Player Matchup

Cernunnos
Cernunnos
Atu97
Cernunnos
Level 21
God Stats
28W - 18L
1,586 SR
Queue Stats
54W - 38L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
MrEduardooo
Ao Kuang
Level 24
God Stats
23W - 17L
1,590 SR
Queue Stats
60W - 45L
1,553 Elo+
Party 2
Persephone
Persephone
UncleDiddlez1
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 1
Bellona
Bellona
bboy3niba
Bellona
Level 8
God Stats
0W - 2L
1,280 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Aphrodite
Aphrodite
momodamemo
Aphrodite
Level 15
God Stats
1W - 3L
1,252 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 1
Team Averages
Level 16
1,442 SR
1,390 Elo+

VS

Team Averages
Level 32
1,605 SR
1,503 Elo+
Yemoja
Yemoja
AfterKestrel127
Yemoja
Level 6
God Stats
4W - 2L
1,483 SR
Queue Stats
62W - 49L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
KingZNS
Gilgamesh
Level 89
God Stats
10W - 6L
1,720 SR
Queue Stats
245W - 210L
1,637 Elo+
Party 3
Ra
Ra
Ryu_Soldier3
Ra
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 19L
1,565 Elo+
Party 3
Sun Wukong
Sun Wukong
Smg4Fun
Sun Wukong
Level 23
God Stats
1W - 5L
1,968 SR
Queue Stats
120W - 101L
1,458 Elo+
Party 3
Neith
Neith
thiegocarvalho
Neith
Level 26
God Stats
126W - 138L
1,354 SR
Queue Stats
194W - 229L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Atu97
Cernunnos
18
3 / 8 / 6
11,894
457
20,139
25,903
11,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MrEduardooo
Ao Kuang
18
10 / 11 / 2
12,757
491
15,274
26,204
11,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
UncleDiddlez1
Persephone
17
2 / 9 / 5
11,963
460
15,652
19,813
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
bboy3niba
Bellona
11
1 / 4 / 0
9,016
347
3,601
9,382
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
momodamemo
Aphrodite
15
1 / 5 / 6
10,342
398
4,541
14,736
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
15,228
586
10,953
16,276
18,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
KingZNS
Gilgamesh
20
20 / 4 / 9
16,296
627
25,855
27,114
14,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 12
13,406
516
13,399
17,102
11,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Smg4Fun
Sun Wukong
20
4 / 1 / 10
15,526
597
10,788
16,085
15,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 10
13,614
524
11,289
17,434
8,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
17
Kills
37
37
Deaths
18
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Cernunnos
Atu97
Cernunnos
3
8
6
0.75
W
Gilgamesh
KingZNS
Gilgamesh
20
4
9
6.13
L
Ao Kuang
MrEduardooo
Ao Kuang
10
11
2
1
W
3
8
12
1.13
W
Sun Wukong
Smg4Fun
Sun Wukong
4
1
10
9
L
Persephone
UncleDiddlez1
Persephone
2
9
5
0.5
L
Bellona
bboy3niba
Bellona
1
4
0
0.25
L
Aphrodite
momodamemo
Aphrodite
1
5
6
0.8
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,207
Damage
72,284
96,038
Taken
94,011
46,391
Mitigated
66,849
31,380
Healing
29,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,953
867
5,325
2,721
16,276
18,385
569
3,961
12,230
56,993
0
L
Cernunnos
Atu97
Cernunnos
20,139
8,882
624
7,440
25,903
11,065
195
7,799
18,104
0
108,488
W
Gilgamesh
KingZNS
Gilgamesh
25,855
6,062
0
1,182
27,114
14,176
2,661
12,115
14,779
0
114,280
L
Ao Kuang
MrEduardooo
Ao Kuang
15,274
2,570
0
3,508
26,204
11,272
0
6,187
20,017
59,926
0
W
13,399
1,270
4,434
4,840
17,102
11,007
1,900
8,714
8,056
84,303
0
W
Sun Wukong
Smg4Fun
Sun Wukong
10,788
1,925
0
4,238
16,085
15,089
2,631
4,605
11,412
0
98,086
L
Persephone
UncleDiddlez1
Persephone
15,652
1,501
0
2,769
19,813
6,613
0
3,772
16,032
72,879
0
L
Bellona
bboy3niba
Bellona
3,601
712
0
2,640
9,382
6,233
0
0
9,382
0
37,059
L
Aphrodite
momodamemo
Aphrodite
4,541
1,259
7,897
6,502
14,736
11,208
0
6,594
8,142
22,893
0
W
11,289
7,959
0
6,377
17,434
8,192
5,033
5,241
12,067
68
93,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,972
Gold Earned
74,070
490
Minions Killed
659
0
Camps Cleared
0
2,010,901
Distance Traveled
2,357,370
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,228
586
75
3
0
484,704
4
L
Cernunnos
11,894
457
156
6
0
411,331
4
W
Gilgamesh
16,296
627
113
4
0
514,112
0
L
Ao Kuang
12,757
491
90
3
0
468,351
1
W
Ra
13,406
516
114
4
0
426,811
3
W
Sun Wukong
15,526
597
209
8
0
546,586
13
L
Persephone
11,963
460
110
4
0
488,485
0
L
Bellona
9,016
347
95
4
0
236,008
1
L
Aphrodite
10,342
398
39
2
0
406,726
2
W
Neith
13,614
524
148
6
0
385,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role