Player Matchup

Anubis
Anubis
BlankGuild
Anubis
Level 28
God Stats
3W - 1L
1,421 SR
Queue Stats
5W - 6L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlitzBurn03
Tsukuyomi
Level 28
God Stats
16W - 13L
1,513 SR
Queue Stats
113W - 109L
1,467 Elo+
Party 2
Geb
Geb
Solidcruel
Geb
Level 6
God Stats
24W - 16L
1,500 SR
Queue Stats
206W - 235L
1,459 Elo+
Solo
Bellona
Bellona
Z0lden
Bellona
Level 25
God Stats
2W - 1L
1,773 SR
Queue Stats
99W - 76L
1,523 Elo+
Party 2
Merlin
Merlin
phantom_lewis448
Merlin
Level 18
God Stats
1W - 1L
1,131 SR
Queue Stats
24W - 34L
1,282 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,477 Elo+

VS

Team Averages
Level 26
1,540 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Badbish123
Baron Samedi
Level 12
God Stats
1W - 1L
1,258 SR
Queue Stats
14W - 9L
1,633 Elo+
Solo
Sol
Sol
GetWrecked27
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Markiepew
Cerberus
Level 18
God Stats
5W - 5L
1,570 SR
Queue Stats
13W - 20L
1,330 Elo+
Party 1
Arachne
Arachne
ShaunMarcus
Arachne
Level 28
God Stats
10W - 8L
1,692 SR
Queue Stats
88W - 131L
1,258 Elo+
Solo
Izanami
Izanami
whiteboytravie
Izanami
Level 8
God Stats
2W - 5L
1,681 SR
Queue Stats
4W - 10L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlankGuild
Anubis
17
8 / 4 / 6
11,828
514
19,383
14,461
6,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
BlitzBurn03
Tsukuyomi
20
12 / 3 / 3
12,809
557
18,714
19,733
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 6 / 10
9,710
422
6,039
20,279
9,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Z0lden
Bellona
17
2 / 1 / 6
10,828
471
9,154
13,307
12,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 5 / 4
9,306
405
3,284
8,584
2,727

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Badbish123
Baron Samedi
16
5 / 6 / 1
11,169
486
12,370
16,969
14,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 5 / 4
11,931
519
12,656
16,890
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Markiepew
Cerberus
16
4 / 5 / 7
10,723
466
8,717
20,555
20,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
ShaunMarcus
Arachne
9
1 / 6 / 2
7,827
340
2,923
9,167
2,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 5
10,434
454
12,047
13,030
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
25
Kills
19
19
Deaths
26
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Badbish123
Baron Samedi
5
6
1
0.92
W
Anubis
BlankGuild
Anubis
8
4
6
2.75
W
Tsukuyomi
BlitzBurn03
Tsukuyomi
12
3
3
4.5
L
4
5
4
1.2
L
Cerberus
Markiepew
Cerberus
4
5
7
1.5
L
Arachne
ShaunMarcus
Arachne
1
6
2
0.33
W
2
6
10
1.17
W
Bellona
Z0lden
Bellona
2
1
6
5
W
1
5
4
0.6
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,574
Damage
48,713
76,364
Taken
76,611
40,236
Mitigated
47,719
20,337
Healing
21,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Badbish123
Baron Samedi
12,370
1,316
725
4,517
16,969
14,794
850
6,306
10,663
54,751
0
W
Anubis
BlankGuild
Anubis
19,383
833
0
7,544
14,461
6,860
520
4,728
9,427
79,881
0
W
Tsukuyomi
BlitzBurn03
Tsukuyomi
18,714
7,284
0
5,444
19,733
8,005
0
8,223
11,510
0
109,436
L
12,656
2,560
0
4,287
16,890
4,618
2,348
4,221
12,669
68,379
0
L
Cerberus
Markiepew
Cerberus
8,717
229
0
6,622
20,555
20,959
504
11,478
9,077
18,991
0
L
Arachne
ShaunMarcus
Arachne
2,923
1,636
0
3,189
9,167
2,533
442
749
8,418
0
21,129
W
6,039
539
0
5,693
20,279
9,867
0
8,270
11,805
20,397
0
W
Bellona
Z0lden
Bellona
9,154
2,784
0
1,656
13,307
12,777
2,223
7,316
5,991
0
52,343
W
3,284
474
0
0
8,584
2,727
0
4,585
3,888
36,077
0
L
12,047
7,518
0
2,273
13,030
4,815
882
5,952
7,078
0
72,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
52,084
457
Minions Killed
437
0
Camps Cleared
0
2,017,220
Distance Traveled
1,712,808
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,169
486
93
4
0
352,792
3
W
Anubis
11,828
514
113
5
0
369,836
4
W
Tsukuyomi
12,809
557
132
6
0
481,264
1
L
Sol
11,931
519
121
5
0
364,338
9
L
Cerberus
10,723
466
32
1
0
417,093
5
L
Arachne
7,827
340
49
2
0
186,559
0
W
Geb
9,710
422
24
1
0
367,275
6
W
Bellona
10,828
471
122
5
0
465,032
0
W
Merlin
9,306
405
66
3
0
333,813
0
L
Izanami
10,434
454
142
6
0
392,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role