Player Matchup

Agni
Agni
LukyDB9
Agni
Level 94
God Stats
11W - 18L
1,240 SR
Queue Stats
213W - 237L
1,474 Elo+
Party 2
Odin
Odin
RouMi775
Odin
Level 40
God Stats
64W - 78L
1,428 SR
Queue Stats
64W - 78L
1,449 Elo+
Party 2
Chiron
Chiron
jorgehernandore
Chiron
Level 29
God Stats
7W - 12L
1,431 SR
Queue Stats
295W - 379L
1,308 Elo+
Solo
Team Averages
Level 54
1,366 SR
1,410 Elo+

VS

Team Averages
Level 22
1,693 SR
1,567 Elo+
Ah Puch
Ah Puch
Blueboy0904
Ah Puch
Level 24
God Stats
9W - 3L
1,638 SR
Queue Stats
72W - 63L
1,471 Elo+
Party 1
Ares
Ares
WarriorOfDeath35
Ares
Level 27
God Stats
7W - 0L
1,544 SR
Queue Stats
153W - 130L
1,505 Elo+
Party 1
Da Ji
Da Ji
bronze_dread_god
Da Ji
Level 16
God Stats
1W - 0L
1,895 SR
Queue Stats
4W - 4L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LukyDB9
Agni
17
6 / 9 / 4
13,980
699
14,643
21,630
8,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
16
3 / 9 / 6
13,047
652
8,138
25,950
14,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 11 / 6
13,669
683
16,798
21,941
8,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blueboy0904
Ah Puch
18
7 / 6 / 13
13,964
698
16,686
12,184
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 2 / 23
14,725
736
11,908
16,334
20,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
17 / 5 / 8
15,692
785
29,234
22,752
13,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
13
Kills
29
29
Deaths
13
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Blueboy0904
Ah Puch
7
6
13
2.25
L
Agni
LukyDB9
Agni
6
9
4
0.89
L
Odin
3
9
6
0.67
W
5
2
23
8.25
W
17
5
8
4.2
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
57,828
69,521
Taken
51,270
31,704
Mitigated
39,591
15,387
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Blueboy0904
Ah Puch
16,686
723
634
2,514
12,184
5,674
666
3,280
8,904
57,320
0
L
Agni
LukyDB9
Agni
14,643
549
641
5,998
21,630
8,864
0
7,725
13,905
53,563
0
L
Odin
8,138
1,058
509
2,822
25,950
14,192
958
12,261
13,689
0
45,614
W
11,908
541
1,048
1,500
16,334
20,756
305
6,247
10,087
47,646
0
W
29,234
12,702
0
3,485
22,752
13,161
1,515
5,245
17,507
0
72,962
L
16,798
4,695
694
4,723
21,941
8,648
58
8,723
13,183
0
62,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
44,381
206
Minions Killed
159
0
Camps Cleared
0
987,901
Distance Traveled
978,926
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,964
698
76
4
0
297,108
1
L
Agni
13,980
699
64
3
0
323,208
0
L
Odin
13,047
652
75
4
0
349,341
0
W
Ares
14,725
736
45
2
0
358,155
3
W
Da Ji
15,692
785
38
2
0
323,663
1
L
Chiron
13,669
683
67
3
0
315,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role