Player Matchup

Jormungandr
Jormungandr
BipolarBear8
Jormungandr
Level 84
God Stats
1W - 3L
1,969 SR
Queue Stats
35W - 37L
1,664 Elo+
Party 1
Ne Zha
Ne Zha
G2JE
Ne Zha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 70L
1,594 Elo+
Solo
Chiron
Chiron
ItsTheRealest
Chiron
Level 141
God Stats
12W - 4L
1,919 SR
Queue Stats
180W - 175L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
ManyMadMidgetz
Gilgamesh
Level 64
God Stats
1W - 0L
1,305 SR
Queue Stats
9W - 9L
1,625 Elo+
Party 1
Sol
Sol
TG xTrYhArDx
Sol
Level 122
God Stats
1W - 2L
1,605 SR
Queue Stats
104W - 88L
1,551 Elo+
Party 2
Team Averages
Level 107
1,660 SR
1,591 Elo+

VS

Team Averages
Level 84
1,439 SR
1,531 Elo+
He Bo
He Bo
JaySol
He Bo
Level 17
God Stats
1W - 1L
1,492 SR
Queue Stats
28W - 31L
1,593 Elo+
Party 3
Gilgamesh
Gilgamesh
Mr-Dr-Fox
Gilgamesh
Level 27
God Stats
16W - 24L
1,500 SR
Queue Stats
21W - 32L
1,434 Elo+
Solo
Sobek
Sobek
Quaezario
Sobek
Level 106
God Stats
0W - 3L
1,514 SR
Queue Stats
180W - 182L
1,557 Elo+
Solo
Serqet
Serqet
SweatiestRaptor
Serqet
Level 125
God Stats
1W - 1L
1,137 SR
Queue Stats
41W - 49L
1,521 Elo+
Party 3
Skadi
Skadi
WingxZero17
Skadi
Level 147
God Stats
104W - 114L
1,549 SR
Queue Stats
774W - 869L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BipolarBear8
Jormungandr
14
2 / 1 / 10
8,889
808
8,944
10,485
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
G2JE
Ne Zha
14
4 / 1 / 8
8,665
788
5,978
5,200
2,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 12
9,324
848
12,946
9,451
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ManyMadMidgetz
Gilgamesh
14
4 / 2 / 4
8,615
783
3,303
7,968
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 3 / 4
9,609
874
14,891
11,547
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JaySol
He Bo
12
0 / 7 / 4
6,653
605
4,333
7,913
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mr-Dr-Fox
Gilgamesh
14
2 / 4 / 5
8,170
743
8,390
13,495
5,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Quaezario
Sobek
15
3 / 1 / 4
8,375
761
9,420
13,335
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 2
7,617
692
6,874
11,037
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
7,233
658
7,024
9,061
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
20
Kills
8
8
Deaths
20
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BipolarBear8
Jormungandr
2
1
10
7
W
Ne Zha
G2JE
Ne Zha
4
1
8
8
W
3
1
12
9
L
He Bo
JaySol
He Bo
0
7
4
0.29
W
Gilgamesh
ManyMadMidgetz
Gilgamesh
4
2
4
3
L
Gilgamesh
Mr-Dr-Fox
Gilgamesh
2
4
5
1.13
L
Sobek
Quaezario
Sobek
3
1
4
5
L
2
5
2
0.6
W
7
3
4
3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
36,041
44,651
Taken
54,841
25,306
Mitigated
30,883
14,490
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BipolarBear8
Jormungandr
8,944
1,729
0
2,832
10,485
9,435
168
3,921
6,074
25,584
0
W
Ne Zha
G2JE
Ne Zha
5,978
1,173
0
415
5,200
2,236
459
1,659
3,291
0
15,813
W
12,946
5,950
656
4,284
9,451
3,293
1,728
1,393
7,349
0
35,153
L
He Bo
JaySol
He Bo
4,333
438
0
218
7,913
2,459
1
1,832
6,081
15,528
0
W
Gilgamesh
ManyMadMidgetz
Gilgamesh
3,303
442
1,108
856
7,968
5,901
0
2,784
4,558
0
14,445
L
Gilgamesh
Mr-Dr-Fox
Gilgamesh
8,390
834
0
2,089
13,495
5,996
1
6,395
7,100
0
21,316
L
Sobek
Quaezario
Sobek
9,420
348
0
6,586
13,335
13,276
0
8,112
5,223
25,258
0
L
6,874
1,326
0
2,177
11,037
5,813
0
5,053
5,984
0
18,166
W
14,891
5,180
0
4,339
11,547
4,441
88
3,621
7,507
41,911
0
L
7,024
3,049
0
461
9,061
3,339
0
2,620
6,441
0
27,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
38,048
234
Minions Killed
191
9
Camps Cleared
4
1,049,160
Distance Traveled
1,040,986
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,889
808
33
3
0
206,345
2
W
Ne Zha
8,665
788
31
3
2
232,122
3
W
Chiron
9,324
848
51
5
1
212,837
6
L
He Bo
6,653
605
23
2
0
165,375
1
W
Gilgamesh
8,615
783
37
3
3
221,790
1
L
Gilgamesh
8,170
743
40
4
0
236,020
1
L
Sobek
8,375
761
44
4
0
228,901
2
L
Serqet
7,617
692
22
2
2
212,529
0
W
Sol
9,609
874
82
7
3
176,066
0
L
Skadi
7,233
658
62
6
2
198,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role