cerberus
R3DMIKE06
Cerberus
6,857
439
527
5,599
17,904
15,225
629
1,505
16,309
43,636
0
L
Janus
eloueloi
Janus
3,578
114
0
1,726
11,622
3,445
0
1,329
10,293
49,080
0
W
8,481
749
0
2,154
9,701
2,693
810
2,996
6,585
55,999
0
L
8,158
239
0
5,976
12,805
5,640
280
1,673
11,132
55,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
48,634
626
Minions Killed
493
0
Camps Cleared
0
1,804,504
Distance Traveled
1,642,043
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,618
481
82
4
0
328,821
2
W
Ne Zha
11,459
573
150
8
0
399,999
5
W
Cernunnos
9,973
499
149
7
0
304,833
0
L
Cthulhu
8,204
410
49
2
0
387,896
0
W
Hercules
11,871
594
136
7
0
374,188
5
L
Ah Muzen Cab
12,306
615
167
8
0
363,225
0
W
Cerberus
9,811
491
87
4
0
390,511
2
L
Janus
8,652
433
96
5
0
313,929
3
W
Merlin
9,610
481
104
5
0
334,973
2
L
Anubis
9,854
493
99
5
0
248,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role