Player Matchup

Gilgamesh
Gilgamesh
Captain_Lake
Gilgamesh
Level 27
God Stats
0W - 2L
1,178 SR
Queue Stats
72W - 70L
1,400 Elo+
Solo
Aphrodite
Aphrodite
SheTwinkle
Aphrodite
Level 23
God Stats
6W - 11L
1,321 SR
Queue Stats
34W - 25L
1,386 Elo+
Solo
Pele
Pele
Uchinaru
Pele
Level 14
God Stats
2W - 4L
1,401 SR
Queue Stats
8W - 17L
1,121 Elo+
Party 3
Scylla
Scylla
UnholyBologna
Scylla
Level 15
God Stats
9W - 8L
1,500 SR
Queue Stats
253W - 239L
1,424 Elo+
Solo
Merlin
Merlin
vladtnt11
Merlin
Level 12
God Stats
5W - 6L
1,252 SR
Queue Stats
8W - 18L
1,149 Elo+
Party 3
Team Averages
Level 18
1,331 SR
1,296 Elo+

VS

Team Averages
Level 22
1,399 SR
1,351 Elo+
Hercules
Hercules
APX_YUNI
Hercules
Level 7
God Stats
4W - 5L
1,442 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2
Bellona
Bellona
D1ZzY_90
Bellona
Level 20
God Stats
57W - 68L
1,492 SR
Queue Stats
168W - 270L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
DeadEye_xII
Gilgamesh
Level 55
God Stats
15W - 8L
1,485 SR
Queue Stats
312W - 348L
1,351 Elo+
Party 2
The Morrigan
The Morrigan
Lawesy18
The Morrigan
Level 24
God Stats
2W - 2L
1,075 SR
Queue Stats
80W - 77L
1,197 Elo+
Solo
Baba Yaga
Baba Yaga
xXDaddy_MisfitXx
Baba Yaga
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 117L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Captain_Lake
Gilgamesh
9
2 / 4 / 1
8,998
300
4,240
8,671
4,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
SheTwinkle
Aphrodite
20
3 / 4 / 9
12,084
403
12,243
15,258
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
20
10 / 7 / 4
14,643
488
24,495
27,865
13,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 13 / 5
13,378
446
20,080
26,814
10,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
vladtnt11
Merlin
20
3 / 6 / 5
13,225
441
27,211
15,087
6,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APX_YUNI
Hercules
20
4 / 2 / 9
14,532
484
11,095
35,292
34,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
D1ZzY_90
Bellona
20
12 / 6 / 8
18,397
613
21,382
32,545
26,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
DeadEye_xII
Gilgamesh
20
11 / 4 / 9
16,986
566
21,735
28,127
13,931
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Lawesy18
The Morrigan
20
2 / 6 / 6
14,415
481
5,041
24,565
8,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
20
4 / 7 / 9
15,073
502
14,156
17,976
8,113
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
24
Kills
33
34
Deaths
25
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
APX_YUNI
Hercules
4
2
9
4.25
L
Gilgamesh
Captain_Lake
Gilgamesh
2
4
1
0.63
W
Bellona
D1ZzY_90
Bellona
12
6
8
2.67
W
Gilgamesh
DeadEye_xII
Gilgamesh
11
4
9
3.88
W
The Morrigan
Lawesy18
The Morrigan
2
6
6
0.83
L
Aphrodite
SheTwinkle
Aphrodite
3
4
9
1.88
L
Pele
10
7
4
1.71
L
6
13
5
0.65
L
Merlin
vladtnt11
Merlin
3
6
5
0.92
W
Baba Yaga
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,269
Damage
73,409
93,695
Taken
138,505
41,274
Mitigated
92,551
28,833
Healing
56,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
APX_YUNI
Hercules
11,095
2,011
0
17,410
35,292
34,640
1,458
19,674
15,522
395
47,343
L
Gilgamesh
Captain_Lake
Gilgamesh
4,240
1,062
0
141
8,671
4,364
0
990
7,601
0
17,257
W
Bellona
D1ZzY_90
Bellona
21,382
7,763
0
9,914
32,545
26,995
2,692
13,201
19,210
27,301
69,440
W
Gilgamesh
DeadEye_xII
Gilgamesh
21,735
6,232
844
12,470
28,127
13,931
515
14,086
12,295
0
119,909
W
The Morrigan
Lawesy18
The Morrigan
5,041
704
554
9,960
24,565
8,872
1,708
8,734
14,695
120,858
2,902
L
Aphrodite
SheTwinkle
Aphrodite
12,243
2,101
10,810
7,993
15,258
6,804
850
3,917
11,237
43,603
0
L
Pele
24,495
5,661
0
6,788
27,865
13,130
0
5,507
22,098
0
115,434
L
20,080
2,353
0
720
26,814
10,178
1,068
9,875
16,843
72,316
0
L
Merlin
vladtnt11
Merlin
27,211
758
0
2,381
15,087
6,798
620
3,305
11,542
114,849
0
W
Baba Yaga
14,156
963
0
5,235
17,976
8,113
4,242
10,275
7,321
88,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,328
Gold Earned
79,403
550
Minions Killed
642
0
Camps Cleared
0
2,154,144
Distance Traveled
2,577,961
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,532
484
77
3
0
574,492
1
L
Gilgamesh
8,998
300
31
1
0
202,123
2
W
Bellona
18,397
613
117
4
0
447,804
3
W
Gilgamesh
16,986
566
145
5
0
598,042
1
W
The Morrigan
14,415
481
163
5
0
457,794
2
L
Aphrodite
12,084
403
78
3
0
539,292
4
L
Pele
14,643
488
147
5
0
535,003
0
L
Scylla
13,378
446
109
4
0
394,387
0
L
Merlin
13,225
441
185
6
0
483,339
0
W
Baba Yaga
15,073
502
140
5
0
499,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role